Dungeon Crawl Stone Soup version 0.34-a0-427-gc8c058ed60 (webtiles) character file. Game seed: 3275190498589524282 30 void236 the Conjurer (level 3, -3/25 HPs) Began as a Gnoll Conjurer on July 22, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (866 turns). void236 the Conjurer (Gnoll Conjurer) Turns: 866, Time: 00:02:34 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 20% Magic: 8/9 EV: 6 Int: 19 God: Gold: 15 SH: 0 Dex: 10 Spells: 7/12 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: resistant, held A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy c - an amulet of reflection Scrolls i - a scroll of identify Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Blink Tloc 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 12% 2d3 16% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Awaken Armour Erth/Frge 12% N/A 69% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The ribbon worm is lightly wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! You hit the ribbon worm. The ribbon worm is lightly wounded. You hit the ribbon worm. You bite the ribbon worm, but do no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. Your bite misses the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Okay, then. Magic courses through your body. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. (Press . to maintain the ray.) The ribbon worm bites you. You die... .#######. .........#### ...........### .......##..<###### ....#.....#......# ...##.##.######## #.........# #@#.#.#.#.# #w........# #.#.#.#.#.#### #............# #.#.#.#.#.#..# #..............#### #...#.#.#.#.##....# ###.........#####.## #.....##.## #... You could see a ribbon worm (catching breath). Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 6 goblins (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | void236 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 87 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 267 | D:1 | Found a faded altar of an unknown god. 452 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 454 | D:1 | Reached skill level 5 in Spellcasting 760 | D:1 | Learned a level 2 spell: Searing Ray 763 | D:1 | Learned a level 2 spell: Blink 866 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_rooms, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_unsneaky_path_a, co_window_corner_cb, co_window_corner_b, co_window_corner_b, co_window_broadway_c, co_window_broadway_c, co_window_paths_c, glass_columns_a, glass_columns_c, glass_columns_a, minmay_rat_gold_closets, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 13 Bite || 2 Cast: Magic Dart || 45 Searing Ray || 1 Use: Potion || 2 Scroll || 1 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 866 | 866 | 0 | 0 | 717 | 2 | 433.0 | Dungeon | 866 | 866 | 0 | 0 | 717 | 2 | 433.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 770 daAuts D:2: 95 daAuts