voronchuk Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 22, D:1) a +0 leather armour (7, 29, D:1) a +0 leather armour of cold resistance (10, 13, D:1) a +0 robe (26, 13, D:1) a +0 short sword (28, 28, D:1) a +2 spear of venom (28, 46, D:1) a +2 ring mail of fire resistance Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (3, -9, D:2) a +0 dagger (4, -9, D:2) a +0 dagger a +0 club (13, -24, D:2) a +0 club (14, -22, D:2) 3 stones (21, -18, D:2) 7 stones (21, 17, D:2) 5 stones (23, 21, D:2) a +0 dagger (36, 4, D:2) a +0 leather armour (55, -9, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (4, 13, D:3) a +0 mace a +0 leather armour (9, 7, D:3) a +0 whip (13, -6, D:3) 3 stones (14, -19, D:3) a +0 whip (20, -16, D:3) 3 stones (27, 6, D:3) a +0 club 3 poisoned darts (28, 9, D:3) a +0 dagger (41, 6, D:3) a +0 dagger (42, 20, D:3) 6 stones Level 4 of the Dungeon [Shop] Nuwoplod's Armour Emporium a +0 helmet (58 gold) a +0 helmet (58 gold) a +1 robe (100 gold) a +1 plate armour of cold resistance (455 gold) the +3 warlock's mirror {reflect} (520 gold) It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) a +0 pair of gloves of infusion (149 gold) (0, 0, D:4) a +0 leather armour (11, 22, D:4) a book of Blood (11, 24, D:4) a +0 dagger (12, 7, D:4) a +0 short sword (21, 21, D:4) a +0 robe (26, -6, D:4) a +0 sling (41, 28, D:4) a +0 whip (47, -3, D:4) a +0 leather armour (48, 4, D:4) a +0 dagger 5 poisoned darts (52, -3, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 4 stones (6, -31, D:5) a +0 flail (17, -33, D:5) a +0 whip of holy wrath (18, -34, D:5) a +0 whip a +0 robe (19, -40, D:5) a +0 flail (22, -37, D:5) a +2 flail of protection (22, -24, D:5) a +0 dagger (24, -19, D:5) a +0 whip (46, -17, D:5) a +0 robe (50, -2, D:5) 3 atropa-tipped darts a +0 scale mail a +0 tower shield (51, -46, D:5) a +0 shortbow (54, -21, D:5) a +0 scale mail (54, -8, D:5) a +0 hand axe of draining (55, -51, D:5) 8 stones (55, -29, D:5) a +0 sling (55, -10, D:5) a +0 leather armour a +3 war axe (60, -39, D:5) 7 stones (60, -36, D:5) a +0 chain mail a +0 dagger Level 6 of the Dungeon [Shop] Tiregom's Antique Weapon Emporium a +0 flail (101 gold) the +9 long sword of Bitrurr {heavy, Contam rN+++ Str-2 Stlth+} (2096 gold) It deals dramatically more damage, but attacks with it are much slower. Str: It affects your strength (-2). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. the +9 battleaxe of Pyromania {venom, rF- rCorr Str+4 Dex+3} (2119 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +0 club (29 gold) a +1 heavy mace (359 gold) a +2 dagger of venom (417 gold) the +5 great mace of the Writhing Gods {freeze, Int+3} (1450 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). a +1 trident of venom (324 gold) a +0 spear (87 gold) (10, -13, D:6) a +1 dagger (11, 16, D:6) a +0 whip (12, 13, D:6) a +0 giant club (18, 29, D:6) a +0 buckler (22, 42, D:6) a +0 whip (24, 38, D:6) a +0 spear a +0 halberd (24, 40, D:6) a +0 club (24, 41, D:6) a +0 spear (25, 37, D:6) a +0 flail (25, 38, D:6) a +0 hand axe (26, 38, D:6) a +4 trident of flaming (38, 6, D:6) a +0 falchion (38, 34, D:6) a +0 scale mail (41, -8, D:6) a +0 shortbow (44, -7, D:6) a +0 leather armour (59, 10, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (1, -4, D:7) a +0 club a +0 leather armour (1, -2, D:7) a +0 flail (1, -1, D:7) a +0 dagger a +0 plate