void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) the fortress talisman "Netualurgh" {rC+ Str+2} [fortress talisman] rC+: It protects you from cold. Str+2: It affects your strength (+2). a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 37, D) a +2 plate armour of poison resistance (unseen) (50, 37, D) a +2 great sword of freezing (unseen) (51, 37, D) a book of Maladies (51, 38, D) a +0 robe (51, 40, D) a +0 battleaxe (52, 37, D) a +1 pair of boots of flying (52, 39, D) a +0 dagger a +0 robe (53, 37, D) a +1 sling of draining (unseen) (59, 37, D) the +4 shortbow of Zin's Delight {flame, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (60, 36, D) a +1 hand axe of venom (60, 37, D) the +1 leather armour of Inviolability {rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (60, 39, D) a +0 spear an anaconda corpse (60, 43, D) a ball python corpse (60, 44, D) a +0 morningstar an amulet of faith a naga corpse (61, 0, D) the +7 hand axe "Meufam" {reap, +Blink rElec rPois Stlth-} +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. (61, 19, D) a +0 long sword a +0 leather armour (61, 20, D) a +0 long sword a +0 robe (61, 26, D) a staff of alchemy (unseen) (61, 36, D) the +0 robe of Mumblety Peg {Rampage} Rampage: It bestows one free step when moving towards enemies. (61, 37, D) a staff of alchemy (61, 43, D) a +0 heavy war axe (62, 1, D) a +2 halberd of flaming (still there?) a jackal corpse (skeletalised by now) (still there?) (62, 8, D) a +4 mace of pain (62, 9, D) a +3 leather armour of positive energy (62, 10, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (62, 16, D) a +2 helmet of see invisible (62, 17, D) a +1 trident of venom (unseen) (62, 27, D) a +1 vampiric halberd (unseen) (62, 29, D) a +0 dagger a +0 robe (62, 37, D) a staff of death (62, 39, D) a +0 scimitar (63, 0, D) the +4 spear of Wippis {speed, rF+ Will+ Int+2 Dex-2} rF+: It protects you from fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). (unseen) (63, 8, D) +1 ice dragon scales (unseen) (63, 12, D) an adder corpse (skeletalised by now) (63, 16, D) a staff of air (63, 18, D) a +0 longbow a +2 dagger of venom a +0 leather armour (63, 20, D) a +0 hand axe of venom (63, 22, D) a +0 long sword a +0 leather armour (63, 26, D) a staff of fire (63, 27, D) a +0 spear (still there?) a +0 buckler (still there?) a staff of cold (still there?) (63, 31, D) a wolf corpse (skeletalised by now) (64, 17, D) a +3 antimagic trident (unseen) (64, 44, D) a +0 long sword a +0 robe a naga corpse (65, 19, D) a +0 short sword a +0 scale mail (65, 26, D) the +8 scimitar of Bile {flame, +Blink rC+ Int+3 Stlth+} +Blink: It lets you blink. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (68, 0, D) the +2 rapier of the Extremes {holy, Will++ rCorr Str-5} Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). (68, 1, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (68, 2, D) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (69, 0, D) a +1 whip of electrocution (still there?) a staff of death (still there?) (70, 37, D) a +0 hand axe a +0 chain mail a +5 shortbow of flaming an orc corpse (71, 8, D) a +0 spectral quarterstaff (71, 20, D) a +3 halberd of venom a +0 robe a +0 dagger a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (71, 29, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (71, 37, D) a +0 orcbow (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 orcbow (still there?) a +0 plate armour (still there?) a +4 rapier of holy wrath (still there?) an orc corpse (still there?) an orc corpse (still there?) (71, 38, D) a +0 flail a +0 orcbow a +0 plate armour a +0 hand axe a +0 ring mail (72, 9, D) the +11 whip "Killer Bee's Foe" {speed, rN+ Will+ Str-4 Int+2} rN+: It protects you from negative energy. Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). (unseen) (72, 17, D) a +0 scythe (still there?) a +2 robe of cold resistance (still there?) a wand of flame (22) (still there?) a book of Geomancy (still there?) the human corpse of Sigmund (skeletalised by now) (still there?) (72, 18, D) a +0 club a +0 robe (72, 26, D) the staff "Impbane" {rPois rC+ Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. (72, 29, D) a +0 trident a +0 trident a merfolk corpse (skeletalised by now) (72, 30, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 31, D) a wind drake corpse (skeletalised by now) (72, 37, D) a +0 dagger a +0 robe a ring of ice (73, 1, D) a +6 ring of strength (73, 16, D) a serpent talisman (73, 17, D) a +2 ring mail of fire resistance (unseen) (73, 20, D) a +0 short sword (still there?) a +0 leather armour (still there?) a +2 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (73, 27, D) a +4 orcbow (73, 28, D) a +0 shortbow (73, 36, D) a +1 flail of venom (unseen) (73, 37, D) a +0 hand axe (still there?) a staff of death (still there?) (73, 38, D) a +0 flail a +0 chain mail (74, 37, D) a +0 dagger (75, 1, D) a +2 hand axe of electrocution (unseen)