volde25 Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (3, -8, D:1) a stone (11, -2, D:1) a +0 dagger (28, -7, D:1) a +0 dagger (30, -12, D:1) 20 arrows (36, -8, D:1) a +0 dagger (37, -45, D:1) a cursed -2 leather armour (51, -32, D:1) a +0 club (56, -15, D:1) a +0 hand axe (63, -11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, 15, D:2) a +0 ring mail (19, 7, D:2) 26 arrows (41, 16, D:2) a +0 club (44, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 stones (1, -6, D:3) 21 bolts (2, -45, D:3) a +0 hunting sling (6, -54, D:3) a +0 leather armour (7, 5, D:3) 20 stones (10, -47, D:3) a +0 chain mail (13, -57, D:3) 9 bolts (23, -43, D:3) 18 stones (25, -4, D:3) 21 stones (28, -18, D:3) a +0 dagger (35, -44, D:3) 11 poisoned needles (35, -8, D:3) a +0 robe (36, -58, D:3) 18 stones (40, -47, D:3) a +0 hand axe a +0 animal skin (43, -10, D:3) a +0 spear (46, -40, D:3) a +0 hunting sling (46, -32, D:3) a +0 dagger (59, -58, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +2 battleaxe of chopping (3, -1, D:4) 6 javelins (3, 2, D:4) 16 stones (14, 11, D:4) a +0 scythe a +2 robe of fire resistance (14, 24, D:4) a +0 spear (15, 17, D:4) a cursed -2 robe (16, -13, D:4) a +0 dagger a +0 ring mail (16, -2, D:4) 23 stones (18, 0, D:4) a +0 rapier (20, 11, D:4) 23 bolts (20, 20, D:4) a +0 dagger a +0 robe (21, 20, D:4) a +0 flail 3 tomahawks (22, 20, D:4) a +0 dagger a +0 dagger a +0 robe (23, -30, D:4) a +0 dagger (35, -12, D:4) 21 arrows (36, 6, D:4) 25 bolts (40, -12, D:4) a +0 long sword of slicing Level 5 of the Dungeon (0, 0, D:5) 23 bolts (6, -26, D:5) a +3 falchion (7, 16, D:5) a +0 rapier (8, -14, D:5) a +0 war axe (12, -20, D:5) 10 arrows (16, -5, D:5) a +0 spear (18, -15, D:5) the +11 dagger of Tenacity {flame, *Confuse Fragile rF++ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It greatly protects you from fire. It may confuse you when you take damage. It will be destroyed if unequipped. (19, 22, D:5) a +0 dagger a +0 hand axe a +0 dagger a cursed +0 robe (21, 9, D:5) 22 stones (22, 22, D:5) a +0 dagger a +0 morningstar a +0 scale mail (28, 20, D:5) 30 arrows (33, -15, D:5) a +0 club (35, 3, D:5) 14 stones (47, 23, D:5) 9 stones (55, -1, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 3, D:6) 8 bolts (5, 23, D:6) 24 stones (9, 9, D:6) a +0 leather armour (10, 23, D:6) a +0 scale mail (27, 8, D:6) a throwing net (37, -1, D:6) 16 stones (41, 23, D:6) a +0 shortbow (43, 4, D:6) a potion of degeneration (49, 9, D:6) 15 stones (53, 25, D:6) 9 bolts (63, 30, D:6) a +0 giant spiked club Level 7 of the Dungeon (6, 12, D:7) a +0 scale mail (13, 19, D:7) 18 stones (14, -4, D:7) 23 stones (16, -2, D:7) a +0 giant spiked club (16, 2, D:7) a silver tomahawk (17, 2, D:7) a +1 dagger of venom a +0 dagger a cursed +0 robe (18, 2, D:7) a +0 hand axe 3 silver tomahawks a +0 leather armour (34, 26, D:7) a +2 halberd of chopping Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (0, 9, D:8) 24 stones (11, -8, D:8) a +0 trident (13, -6, D:8) a +0 club a +0 ring mail (22, 0, D:8) a +0 club (27, -10, D:8) a +0 shortbow (39, 18, D:8) a scroll of random uselessness (43, -1, D:8) 16 poisoned needles (48, -12, D:8) 11 stones Level 9 of the Dungeon (5, -28, D:9) a +0 hand axe (13, -24, D:9) 10 stones (16, -9, D:9) a +1 war axe of electrocution a +0 leather armour (17, -9, D:9) a +0 short sword a +0 chain mail (19, -9, D:9) a +0 dagger of pain a +0 robe (25, 7, D:9) a scroll of random uselessness (31, 4, D:9) a +0 ring mail (35, 14, D:9) 9 stones (40, -25, D:9) a scroll of immolation (45, -38, D:9) a cursed -2 scimitar (45, -14, D:9) a +0 shortbow (46, -38, D:9) a cursed -3 war axe a cursed -2 war axe (46, -21, D:9) a cursed +0 ring mail a +0 hand axe (47, -38, D:9) a +0 mace (47, -29, D:9) 9 sling bullets (47, -22, D:9) a cursed -1 dagger a +0 robe (47, -21, D:9) a +0 falchion a +0 flail (48, -22, D:9) a +2 whip of freezing (48, -20, D:9) a +0 dagger a +0 robe (49, -22, D:9) a +0 dagger a +0 robe a cursed -2 mace (49, -21, D:9) a +0 hand axe a +0 ring mail (55, -13, D:9) a +0 club (62, 5, D:9) a scroll of random uselessness Level 10 of the Dungeon (0, 0, D:10) a +1 ring mail of cold resistance (12, 33, D:10) a +0 morningstar (22, 18, D:10) a +2 long sword of freezing (23, 