Dungeon Sprint DCSS version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 1844583412206769663 114 void236 the Frost Mage (level 4, -11/30 HPs) Began as a Barachi Ice Elementalist on May 9, 2025. Was an Initiate of Vehumet. Mangled by a merfolk ... wielding a +0 trident (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:09 (339 turns). void236 the Frost Mage (Barachi Ice Elementalist) Turns: 339, Time: 00:01:09 Health: -11/30 AC: 3 Str: 9 XL: 4 Next: 97% Magic: 16/16 EV: 12 Int: 35 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . k - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . z - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ t - +6 ring of intelligence HPRegen 0.25/turn u - +6 ring of intelligence MPRegen 0.15/turn %: no teleportation @: slow A: amphibious, frog-like legs 1, +LOS a: Hop, Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons k - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) z - a +0 pair of boots of stealth (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (worn) u - a +6 ring of intelligence (worn) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of quicksilver (5) Scrolls g - 3 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 0.3 Staves + Level 4.4 Dodging + Level 3.9 Stealth + Level 4.3 Spellcasting * Level 11.1 Ice Magic - Level 0.8 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 100% 1d16 1% 3 Ozocubu's Armour Ice 71% N/A 1% 3 Summon Ice Beast Ice/Summ 46% N/A 1% 3 Poisonous Vapours Alch/Air 28% 1d1 4% 1 Dimensional Bullseye Hex/Tloc 3% N/A 41% 4 Ignite Poison Fire/Alch 7% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 41% 4 Irradiate Conj/Alch 3% 3d12 77% 5 Summon Mana Viper Hex/Summ 7% N/A 77% 5 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 15, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You feel agile. Unknown command. You pick up an Everburning Encyclopedia and begin reading... You add the spells Ignite Poison, Sticky Flame and Ignition to your library. You see here a ball python corpse. You see here a +0 pair of boots of stealth. Okay, then. You start putting on your armour. You continue putting on your +0 pair of boots of stealth. x5 You finish putting on your +0 pair of boots of stealth. You feel stealthy. You see here a ball python corpse. You start resting. Magic restored. You start waiting. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. 3 merfolk come into view. A merfolk is wielding a +2 heavy trident and quivering a throwing net. A merfolk is wielding a +0 trident and quivering a throwing net. The merfolk shouts! x3 Found three items. Found a transporter. There's nothing to close nearby. The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You pick up the Secrets of the Fetid Curse and begin reading... You add the spells Poisonous Vapours, Dimensional Bullseye, Irradiate and Summon Mana Viper to your library. The merfolk hits you from afar with a +0 trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.@)).▓.....▓ ▓.....▓..†..▓ ▓.mmm.▓.....▓ ▓.....▓..†..▓ ▓.....▓..©..▓ ▓..§..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A water moccasin (D) A ball python (D) 2 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | void236 the Barachi Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a transporter. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a hazy altar of Hepliaklqana. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an opulent altar of Gozag. 16 | D | Became a worshipper of Vehumet 17 | D | Reached skill level 7 in Ice Magic 17 | D | Reached XP level 2. HP: 19/19 MP: 3/6 21 | D | Banished a spatial maelstrom 30 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 224 | D | Entered arena 2. 224 | D | Noticed a water moccasin 224 | D | Found a transporter. 227 | D | Killed a water moccasin 228 | D | Reached skill level 11 in Ice Magic 228 | D | Reached XP level 3. HP: 24/24 MP: 8/8 228 | D | Reached XP level 4. HP: 30/30 MP: 10/10 335 | D | Entered arena 3. 335 | D | Noticed a merfolk 335 | D | Noticed a merfolk 335 | D | Noticed a merfolk 335 | D | Found a transporter. 339 | D | Got the Secrets of the Fetid Curse 339 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 | 4.4 Stealth | 3 | 3.9 Spellcasting | 3 4 | 4.3 Ice Magic | 7 11 | 11.1 Staves | | 0.3 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Bo | 1 | || 1 Evoke: Wand | 2 | || 2 Use: Potion | 1 | || 1 Scroll | | 1 || 1 Armour: Robe | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 344 | 344 | 0 | 277 | 7 | 1 | 344.0 | Dungeon | 344 | 344 | 0 | 277 | 7 | 1 | 344.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 344 daAuts