voltt

Level 1 of the Dungeon
(0, 0, D:1)
  3 stones
(0, 27, D:1)
  a goblin corpse (skeletalised by now)
(4, 13, D:1)
  a +0 club
  a kobold skeleton
(5, 29, D:1)
  a +0 short sword
(8, 30, D:1)
  a kobold skeleton
(10, 13, D:1)
  a +0 club
(11, -6, D:1)
  a jackal skeleton
(11, -4, D:1)
  a +0 sling
(12, -5, D:1)
  a jackal skeleton
(18, 16, D:1)
  a +0 dagger
  a goblin skeleton
(24, 25, D:1)
  a frilled lizard skeleton
(28, -5, D:1)
  a +0 dagger
  a goblin skeleton
(30, 13, D:1)
  a rat corpse (skeletalised by now)
(30, 15, D:1)
  a +0 ring mail
(32, 28, D:1)
  a frilled lizard corpse (skeletalised by now)
(38, -4, D:1)
  a ball python corpse (skeletalised by now)
(38, -1, D:1)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(38, 10, D:1)
  a +0 dagger
  a kobold corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 club
(2, -9, D:2)
  a +0 ring mail
(4, -34, D:2)
  a +0 leather armour
(6, -11, D:2)
  a quokka corpse (skeletalised by now)
(13, -21, D:2)
  a rat corpse (skeletalised by now)
(24, -56, D:2)
  a +0 leather armour
(24, -54, D:2)
  a bat corpse (skeletalised by now)
(41, -37, D:2)
  a potion of mutation
(50, -15, D:2)
  a potion of might