Dungeon Sprint DCSS version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 12454683653216084119 372 void236 the Fighter (level 6, -7/87 HPs) Began as a Merfolk Fighter on May 26, 2025. Mangled by a merfolk siren ... wielding a +0 spear (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (20 turns). void236 the Fighter (Merfolk Fighter) Turns: 20, Time: 00:00:15 Health: -7/87 AC: 7 Str: 18 XL: 6 Next: 71% Magic: 6/6 EV: 8 Int: 7 God: Gold: 0 SH: 6 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.34/turn (no ring) MPRegen 0.10/turn %: no teleportation @: berserking (expiring), very quick A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - 2 potions of might e - a potion of curing g - a potion of haste h - 2 potions of magic Skills: + Level 9.0 Fighting + Level 7.4 Polearms + Level 6.3 Armour + Level 0.7 Dodging + Level 7.8 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You have reached level 4! You have reached level 5! You feel agile. The hippogriff pecks you but does no damage. You block the hippogriff's attack. x2 There is an open door, spattered with blood here. You hit the hippogriff. The hippogriff is lightly wounded. The hippogriff pecks you but does no damage. The hippogriff closely misses you. The hippogriff claws you. * * * LOW HITPOINT WARNING * * * You puncture the hippogriff! The hippogriff is heavily wounded. You puncture the hippogriff! The hippogriff is severely wounded. The merfolk siren hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The hippogriff pecks you but does no damage. The hippogriff claws you but does no damage. You block the hippogriff's attack. You barely miss the hippogriff. The hippogriff is severely wounded. You block the merfolk siren's attack. The hippogriff barely misses you. The hippogriff claws you. * * * LOW HITPOINT WARNING * * * The hippogriff completely misses you. You puncture the hippogriff! The hippogriff is almost dead. The merfolk siren closely misses you. You puncture the hippogriff! You kill the hippogriff! Your Fighting skill gained 2 levels and is now at level 9! Your Polearms skill gained 2 levels and is now at level 7! Your Armour skill increases to level 6! Your Shields skill increases to level 7! You have reached level 6! Unknown command. You are too berserk! The merfolk siren hits you with a +0 spear! You die... ## .## #.. ## $. ##.# #'# #..†##m## #'@<.+ #$..##.## ##.# #+# ## You could see a merfolk siren. Vanquished Creatures 2 hippogriffs (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Merfolk Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Noticed a hippogriff 3 | D | Noticed a hippogriff 11 | D | Noticed a merfolk siren 12 | D | Killed a hippogriff 13 | D | Reached skill level 7 in Fighting 13 | D | Reached skill level 5 in Polearms 13 | D | Reached skill level 5 in Armour 13 | D | Reached XP level 2. HP: 15/31 MP: 2/2 13 | D | Reached XP level 3. HP: 18/36 MP: 3/3 13 | D | Reached XP level 4. HP: 21/43 MP: 4/4 13 | D | Reached XP level 5. HP: 24/48 MP: 5/5 19 | D | Killed a hippogriff 20 | D | Reached skill level 9 in Fighting 20 | D | Reached XP level 6. HP: 6/58 MP: 6/6 20 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 7 9 | 9.0 Polearms | 5 7 | 7.4 Armour | 5 6 | 6.3 Shields | 6 7 | 7.8 Dodging | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 5 | 6 || 11 Use: Potion | 2 | || 2 Armour: Scale mail | 12 | 8 || 20 Dodge: Dodged | 6 | 4 || 10 Block: Buckler | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts