void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 0, D) a +0 leather armour of poison resistance (unseen) (49, 1, D) a +5 heavy spear (unseen) (49, 12, D) a +0 scimitar (49, 36, D) a +2 morningstar of protection (50, 0, D) a +8 long sword of holy wrath (unseen) (50, 1, D) the +6 morningstar of Nukelal {spect, Str+5} Str+5: It affects your strength (+5). (unseen) (50, 13, D) a staff of earth (unseen) (50, 24, D) a +3 plate armour of willpower (50, 25, D) a +0 flail of draining (unseen) (50, 28, D) a snapping turtle corpse (50, 36, D) a +0 dagger (50, 37, D) a +2 glaive of pain (50, 39, D) a staff of alchemy (still there?) a +0 robe (still there?) (51, 0, D) a staff of earth (unseen) (51, 1, D) a staff of alchemy (unseen) (51, 3, D) a +0 short sword a +0 robe (51, 4, D) an elf corpse (51, 12, D) a +0 short sword (51, 24, D) a +2 great sword of electrocution (51, 29, D) a +0 trident (51, 30, D) a manticore corpse (51, 40, D) a +3 battleaxe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (52, 0, D) a +1 plate armour of poison resistance (unseen) (52, 1, D) a Grand Grimoire (52, 4, D) a +0 rapier a +0 leather armour (52, 5, D) a +0 long sword a +0 ring mail an amulet of the acrobat (52, 15, D) a +0 glaive a yellow draconian corpse (52, 16, D) a +0 sling of electrocution a +0 war axe a yellow draconian corpse a white draconian corpse (52, 17, D) a +0 dire flail a green draconian corpse (52, 18, D) a +0 short sword a ring of see invisible (52, 25, D) a +3 flail of draining (52, 28, D) a +3 heavy trident a +0 robe a merfolk corpse (52, 29, D) a +4 heavy spear a javelin a +0 leather armour a merfolk corpse (52, 30, D) a sea snake corpse (52, 37, D) a staff of fire (52, 40, D) a +0 dagger a +0 robe (52, 41, D) a +0 dire flail a +0 chain mail (52, 42, D) a +0 dagger a +0 robe (53, 1, D) a +1 flail of venom (unseen) (53, 4, D) a +0 short sword a +0 ring mail an elf corpse (53, 12, D) a +4 dagger of venom (53, 16, D) a +1 great sword of freezing a +0 long sword a +0 war axe a yellow draconian corpse (53, 24, D) a +2 robe of willpower (53, 25, D) a +0 ring mail of fire resistance (53, 28, D) a +3 longbow of freezing (still there?) a +0 spear (still there?) a merfolk corpse (still there?) (53, 29, D) a +0 trident a manticore corpse (53, 30, D) a +2 rapier of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (53, 31, D) a harpy corpse (53, 36, D) a +8 plate armour of ponderousness (unseen) (53, 37, D) a staff of death (54, 1, D) 4 scrolls of enchant armour (54, 12, D) a +0 short sword (54, 13, D) a staff of alchemy (unseen) (54, 16, D) a +2 heavy morningstar (still there?) a +0 scimitar (still there?) (54, 17, D) a +1 heavy battleaxe (unseen) (54, 18, D) a moth of wrath corpse (54, 24, D) a +0 trident (54, 36, D) a +2 arbalest of freezing (unseen) (55, 0, D) a +6 heavy sling (unseen) (55, 1, D) a staff of conjuration (unseen) (55, 12, D) a +0 halberd (55, 13, D) a +1 leather armour of poison resistance (unseen) (55, 16, D) a +0 glaive (55, 24, D) a +1 arbalest of freezing (unseen) (59, 37, D) a steam dragon corpse (skeletalised by now) (59, 38, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (60, 37, D) +0 steam dragon scales a swamp drake corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (60, 39, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (61, 0, D) a staff of cold (unseen) (61, 11, D) a ball python corpse (skeletalised by now) (61, 12, D) an adder corpse (skeletalised by now) (61, 16, D) a staff of cold (unseen) (61, 26, D) the +0 robe of