Dungeon Sprint DCSS version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 11845313359467016904 536 void236 the Thaumaturge (level 7, -8/45 HPs) Began as a Djinni Ice Elementalist on May 8, 2025. Mangled by a merfolk ... wielding a +0 trident (28 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:06 (562 turns). void236 the Thaumaturge (Djinni Ice Elementalist) Turns: 562, Time: 00:01:06 Health: -8/45 AC: 2 Str: 7 XL: 7 Next: 50% Gold: 0 EV: 12 Int: 31 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... t - +6 ring of intelligence Stlth ++ u - +6 ring of intelligence HPRegen 0.27/turn %: no teleportation, infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Jewellery r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (worn) u - a +6 ring of intelligence (worn) v - a +6 ring of strength w - a +6 ring of strength Wands o - a wand of mindburst (4) q - a wand of quicksilver (4) Scrolls f - 4 scrolls of blinking g - 7 scrolls of fog h - 5 scrolls of identify i - a scroll of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of might Skills: + Level 3.1 Dodging + Level 2.0 Stealth * Level 11.9 Spellcasting * Level 11.9 Conjurations * Level 11.9 Hexes * Level 11.9 Summonings * Level 11.9 Necromancy * Level 11.9 Translocations * Level 11.9 Forgecraft * Level 11.9 Fire Magic * Level 11.9 Ice Magic * Level 11.9 Air Magic * Level 11.9 Earth Magic * Level 11.9 Alchemy + Level 0.8 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 75% N/A 1% 3 d - Summon Ice Beast Ice/Summ 75% N/A 1% 3 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Momentum Strike Conj/Tloc 100% 3d10 1% 2 g - Construct Spike Laun Frge 100% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Conjurations skill gained 3 levels and is now at level 11! Your Hexes skill gained 3 levels and is now at level 11! Your Summonings skill gained 3 levels and is now at level 11! Your Necromancy skill gained 3 levels and is now at level 11! Your Translocations skill gained 3 levels and is now at level 11! Your Forgecraft skill gained 3 levels and is now at level 11! Your Fire Magic skill gained 3 levels and is now at level 11! Your Ice Magic skill gained 3 levels and is now at level 11! Your Air Magic skill gained 3 levels and is now at level 11! Your Earth Magic skill gained 3 levels and is now at level 11! Your Alchemy skill gained 3 levels and is now at level 11! You have reached level 6! You have reached level 7! The power to cast Construct Spike Launcher wells up from within. Spell assigned to 'g'. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (moderately wounded, fleeing, 64% to hit) The bolt of dispelling energy hits the merfolk! The merfolk is heavily wounded. Your attack snaps the merfolk out of its fear. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (heavily wounded, 64% to hit) The bolt of dispelling energy misses the merfolk. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (heavily wounded, chance to affect: 50%) The merfolk's mind is blasted!! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, chance to affect: 50%) The merfolk resists with some effort. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, chance to affect: 50%) The merfolk resists with some effort. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.):).▓.....▓ ▓.....▓.:.).▓ ▓.....▓.....▓ ▓..m).▓..÷..▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a merfolk. Vanquished Creatures 2 merfolk (D) A hell hound (D) A fire vortex (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Djinni Ice Elementalist began the quest for the | Orb. 0 | D | void236 set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found an opulent altar of Gozag. 4 | D | Found a blossoming altar of Fedhas. 17 | D | Identified the blade talisman "Bisuoffe" {rN+ MP+11 Int-3} 20 | D | Reached XP level 2. HP: 21/21 MP: 0/0 35 | D | Entered arena 2. 35 | D | Noticed a hell hound 35 | D | Found a transporter. 38 | D | Killed a hell hound 39 | D | Reached XP level 3. HP: 22/25 MP: 0/0 39 | D | Learned a level 1 spell: Foxfire 39 | D | Reached XP level 4. HP: 27/31 MP: 0/0 39 | D | Reached XP level 5. HP: 31/35 MP: 0/0 39 | D | Learned a level 2 spell: Momentum Strike 551 | D | Entered arena 3. 551 | D | Noticed a merfolk 551 | D | Noticed a merfolk 551 | D | Noticed a merfolk 551 | D | Found a transporter. 557 | D | Killed a merfolk 557 | D | Killed a merfolk 558 | D | Reached XP level 6. HP: 16/40 MP: 0/0 558 | D | Reached XP level 7. HP: 18/45 MP: 0/0 558 | D | Learned a level 2 spell: Construct Spike Launcher 562 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 6 8 11 | 11.9 Conjurations | 6 8 11 | 11.9 Hexes | 6 8 11 | 11.9 Summonings | 6 8 11 | 11.9 Necromancy | 6 8 11 | 11.9 Translocations | 6 8 11 | 11.9 Forgecraft | 6 8 11 | 11.9 Fire Magic | 6 8 11 | 11.9 Ice Magic | 6 8 11 | 11.9 Air Magic | 6 8 11 | 11.9 Earth Magic | 6 8 11 | 11.9 Alchemy | 6 8 11 | 11.9 Dodging | 3 | 3.1 Stealth | 2 | 2.0 Evocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Evoke: Wand | 3 | 5 | 5 || 13 Use: Potion | 1 | | || 1 Scroll | | 1 | || 1 Armour: Robe | 1 | 1 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 561 | 561 | 0 | 507 | 0 | 1 | 561.0 | Dungeon | 561 | 561 | 0 | 507 | 0 | 1 | 561.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 561 daAuts