Dungeon Sprint DCSS version 0.33-a0-1358-g30b3e4ad61 (webtiles) character file. Game seed: 2627420633320608159 143 void236 the Thaumaturge (level 5, -15/35 HPs) Began as a Djinni Fire Elementalist on Apr 11, 2025. Was an Initiate of Makhleb. Demolished by an earth elemental (35 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:51 (50 turns). void236 the Thaumaturge (Djinni Fire Elementalist) Turns: 50, Time: 00:00:51 Health: -15/35 AC: 2 Str: 7 XL: 5 Next: 50% Gold: 0 EV: 11 Int: 31 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... t - +6 ring of intelligence Stlth ++ u - +6 ring of intelligence HPRegen 0.25/turn %: no teleportation, infuse magic (-16 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Jewellery r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (worn) u - a +6 ring of intelligence (worn) v - a +6 ring of strength w - a +6 ring of strength Wands o - a wand of mindburst (7) p - a wand of iceblast (4) q - a wand of light (7) Scrolls f - 3 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify n - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: + Level 2.6 Dodging + Level 2.0 Stealth * Level 8.8 Spellcasting * Level 8.8 Conjurations * Level 8.8 Hexes * Level 8.8 Summonings * Level 8.8 Necromancy * Level 8.8 Translocations * Level 8.8 Forgecraft * Level 8.8 Fire Magic * Level 8.8 Ice Magic * Level 8.8 Air Magic * Level 8.8 Earth Magic * Level 8.8 Alchemy * Level 1.5 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 62% N/A 1% 3 e - Flame Wave Conj/Fire 62% 2d14 1% 4 f - Freeze Ice 100% 1d10 1% 1 g - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel clever. x2 The power to cast Freeze wells up from within. Spell assigned to 'f'. You have reached level 4! You feel clever. You have reached level 5! The power to cast Ensorcelled Hibernation wells up from within. Spell assigned to 'g'. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Okay, then. You conjure some foxfire! You conjure some foxfire! The foxfire hits the earth elemental but does no damage. The earth elemental is lightly damaged. The foxfire hits the earth elemental but does no damage. The earth elemental is lightly damaged. You conjure some foxfire! The foxfire hits the earth elemental but does no damage. The earth elemental is lightly damaged. The foxfire hits the earth elemental but does no damage. The earth elemental is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the earth elemental but do no damage. The foxfire hits the earth elemental but does no damage. The earth elemental is lightly damaged. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the earth elemental. The earth elemental completely resists. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the earth elemental. The earth elemental completely resists. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the earth elemental but do no damage. The earth elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß@ß.▓ ▓..E..▓ ▓.=.:.▓ ▓.....▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see an earth elemental. Vanquished Creatures A fire elemental (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | void236 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 24 | D | Became a worshipper of Makhleb the Destroyer 33 | D | Reached XP level 2. HP: 21/21 MP: 0/0 39 | D | Entered arena 2. 39 | D | Noticed a fire elemental 39 | D | Noticed an earth elemental 39 | D | Found a transporter. 43 | D | Killed a fire elemental 44 | D | Reached skill level 1 in Invocations 44 | D | Reached XP level 3. HP: 21/25 MP: 0/0 44 | D | Learned a level 1 spell: Freeze 44 | D | Reached XP level 4. HP: 26/31 MP: 0/0 44 | D | Reached XP level 5. HP: 29/35 MP: 0/0 44 | D | Learned a level 2 spell: Ensorcelled Hibernation 50 | D | Demolished by an earth elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 6 8 | 8.8 Conjurations | 6 8 | 8.8 Hexes | 6 8 | 8.8 Summonings | 6 8 | 8.8 Necromancy | 6 8 | 8.8 Translocations | 6 8 | 8.8 Forgecraft | 6 8 | 8.8 Fire Magic | 6 8 | 8.8 Ice Magic | 6 8 | 8.8 Air Magic | 6 8 | 8.8 Earth Magic | 6 8 | 8.8 Alchemy | 6 8 | 8.8 Stealth | 2 | 2.0 Invocations | 1 | 1.5 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Scorch | | 4 || 4 Foxfire | | 3 || 3 Evoke: Wand | 3 | || 3 Use: Potion | 1 | || 1 Scroll | 1 | || 1 Armour: Robe | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 0 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 0 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 49 daAuts