Inviolability {+Inv Fly Int+3} +Inv: It lets you turn invisible. Fly: It grants you flight. Int+3: It affects your intelligence (+3). (unseen) (61, 37, D) a +0 scimitar of holy wrath (unseen) (61, 38, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (61, 39, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (62, 0, D) the +9 spear "Eveev" {elec, rElec rPois rF+ Str+2} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). (62, 8, D) a +2 battleaxe of flaming (62, 9, D) a staff of earth (62, 16, D) the staff of Virtue {+Blink rElec rPois rF- SInv Alch} [staff of alchemy] +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. (unseen) (62, 17, D) a staff of conjuration (unseen) (62, 27, D) a staff of alchemy (62, 36, D) a +3 rapier of electrocution (62, 37, D) the staff "Yfytaz" {rC+ rN+ rCorr Stlth- Tloc Ice Earth} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (unseen) (63, 0, D) a staff of cold (unseen) (63, 8, D) a +3 dagger of speed (unseen) (63, 11, D) an adder corpse (skeletalised by now) (63, 26, D) a +1 vampiric whip (63, 31, D) a hell hound corpse (skeletalised by now) (63, 37, D) a +1 mace of protection (64, 16, D) a +1 heavy orcbow (unseen) (65, 26, D) a staff of air (unseen) (67, 0, D) the +3 scale mail of the Snallygaster {^Drain rElec rN+ SInv} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (67, 2, D) a swamp drake corpse (skeletalised by now) (68, 0, D) the +5 broad axe of Painted Forgiveness {freeze, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (69, 2, D) a swamp drake corpse (skeletalised by now) (69, 36, D) a +1 heavy morningstar (unseen) (70, 8, D) the +4 scale mail "Ydoesel" {Will+} Will+: It increases your willpower. (unseen) (70, 9, D) the +7 orcbow "Wadi Nei" {flame, ^Drain Str+4 Int+3} ^Drain: It drains your maximum health when unequipped. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (unseen) (70, 10, D) a +0 giant spiked club (70, 36, D) a staff of air (unseen) (70, 40, D) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (70, 41, D) an iguana corpse (skeletalised by now) (71, 10, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (71, 11, D) a +0 giant club an ogre corpse (skeletalised by now) (71, 16, D) a +2 scale mail of cold resistance (71, 17, D) a staff of alchemy (unseen) (71, 26, D) the +1 ring mail of Diosh {+Inv Will+} +Inv: It lets you turn invisible. Will+: It increases your willpower. (unseen) (71, 27, D) a ring of ice (71, 29, D) a +0 giant spiked club a +0 giant club a +0 troll leather armour a troll corpse (skeletalised by now) (71, 30, D) 5 large rocks (71, 36, D) a +0 pair of boots of flying (71, 37, D) a +2 quarterstaff of draining (72, 8, D) a +0 trident of venom (unseen) (72, 10, D) a +0 giant club an ogre corpse (skeletalised by now) (72, 17, D) a staff of death (unseen) (72, 20, D) a wolf corpse (skeletalised by now) (72, 26, D) a +3 quarterstaff of speed (72, 27, D) a +2 dagger of venom (72, 29, D) a +0 dire flail a +0 dire flail a two-headed ogre corpse (skeletalised by now) (72, 36, D) a +2 falchion of freezing (unseen) (72, 37, D) a +1 morningstar of protection (72, 40, D) a basilisk corpse (skeletalised by now) (72, 41, D) a yak corpse (skeletalised by now) (73, 20, D) a basilisk corpse (skeletalised by now) a river rat corpse (skeletalised by now) (73, 26, D) a +3 halberd of flaming (unseen) (73, 29, D) a +0 giant club a +0 giant club (73, 30, D) a +0 giant club a +0 giant spiked club (73, 36, D) a +3 war axe of venom (unseen) (75, 1, D) a +3 morningstar of draining (unseen)