void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (still there?) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 28, D) a +0 short sword a green draconian skeleton (59, 37, D) the Unrestrained Analects (60, 37, D) the +9 golden dragon scales "Tiedghitu" {rPois rF+ rC+ Dex+4 Slay+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (60, 41, D) a hell hog corpse (61, 0, D) a staff of earth (unseen) (61, 8, D) a +0 mace of protection (unseen) (61, 16, D) a +2 robe of willpower (unseen) (61, 26, D) a staff of death (unseen) (61, 37, D) a +2 plate armour of fire resistance (unseen) (62, 1, D) a staff of cold (unseen) (62, 8, D) the +10 sling of Midnight {antimagic, rC+ Str-4 Dex+8} rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). (62, 9, D) a +2 ring mail of cold resistance (62, 16, D) a +4 arbalest of flaming (unseen) (62, 17, D) a staff of conjuration (unseen) (62, 37, D) the +1 long sword "Rapnuypsyl" {antimagic, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (63, 8, D) a +2 sling of flaming (unseen) (63, 17, D) a +2 crystal plate armour (63, 26, D) a +0 rapier of speed (63, 27, D) a +2 dagger of venom (63, 30, D) a +0 flail (63, 37, D) a staff of cold (unseen) (64, 16, D) a +0 short sword of flaming (unseen) (64, 17, D) a +2 chain mail of cold resistance (unseen) (64, 27, D) a +2 heavy sling (64, 29, D) a +0 scimitar (64, 31, D) a +0 hand axe a +0 scimitar a +0 mace a white draconian skeleton a draconian skeleton (65, 30, D) a +0 whip (67, 0, D) a +3 quarterstaff of speed (unseen) (67, 30, D) a +0 short sword of electrocution (still there?) a white draconian skeleton (still there?) (68, 4, D) a human corpse (skeletalised by now) (69, 0, D) a +1 antimagic war axe (unseen) (69, 36, D) a +2 chain mail of cold resistance (unseen) (69, 37, D) a +0 club (70, 8, D) a +1 short sword of draining (unseen) (70, 9, D) a +2 chain mail of fire resistance (unseen) (70, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 11, D) a +0 short sword an orc corpse (skeletalised by now) (70, 36, D) a +0 club (still there?) a +0 leather armour (still there?) a +4 halberd of freezing (still there?) an orc corpse (still there?) (70, 37, D) a +0 glaive (still there?) a +0 chain mail (still there?) a staff of conjuration (still there?) an orc corpse (still there?) (70, 38, D) a +0 short sword a +0 leather armour (71, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 11, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (71, 12, D) a +0 dagger a boomerang (71, 20, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (71, 37, D) the +9 scimitar "Xackiok" {freeze, Will- rCorr Dex+3} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (71, 38, D) a +0 hand axe a +3 whip (72, 9, D) a staff of conjuration (unseen) (72, 17, D) a +2 plate armour of fire resistance (72, 18, D) a +0 spear (72, 19, D) a +0 rapier a +0 robe (72, 21, D) a wolf corpse (skeletalised by now) (72, 26, D) a wolf corpse (skeletalised by now) (72, 27, D) a +0 shortbow of draining (unseen) (72, 31, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 37, D) a +1 robe (unseen) (72, 38, D) a +0 arbalest a +0 halberd a +0 plate armour an orc corpse (72, 39, D) a +0 battleaxe a +0 plate armour a +0 mace an orc corpse an orc corpse (73, 3, D) a river rat corpse (skeletalised by now) (73, 17, D) the +5 halberd "Yhiedear" {flame, rN+} rN+: It protects you from negative energy. (unseen) (73, 26, D) a +3 partisan of venom (unseen) (73, 27, D) a +4 partisan of venom (unseen) (73, 31, D) a +0 spear (73, 36, D) a +2 robe of fire resistance (unseen) (73, 37, D) a +1 arbalest of draining (unseen) (74, 3, D) a bullfrog corpse (skeletalised by now)