Dungeon Sprint DCSS version 0.33-a0-1412-ge87b3136a9 (webtiles) character file. Game seed: 11157346834282373205 802 void236 the Frost Mage (level 7, 0/24 HPs) Began as a Merfolk Ice Elementalist on Apr 17, 2025. Was a Priest of Sif Muna. Slain by a phantom (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:03 (712 turns). void236 the Frost Mage (Merfolk Ice Elementalist) Turns: 712, Time: 00:03:04 Health: 0/24 AC: 0 Str: 8 XL: 7 Next: 90% Magic: 17/21 EV: 16 Int: 29 God: Sif Muna [***...] Gold: 0 SH: 0 Dex: 20 Spells: 7/17 levels left rFire . . . k - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... J - amulet of magic regeneration Stlth +++ t - +6 ring of intelligence HPRegen 0.24/turn r - +6 ring of dexterity MPRegen 0.57/turn %: no teleportation @: aqua-form A: water reaching, water splatter, watery grave, reduced hp, steam response, freeze response, (nimble swimmer 2), mertail a: Watery Grave, Begin Untransformation, Renounce Religion, Channel Magic, Forget Spell You were in the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. Your body was made of elemental water. You visited 1 branch Inventory: Hand Weapons k - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (melded) Jewellery q - a ring of flight r - a +6 ring of dexterity (worn) s - a +6 ring of dexterity t - a +6 ring of intelligence (worn) u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength y - a ring of positive energy H - a ring of protection from cold I - a +4 ring of protection J - an amulet of magic regeneration (worn) Wands x - a wand of mindburst (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 6 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Talismans z - a blade talisman A - a fortress talisman B - an inkwell talisman C - a lupine talisman D - a quill talisman E - a serpent talisman F - a spider talisman G - a wellspring talisman (active) Skills: + Level 1.0 Fighting + Level 2.2 Staves + Level 5.5 Dodging + Level 4.3 Stealth * Level 5.7 Spellcasting * Level 13.4 Ice Magic * Level 6.5 Invocations - Level 2.0 Evocations * Level 7.1 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Ozocubu's Armour Ice 72% N/A 1% 3 c - Summon Ice Beast Ice/Summ 47% N/A 1% 3 d - Frozen Ramparts Ice 100% 1d16 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your body is made of elemental water. Your aqueous body allows to you attack from a distance. When injured, pools of shallow water form around you. You can command nearby water to drown your enemies. Your maximum health is decreased, since you lack skill for your form. When hit by fire damage, your body sometimes produces steam. When hit by cold damage, your body sometimes freezes. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The phantom hits you. You splash onto the ground. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 100% to hit) You freeze the phantom. The phantom resists. The phantom is almost destroyed. * * * LOW HITPOINT WARNING * * * The phantom completely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 100% to hit) You freeze the phantom. The phantom resists. The phantom is almost destroyed. * * * LOW HITPOINT WARNING * * * The phantom barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You must recover your energy before doing this again. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW HITPOINT WARNING * * * The phantom closely misses you. You swap places. The phantom misses you. Your ice beast hits the phantom but does no damage. There is a transporter landing site here. Your ice beast hits the phantom but does no damage. You hit the phantom. The phantom is almost destroyed. The phantom closely misses you. You completely miss the phantom. The phantom is almost destroyed. Your ice beast closely misses the phantom. The phantom hits you. You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓ ▓..))[...▓ ▓...|....▓ ▓.~......▓ ▓........▓ ▓.▓....▓.▓ ▓.YWB....▓ ▓▓▓▓▓▓▓▓▓▓ You could see a phantom (ally target) and a friendly ice beast (summoned). Vanquished Creatures 2 glass eyes (D) A golden eye (D) A hell hound (D) 2 weeping skulls (D) 2 iron imps (D) An ufetubus (D) 2 bat skeletons (D) A bat zombie (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 20 | D | Became a worshipper of Sif Muna the Loreminder 32 | D | Reached skill level 5 in Ice Magic 32 | D | Reached XP level 2. HP: 19/19 MP: 3/6 43 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 159 | D | Entered arena 2. 159 | D | Noticed a weeping skull 159 | D | Found a transporter. 162 | D | Killed a weeping skull 163 | D | Reached skill level 7 in Ice Magic 163 | D | Reached XP level 3. HP: 11/24 MP: 14/14 163 | D | Reached XP level 4. HP: 14/30 MP: 15/15 166 | D | Reached skill level 8 in Ice Magic 179 | D | Learned a level 3 spell: Ozocubu's Armour 184 | D | Learned a level 3 spell: Summon Ice Beast 187 | D | Entered arena 3. 187 | D | Noticed a glass eye 187 | D | Noticed a glass eye 187 | D | Noticed a golden eye 187 | D | Found a transporter. 189 | D | Killed a golden eye 189 | D | Reached * piety under Sif Muna 190 | D | Reached skill level 10 in Ice Magic 190 | D | Reached skill level 5 in Invocations 190 | D | Reached skill level 1 in Evocations 190 | D | Reached skill level 5 in Shapeshifting 190 | D | Reached XP level 5. HP: 35/35 MP: 16/18 190 | D | Reached XP level 6. HP: 41/41 MP: 16/19 208 | D | Killed a glass eye 209 | D | Reached skill level 1 in Staves 209 | D | Reached skill level 5 in Dodging 209 | D | Reached skill level 5 in Spellcasting 209 | D | Reached skill level 12 in Ice Magic 220 | D | Killed a glass eye 220 | D | Reached ** piety under Sif Muna 221 | D | Reached XP level 7. HP: 21/47 MP: 15/15 453 | D | Learned a level 3 spell: Frozen Ramparts 456 | D | Entered arena 4. 456 | D | Found a transporter. 461 | D | Reached skill level 13 in Ice Magic 465 | D | Reached *** piety under Sif Muna 465 | D | HP: 1/22 [something (10)] 677 | D | Entered arena 5. 677 | D | Found a transporter. 693 | D | Reached skill level 1 in Fighting 712 | D | Slain by a phantom Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 4 5 | 5.5 Stealth | 3 4 | 4.3 Spellcasting | 3 4 5 | 5.7 Ice Magic | 5 7 10 12 13 | 13.4 Invocations | 3 4 5 6 | 6.5 Shapeshifting | 3 4 5 6 7 | 7.1 Evocations | 1 2 | 2.0 Staves | 1 2 | 2.2 Fighting | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Bo | | 21 | 20 || 41 Cast: Freeze | | | 7 || 7 Summon Ice Beast | | | 1 || 1 Ability: Watery Grave | | | 2 || 2 Evoke: Wand | 3 | 4 | || 7 Use: Potion | 1 | 1 | 3 || 5 Armour: Skin | 1 | | 20 || 21 Dodge: Dodged | 1 | 1 | 21 || 23 Form: Scroll | 1 | | || 1 Aqua | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 704 | 704 | 0 | 509 | 0 | 1 | 704.0 | Dungeon | 704 | 704 | 0 | 509 | 0 | 1 | 704.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 704 daAuts