void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman the wellspring talisman of the Pink Corner {Harm rF- Str+2} [wellspring talisman] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a book of the Tundra (59, 37, D) a +3 flail of holy wrath (unseen) (60, 36, D) a +1 war axe of venom (still there?) a +0 robe (still there?) a +3 club (still there?) the human corpse of Jessica (still there?) (60, 37, D) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (unseen) (60, 40, D) a +1 scimitar of flaming (still there?) a ring of ice (still there?) a +2 quarterstaff of chaos (still there?) a +1 cloak (still there?) the octopode corpse of Erica (still there?) (61, 0, D) a staff of death (unseen) (61, 4, D) a bullfrog corpse (skeletalised by now) (61, 8, D) the +4 morningstar of Duty {drain, Int+5} Int+5: It affects your intelligence (+5). (unseen) (61, 10, D) a ball python corpse (skeletalised by now) (61, 11, D) a ball python corpse (skeletalised by now) (61, 19, D) a hell hound corpse (skeletalised by now) (61, 26, D) a +2 chain mail of positive energy (61, 36, D) a +0 dagger of freezing (unseen) (61, 37, D) a Handbook of Applied Construction (62, 0, D) a +0 buckler of protection (62, 3, D) a wolf corpse (skeletalised by now) (62, 16, D) a +2 chain mail of poison resistance (62, 26, D) the +7 battleaxe "Vevakla" {freeze, *Corrode rN+++ Dex+3 Stlth-} *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (62, 30, D) a +0 halberd a +0 chain mail a human skeleton (62, 31, D) a +0 arbalest a +0 scale mail a yaktaur skeleton a human skeleton (62, 32, D) a +0 morningstar a +0 ring mail (62, 36, D) a staff of fire (unseen) (62, 37, D) a +2 vampiric dagger (unseen) (62, 40, D) the human corpse of Kirke (63, 16, D) the +4 falchion of the Moon {freeze, rF+} rF+: It protects you from fire. (63, 17, D) the staff "Secret Weapon" {rF+ rN+ Int+3 Fire Air} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (unseen) (63, 26, D) a +0 troll leather armour (63, 27, D) +0 ice dragon scales (63, 30, D) a +3 battleaxe of electrocution a +1 plate armour of cold resistance (63, 31, D) a +0 battleaxe a +0 chain mail a human skeleton (63, 36, D) a staff of cold (unseen) (63, 37, D) a scroll of brand weapon (64, 16, D) a +1 shortbow of flaming (unseen) (64, 17, D) a +2 mace of draining (unseen) (64, 26, D) a +1 arbalest of draining (64, 27, D) a +2 battleaxe of distortion (64, 31, D) a +0 great mace a +0 ring mail a human skeleton (69, 36, D) a +0 troll leather armour (70, 9, D) a +2 flail of protection (unseen) (70, 36, D) the +5 rapier of the Orcish Mines {freeze, rF- Dex+3 SInv} rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (70, 37, D) the staff of the Narrow God {rF+ Will- Stlth+ Earth Alch} [staff of earth] rF+: It protects you from fire. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (unseen) (70, 40, D) a river rat corpse a wolf corpse (70, 41, D) a cane toad corpse (71, 9, D) a +0 whip an orc corpse (skeletalised by now) (71, 10, D) a +0 dagger (71, 11, D) a +0 mace a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) (71, 16, D) a staff of conjuration (unseen) (71, 26, D) the +8 whip of the Vendetta {drain, rPois rCorr Str-3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). (unseen) (71, 27, D) the +0 partisan of the Chickpea {heavy, rC+ MP+6 Int+4} rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Int+4: It affects your intelligence (+4). (unseen) (71, 37, D) a +2 heavy war axe (71, 40, D) a jackal corpse (72, 8, D) the +3 whip "Vuviec" {freeze, rF+ rN++ Int-3} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). (unseen) (72, 9, D) a +1 heavy halberd (unseen) (72, 10, D) a +0 dagger a +0 robe (72, 16, D) a staff of cold (72, 17, D) the rimehorn talisman of the Twisting Gods {*Corrode rF+++ Slay+3 Stlth+} [rimehorn talisman] *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (72, 26, D) the serpent talisman of Ziuhafu {rN+ rCorr Int-3 Dex+2} [serpent talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). (72, 27, D) the +9 scale mail "Wythrun" {rF++ Str-4 Int+6} rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). (72, 37, D) a staff of conjuration (72, 40, D) a wolf corpse a water moccasin corpse a jackal corpse (73, 1, D) a +2 ring mail of cold resistance (unseen) (73, 16, D) a +1 plate armour of poison resistance (unseen) (73, 17, D) a ring of poison resistance (73, 27, D) a staff of cold (unseen)