13, D:10) a +0 dagger a +0 robe (24, 14, D:10) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 club (32, 26, D:10) a +0 hand axe (32, 27, D:10) a +0 dagger a cursed +0 robe (32, 28, D:10) a +0 hand axe a +0 hand axe (33, 26, D:10) a +0 dagger a +0 robe (33, 28, D:10) a +0 dagger a +0 robe a +0 hand axe (38, 26, D:10) 24 stones (38, 43, D:10) a +0 whip (39, 42, D:10) a +0 dagger a +0 robe (40, 44, D:10) 3 tomahawks (41, 25, D:10) 15 stones (41, 45, D:10) a tomahawk (47, 37, D:10) a +0 chain mail (47, 43, D:10) a +0 shortbow (51, 32, D:10) a +0 hand axe (58, 34, D:10) a troll hide Level 11 of the Dungeon [Shop] Umnaezeb's Distillery a potion of berserk rage (80 gold) a potion of curing (48 gold) a potion of beneficial mutation (560 gold) a potion of lignification (48 gold) a potion of cancellation (128 gold) a potion of flight (48 gold) a potion of curing (48 gold) (0, 0, D:11) a +0 hand axe (0, 1, D:11) a +0 shortbow (1, 0, D:11) a +0 giant club (2, 31, D:11) a +0 spear (3, 30, D:11) a +0 trident a +0 scale mail (3, 31, D:11) a +0 club (4, 30, D:11) a +0 spear (11, -3, D:11) a troll hide {Snorg} (11, 13, D:11) a +0 short sword (12, -3, D:11) a +0 hand axe a +0 plate armour a +0 dagger a +0 leather armour of cold resistance 18 sling bullets (12, 10, D:11) a +0 giant club (17, -9, D:11) a wand of confusion (24/48) an uncursed ring of teleportation an uncursed ring of wizardry a +3 ring of dexterity a wand of iceblast (7/15) a wand of iceblast (8/15) an uncursed ring of stealth a wand of lightning (8/15) an uncursed ring of magical power a wand of iceblast (10/15) (20, -5, D:11) a +0 dagger (21, -5, D:11) a +0 mace a +0 leather armour (25, 9, D:11) a +0 hunting sling (34, 16, D:11) 24 bolts (36, 2, D:11) 12 sling bullets (37, 28, D:11) 2 large rocks (39, 29, D:11) a large rock (39, 30, D:11) a +0 club a +0 blowgun 12 poisoned needles (40, 30, D:11) a +0 short sword 3 stones (42, 30, D:11) a stone a +0 short sword a +0 chain mail a scroll of amnesia (43, 30, D:11) a +0 whip 4 stones (45, 30, D:11) a stone (48, 30, D:11) a stone (49, 4, D:11) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 stones (2, 12, Lair:1) a +0 hunting sling (5, 43, Lair:1) a scroll of noise (6, 12, Lair:1) a scroll of immolation (18, 7, Lair:1) 21 bolts (36, 32, Lair:1) 18 stones (46, 2, Lair:1) a crystal ball of energy (55, 0, Lair:1) a +0 robe (57, 13, Lair:1) a +1 greatsling of evasion (63, 37, Lair:1) 17 stones (66, 20, Lair:1) the +5 spear "Hell-Harrower" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (10, 7, Lair:2) a +0 ring mail (10, 30, Lair:2) a +0 club (16, 28, Lair:2) 13 bolts (25, 35, Lair:2) 15 stones (32, 19, Lair:2) a +0 flail (32, 33, Lair:2) a +4 dagger of electrocution (35, 8, Lair:2) 30 sling bullets (36, 19, Lair:2) a +0 cloak (41, 9, Lair:2) a +1 scale mail of cold resistance (42, 35, Lair:2) a +0 rapier (50, 7, Lair:2) 16 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 arbalest (16, 38, Lair:3) 16 sling bullets (38, 37, Lair:3) a cursed -1 ring mail (39, 8, Lair:3) 11 stones (39, 17, Lair:3) a +0 mace (39, 46, Lair:3) 6 sling bullets (45, 24, Lair:3) an uncursed staff of power (53, 4, Lair:3) 12 poisoned needles (53, 45, Lair:3) 26 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 shield (12, -23, Lair:4) a +1 war axe of freezing (18, 19, Lair:4) a +0 pair of boots (31, -13, Lair:4) a scroll of amnesia (45, 4, Lair:4) a +0 buckler (48, -1, Lair:4) 13 stones (61, 3, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 stones (28, -4, Lair:5) a +1 dagger of draining (41, -13, Lair:5) a +0 leather armour (48, -35, Lair:5) a scroll of random uselessness (49, -51, Lair:5) a +2 hunting sling of evasion (49, -17, Lair:5) 14 poisoned needles (50, -43, Lair:5) the +5 hand axe "Eduis" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (52, -42, Lair:5) a +0 quarterstaff (52, -25, Lair:5) 22 sling bullets (56, -31, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 stones (2, -1, Lair:6) a cursed -2 ring mail (3, -13, Lair:6) 30 gold pieces (6, -6, Lair:6) a hydra corpse (6, -5, Lair:6) a blink frog corpse (7, -5, Lair:6) a blink frog corpse (8, -7, Lair:6) a chunk of flesh (10, 4, Lair:6) 22 stones (17, 11, Lair:6) a potion of heal wounds (21, 10, Lair:6) a +0 trident