void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a +0 dagger (35, 1, D) the +4 dagger "Jellybane" {speed, *Noise Int+8} (still there?) *Noise: It may make a loud noise when swung. Int+8: It affects your intelligence (+8). a +0 robe (still there?) (35, 15, D) a box of beasts (36, 1, D) a +0 short sword (still there?) a +0 ring mail (still there?) the ring "Vajafali" {Fly rF- rC+ rN+ Int+2} (still there?) [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a box of beasts (still there?) (36, 15, D) a +1 scale mail of poison resistance (unseen) (37, 0, D) a +0 long sword (37, 1, D) a +1 battleaxe of flaming (still there?) a +0 ring mail (still there?) 4 scrolls of enchant weapon (still there?) (37, 3, D) a +0 long sword a +0 robe (37, 15, D) a +2 pair of gloves of infusion (unseen) (38, 0, D) a +1 dagger of venom (unseen) (38, 1, D) a +0 leather armour (still there?) a +2 partisan of venom (still there?) (38, 5, D) an elf corpse (38, 7, D) a +0 short sword a +0 ring mail (38, 15, D) the staff of the Turnip {rElec rPois rC- SInv Conj Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (unseen) (39, 1, D) a +1 scimitar of draining (unseen) (39, 3, D) a +0 long sword a +0 robe (39, 5, D) a +0 halberd of flaming a +0 short sword an elf corpse an elf corpse an elf corpse an elf corpse (39, 6, D) a +2 short sword of flaming (39, 15, D) a lightning rod (4/4) (40, 0, D) a staff of conjuration a +0 robe a +5 giant spiked club an elf corpse (40, 1, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (unseen) (40, 3, D) a +0 short sword a +0 ring mail (40, 15, D) the +3 cloak of Xaxiw {rN+ Str-2 Dex+4 Stlth+} rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (unseen) (41, 0, D) a +0 short sword (41, 1, D) a +0 scimitar a +0 leather armour a +6 ring of strength (41, 3, D) a +0 long sword a +0 ring mail (41, 5, D) a +0 shortbow (41, 15, D) a lightning rod (4/4) (42, 1, D) a +0 short sword a +0 leather armour a staff of death (42, 2, D) an elf corpse (42, 15, D) a +1 whip of draining (unseen) (43, 15, D) a staff of air (unseen) (47, 7, D) a hell hound skeleton (47, 8, D) a fire dragon corpse (skeletalised by now) (48, 8, D) a hell hound corpse (skeletalised by now) (48, 9, D) a +0 scimitar of flaming (still there?) a +0 scimitar of flaming (still there?) a hell hound corpse (skeletalised by now) (still there?) (48, 44, D) a +0 robe a spriggan corpse (skeletalised by now) (49, 0, D) a +1 vampiric partisan (unseen) (49, 1, D) the +1 scale mail of Muttered Phrases {+Blink Str+3} +Blink: It lets you blink. Str+3: It affects your strength (+3). (unseen) (49, 9, D) a +1 scimitar of flaming (still there?) a hell hound corpse (skeletalised by now) (still there?) a fire dragon corpse (skeletalised by now) (still there?) (49, 12, D) a +4 spectral quarterstaff (unseen) (49, 24, D) the ring "Wurphodo" {Str+3 Slay+4} [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (49, 37, D) a staff of earth (49, 43, D) a polar bear corpse (skeletalised by now) (50, 0, D) the +8 morningstar of Gravity {distort, rN+} rN+: It protects you from negative energy. (unseen) (50, 1, D) a staff of air (unseen) (50, 12, D) a +0 dagger (50, 13, D) the ring of Peafoepp {rC- Will+ Str+5} [ring of willpower] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+5: It affects your strength (+5). (unseen) (50, 16, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (50, 24, D) the ring of Xom's Malicious Joy {^Contam rC+ rCorr Str+2 Stlth+} [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (unseen) (50, 25, D) a +1 troll leather armour (unseen) (50, 36, D) a staff of earth (50, 37, D) a +3 war axe of flaming (unseen) (50, 44, D) a komodo dragon corpse (skeletalised by now) (51, 1, D) a +3 longbow of freezing (unseen) (51, 12, D) a +0 short sword (51, 13, D) a lupine talisman (51, 14, D) the +5 hand axe of the Crushed Visions {protect, Dex+2} (still there?) Dex+2: It affects your dexterity (+2). a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (51, 15, D) a +0 short sword a +0 robe (51, 16, D) a +0 dagger a +0 robe (51, 24, D) an orb of wrath (unseen) (51, 25, D) a +6 ring of strength (51, 37, D) a staff of air (unseen) (52, 0, D) a staff of earth (52, 1, D) a +4 shortbow of draining (unseen) (52, 14, D) a +2 hand axe of holy wrath (still there?) a +0 plate armour (still there?) (52, 15, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (52, 16, D) a +0 bardiche a +0 chain mail a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 25, D) a Necronomicon (52, 30, D) a cane toad corpse (skeletalised by now) a black mamba skeleton (52, 31, D) a bullfrog skeleton (52, 36, D) a +5 sling of flaming (52, 37, D) a ring of poison resistance (53, 1, D) a +8 chain mail of ponderousness (unseen) (53, 12, D) a staff of earth (53, 