voltt Level 1 of the Dungeon (0, 0, D:1) 3 stones (0, 27, D:1) a goblin corpse (skeletalised by now) (4, 13, D:1) a +0 club a kobold skeleton (5, 29, D:1) a +0 short sword (8, 30, D:1) a kobold skeleton (10, 13, D:1) a +0 club (11, -6, D:1) a jackal skeleton (11, -4, D:1) a +0 sling (12, -5, D:1) a jackal skeleton (18, 16, D:1) a +0 dagger a goblin skeleton (24, 25, D:1) a frilled lizard skeleton (28, -5, D:1) a +0 dagger a goblin skeleton (30, 13, D:1) a rat corpse (skeletalised by now) (30, 15, D:1) a +0 ring mail (32, 28, D:1) a frilled lizard corpse (skeletalised by now) (38, -4, D:1) a ball python corpse (skeletalised by now) (38, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -9, D:2) a +0 ring mail (4, -34, D:2) a +0 leather armour (6, -11, D:2) a quokka corpse (skeletalised by now) (13, -21, D:2) a rat corpse (skeletalised by now) (24, -56, D:2) a +0 leather armour (24, -54, D:2) a bat corpse (skeletalised by now) (41, -37, D:2) a potion of mutation (50, -15, D:2) a potion of might