Dungeon Sprint DCSS version 0.33-a0-1358-g30b3e4ad61 (webtiles) character file. Game seed: 752478366286366768 35 void236 the Slasher (level 3, -3/28 HPs) Began as a Coglin Gladiator on Apr 11, 2025. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:30 (257 turns). void236 the Slasher (Coglin Gladiator) Turns: 257, Time: 00:00:31 Health: -3/28 AC: 4 Str: 14 XL: 3 Next: 35% Magic: 3/3 EV: 12 Int: 7 God: Gold: 30 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword {Udjahorresnet} rCold . . . f - +0 dagger {Citlalmina} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no teleportation @: engulfed (cannot breathe), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Udjahorresnet} f - a +0 dagger (offhand) {Citlalmina} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls l - a scroll of blinking n - 2 scrolls of immolation {unknown} o - 4 scrolls of identify Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - 4 potions of mutation {unknown} m - 2 potions of might {unknown} p - 4 potions of enlightenment Skills: + Level 2.7 Fighting - Level 0.1(2.9) Short Blades * Level 5.3 Long Blades + Level 2.2 Throwing + Level 4.2 Dodging + Level 0.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You feel agile. x2 Your brain swirls with designs for an oneirooscillating rotor. You just need some more time... You open the door. Found 30 gold pieces and 2 lumpy grey potions. There is an open door here. You now have 16 gold pieces. k - a lumpy grey potion; n - a scroll labelled DIM GIDAUGYBI o - 2 scrolls of identify; k - 2 lumpy grey potions (gained 1) p - 2 potions of enlightenment k - 3 lumpy grey potions (gained 1) n - 2 scrolls labelled DIM GIDAUGYBI (gained 1) o - 4 scrolls of identify (gained 2); k - 4 lumpy grey potions (gained 1) p - 4 potions of enlightenment (gained 2) You now have 30 gold pieces (gained 14). You start resting. There is an open door here. You start resting. You start resting. HP restored. You start waiting. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. The water elemental attacks as it pursues you! The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental but do no damage. You barely miss the water elemental with your +0 long sword. Your lungs strain for air! The water elemental closely misses you. You hit the water elemental but do no damage. You hit the water elemental with your +0 long sword. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You hit the water elemental but do no damage. The water elemental is lightly damaged. You closely miss the water elemental with your +0 dagger. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣.♣♣ ♣.# ..#..#......♣ ♣.# #'####.....♣♣ ♣♣.# .....#....~.♣♣♣.@# #+#+# ....†#...~~..♣♣♣E#...... .....#..~~~~♣....'.⌠.... ####'#..~≈≈~~~.♣.#...### )..††#.~~≈~~~....#.⌠.# .....#.~≈~~~.....# ..# .....#.~~~.......# ### '#####...........# .......†.........# You could see a water elemental (engulfing you). Vanquished Creatures A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Coglin Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 51 | D | Reached skill level 4 in Long Blades 51 | D | Reached XP level 2. HP: 11/23 MP: 2/2 114 | D | Reached skill level 5 in Long Blades 114 | D | Reached XP level 3. HP: 10/28 MP: 3/3 252 | D | Noticed a water elemental 257 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 | 4.2 Long Blades | 4 5 | 5.3 Throwing | 2 | 2.2 Fighting | | 2.7 Short Blades | | 0.1 Stealth | | 0.3 Action || total ---------------------------++------- Melee: Dagger || 22 Long sword || 20 Use: Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 14 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 266 | 266 | 0 | 164 | 0 | 1 | 266.0 | Dungeon | 266 | 266 | 0 | 164 | 0 | 1 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 266 daAuts