Dungeon Sprint DCSS version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 10646649551676080215 0 void236 the Chiller (level 1, -14/13 HPs) Began as a Barachi Ice Elementalist on May 9, 2025. Was an Initiate of Vehumet. Demolished by a merfolk ... wielding a +0 trident (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:57 (60 turns). void236 the Chiller (Barachi Ice Elementalist) Turns: 60, Time: 00:00:57 Health: -14/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 8/9 EV: 11 Int: 21 God: Vehumet [......] Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . z - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no teleportation @: slow A: amphibious, frog-like legs 1, +LOS a: Hop, Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (6) y - a wand of acid (5) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 44% 1d7 6% 3 Ozocubu's Armour Ice 22% N/A 6% 3 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} Unknown command. Items here: ))))))))) [. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! There is a staircase leading out of the dungeon here. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! x2 Found a book of Annihilations and the +3 scimitar "Jien" {speed, rF+}. Found a transporter. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The merfolk looks frightened! x2 Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (fleeing, chance to affect: 47%) The merfolk resists with some effort. Your attack snaps the merfolk out of its fear. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (fleeing, 64% to hit) The bolt of acid hits the merfolk! The acid corrodes the merfolk! The merfolk is lightly wounded. Your attack snaps the merfolk out of its fear. The merfolk hits you from afar with a +0 trident. Okay, then. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line The bolt of acid hits the merfolk. The acid corrodes the merfolk! The merfolk is lightly wounded. The bolt of acid hits the merfolk! The merfolk seems to be corroded for longer. The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).:.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | void236 the Barachi Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a transporter. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a burning altar of Makhleb. 1 | D | Found an opulent altar of Gozag. 15 | D | Identified the lupine talisman of the Sacrificial Victim | {rElec rPois rC-} 20 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 37 | D | Became a worshipper of Vehumet 56 | D | Entered arena 2. 56 | D | Noticed a merfolk 56 | D | Noticed a merfolk 56 | D | Found a transporter. 60 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Evoke: Wand || 3 Use: Scroll || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 54 | 15 | 0 | 0 | 1 | 69.0 | Dungeon | 69 | 54 | 15 | 0 | 0 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 69 daAuts