13, D) a staff of fire (unseen) (53, 15, D) a +0 chain mail (53, 16, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, 24, D) a scroll of acquirement (53, 31, D) a komodo dragon skeleton (53, 37, D) a +3 quarterstaff of speed (unseen) (54, 0, D) the +9 quarterstaff of Superiority {freeze, rF+ rC- Will+ Dex+5} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (54, 1, D) a ring of fire (54, 13, D) the ring "Woguq" {rF+ rC-- rCorr Str+2 SInv Fire} [ring of fire] rF+: It protects you from fire. rC--: It makes you very vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (unseen) (54, 14, D) a +0 glaive a +0 chain mail the amulet "Poeh" {Acrobat rPois rCorr Dex+3} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (54, 15, D) an orc corpse (skeletalised by now) (54, 16, D) a +0 orcbow (54, 17, D) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (54, 24, D) a +4 chain mail of fire resistance (unseen) (54, 25, D) the ring of the Countless Heavens {rF+ Int+6 Dex+2} [ring of intelligence] rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). (unseen) (54, 36, D) a +1 chain mail of fire resistance (unseen) (55, 0, D) the +9 spear of Fedhas's Benevolence {freeze, *Rage *Corrode Str+7 Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). *Corrode: It may corrode you when you take damage. Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). (55, 12, D) a +0 flail (55, 24, D) a +2 partisan of flaming (unseen) (55, 29, D) a ring of willpower a ring of magical power a +6 ring of dexterity (57, 36, D) a +6 ring of intelligence a +6 ring of intelligence a ring of flight (57, 41, D) a +0 short sword (59, 37, D) the +3 short sword "Ytuolam" {venom, *Slow rC+ Will+ Str+3} *Slow: It may slow you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). (unseen) (59, 42, D) a +3 partisan of holy wrath (60, 36, D) a ring of resist corrosion (60, 37, D) a staff of death (unseen) (60, 42, D) a +2 falchion of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (60, 43, D) a +3 whip of holy wrath a +0 robe (61, 26, D) a +4 heavy war axe (unseen) (61, 37, D) the +2 robe "Acho" {rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (unseen) (62, 16, D) a +1 heavy shortbow (62, 20, D) a +0 arbalest a +0 orcbow (62, 21, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 27, D) a +4 heavy partisan (unseen) (62, 36, D) a staff of cold (63, 0, D) a +4 scale mail of fire resistance (unseen) (63, 16, D) a +2 flail of protection (63, 17, D) the staff of Zaczocs {Fly rElec Dex+3 Air} [staff of air] Fly: It grants you flight. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (unseen) (63, 20, D) a +0 shortbow (63, 27, D) a staff of conjuration (unseen) (64, 16, D) a +2 dagger of speed (unseen) (64, 17, D) a staff of earth (unseen) (64, 20, D) 5 large rocks a +0 arbalest a +0 orcbow a centaur corpse (skeletalised by now) (64, 27, D) a +4 heavy sling (unseen) (67, 0, D) a +0 executioner's axe of electrocution (unseen) (67, 3, D) a black bear skeleton (67, 31, D) a polar bear corpse (skeletalised by now) (67, 32, D) a rime drake corpse (skeletalised by now) (68, 0, D) a staff of fire (unseen) (69, 3, D) a +1 dagger of holy wrath a +0 robe a spriggan skeleton (70, 8, D) the +1 short sword of Incongruity {spect, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (70, 36, D) the +5 flail of Internal Strife {holy, rElec rN+ Int-5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). (71, 16, D) the +3 battleaxe "Ozutedgh" {elec, rPois Will+ Int+4} rPois: It protects you from poison. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (71, 17, D) a +2 robe (unseen) (71, 26, D) a +1 vampiric glaive (unseen) (71, 27, D) a staff of fire (unseen) (71, 37, D) a +2 short sword of flaming (72, 8, D) a +3 ring mail of fire resistance (unseen) (72, 9, D) the +9 spear of the Saviour {venom, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (72, 16, D) a staff of death (72, 27, D) a +1 vampiric war axe (72, 36, D) a +6 war axe of venom (unseen) (72, 37, D) a ring of flight (73, 16, D) a staff of death (unseen) (73, 27, D) a +6 dagger of protection (73, 33, D) a +0 trident a draconian skeleton (73, 36, D) a +2 heavy war axe (unseen) (73, 37, D) a staff of alchemy (unseen) (74, 3, D) a +0 dagger a +0 robe a +0 buckler a spriggan skeleton (74, 33, D) a +0 club (74, 40, D) a +0 whip a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (74, 41, D) a +0 dagger a +0 robe (75, 1, D) a +0 falchion of protection (unseen) (75, 32, D) a +0 dagger a +0 whip a +0 club a draconian skeleton a draconian skeleton (75, 33, D) a +0 war axe a white draconian skeleton (75, 40, D) a +0 dagger a +0 robe (75, 41, D) a +0 club a +0 mace an orc corpse (skeletalised by now) (75, 42, D) a +0 short sword a +0 whip a +0 scale mail a +0 heavy hand axe