void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a staff of alchemy (unseen) (60, 9, D) a +0 long sword a +0 robe an elf skeleton (60, 11, D) a +0 dagger a +0 robe (60, 37, D) a ring of protection from fire (61, 0, D) a staff of earth (unseen) (61, 8, D) a staff of death (unseen) (61, 37, D) the +1 pair of boots of the Carbunclo {Fly rElec Int-4 Dex+3} Fly: It grants you flight. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). (unseen) (61, 38, D) a +0 long sword a +0 robe an elf corpse (61, 40, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (62, 1, D) a +0 heavy broad axe (62, 2, D) a +0 mace a +0 leather armour an orc skeleton (62, 3, D) a +0 short sword a +0 scale mail (62, 4, D) a +0 hand axe an orc skeleton (62, 8, D) a +6 falchion of holy wrath (62, 28, D) a shapeshifter skeleton (62, 29, D) an ugly thing skeleton (62, 37, D) a +1 long sword of freezing (unseen) (62, 39, D) a +0 glaive of holy wrath (still there?) a +0 robe (still there?) (62, 40, D) a +0 long sword a +0 robe (63, 2, D) a +0 short sword an orc skeleton (63, 16, D) a +1 triple sword of flaming (63, 19, D) a +0 dire flail a +0 robe a naga skeleton (63, 21, D) a +0 club a +0 short sword a +0 robe a naga skeleton a ball python skeleton (63, 27, D) a +1 heavy battleaxe (63, 28, D) an ugly thing skeleton (63, 29, D) an ugly thing skeleton (63, 37, D) a ring of willpower (63, 39, D) a +1 vampiric hand axe (unseen) (64, 16, D) the +8 short sword "Qiesoola" {freeze, rElec rC++ Str+3 Int+4} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (64, 20, D) a +0 trident (64, 27, D) the +9 arbalest of Ypecw {elec, Fly rPois rN+} Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (66, 11, D) a +0 rapier a +0 robe an elf skeleton (67, 0, D) the +0 plate armour of Hueriaw {rN+} rN+: It protects you from negative energy. (unseen) (67, 1, D) an iguana corpse (skeletalised by now) (68, 1, D) a bullfrog corpse (skeletalised by now) (69, 0, D) a +4 flail of protection (unseen) (69, 1, D) a jackal corpse (skeletalised by now) (69, 36, D) a staff of earth (unseen) (69, 38, D) a +0 trident 3 boomerangs (69, 39, D) a +2 trident of protection (still there?) a boomerang (still there?) a merfolk skeleton (still there?) (70, 8, D) a +2 dire flail of protection (70, 36, D) a +5 trident of freezing (unseen) (70, 37, D) a +2 chain mail of cold resistance (unseen) (71, 16, D) a staff of conjuration (71, 21, D) a +0 dagger a +0 robe (71, 22, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (71, 26, D) a staff of earth (unseen) (71, 36, D) a +0 orcbow a centaur skeleton (71, 37, D) a ring of flight (71, 38, D) a +0 trident 3 large rocks a cyclops skeleton (71, 39, D) a +0 trident a merfolk skeleton (72, 8, D) a staff of air (72, 19, D) a +0 hand axe an orc corpse (skeletalised by now) (72, 21, D) a +0 short sword (72, 26, D) the +2 morningstar of Objectivity {flame, Str+6} Str+6: It affects your strength (+6). (72, 27, D) a staff of alchemy (72, 28, D) a +5 halberd (still there?) a +0 robe (still there?) (72, 36, D) a +0 leather armour of fire resistance (72, 38, D) a +0 trident a +0 trident a boomerang a merfolk skeleton (73, 17, D) a +1 scimitar of holy wrath (unseen) (73, 21, D) a +0 whip a +0 leather armour a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (73, 26, D) the +5 shortbow of Pomiuc {flame, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (73, 36, D) a +2 falchion of protection (73, 38, D) a +0 trident a merfolk skeleton