armour (30, -40, D:7) a +0 ring mail (40, -35, D:7) a +0 short sword of venom a +0 plate armour a +0 mace a +0 leather armour a +0 trident (40, -34, D:7) a +2 vampiric trident a +0 chain mail (40, -30, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 whip (4, 13, D:8) a +4 ring mail a +0 spear (4, 16, D:8) a +2 halberd of venom (5, 13, D:8) a +2 vampiric spear (5, 14, D:8) a +0 flail (5, 17, D:8) a +0 flail (10, -9, D:8) a +0 dagger 4 poisoned darts a +0 dagger (11, -3, D:8) a +0 dagger (14, -1, D:8) a +0 club (15, -13, D:8) 4 stones (19, -1, D:8) a stone a +0 dagger (19, 0, D:8) 5 stones a +0 dagger (23, 2, D:8) a +1 dagger of venom (25, -11, D:8) a +0 mace (26, -11, D:8) a +0 robe a +0 dagger (27, -10, D:8) a +0 dagger (31, 31, D:8) a +0 club a +0 club a +0 dagger a +0 robe (32, 1, D:8) 6 stones (32, 31, D:8) a +0 trident (36, 7, D:8) a +0 spear (37, 37, D:8) a +0 dagger (38, -26, D:8) a +0 kite shield (38, -2, D:8) 5 stones (40, 33, D:8) a +0 mace (51, 11, D:8) a +0 flail a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (12, -6, D:9) a +0 shortbow (13, -15, D:9) a +0 war axe (14, -13, D:9) a +0 long sword (29, -20, D:9) a +0 dagger a +0 robe (32, -21, D:9) a +0 dagger a +0 leather armour a +0 shortbow 5 stones (33, 4, D:9) a +0 dagger a +0 leather armour a +0 dire flail a +0 plate armour (35, 2, D:9) a +0 war axe (36, -19, D:9) a +0 spear (45, -10, D:9) a +0 dagger a +0 robe (45, -6, D:9) a +0 dagger (48, -2, D:9) a +0 shortbow (51, -6, D:9) a +0 robe (54, 9, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Tiuttipu's Weapon Shop 4 atropa-tipped darts (33 gold) the +12 shortbow of Quugaoz {freeze, rF- rN+ Int+6} (1150 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. a +0 hand axe (42 gold) a +0 spear (42 gold) a +2 great sword of flaming (331 gold) a +2 heavy glaive (331 gold) a +1 halberd of protection (165 gold) a +0 spear (42 gold) a +0 rapier (56 gold) 4 stones (5 gold) [Shop] Wugeb's Weapon Boutique a +2 flail of holy wrath (292 gold) a +0 hand axe (48 gold) a stone (1 gold) the +8 storm bow {elec, penet} (1011 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 flail (56 gold) a +2 scimitar of holy wrath (307 gold) a +0 arbalest (72 gold) 6 stones (9 gold) a +2 short sword of draining (278 gold) [Shop] Sigit's Book Emporium a book of Vapours (300 gold) a book of the Sky (660 gold) a book of Frost (300 gold) a book of Necromancy (360 gold) a book of Flames (420 gold) a book of Geomancy (270 gold) an Everburning Encyclopedia (540 gold) a book of Callings (300 gold) [Shop] Xokuopusuc's Weapon Boutique a +0 dagger (24 gold) a +0 mace (36 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) the +1 morningstar of Cucaetuf {heavy, *Rage rElec Int+2 SInv} (390 gold) It deals dramatically more damage, but attacks with it are much slower. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 triple sword (120 gold) the +2 whip "Hazylext" {chaos, rPois rN+} (358 gold) Each time it hits an enemy it has a different, random effect. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 morningstar (48 gold) 9 stones (10 gold) [Shop] Giph's Distillery a potion of cancellation (88 gold) a potion of attraction (33 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of flight (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of curing (33 gold) (0, 0, D:10) 2 stones (3, -15, D:10) a +0 pair of gloves (4, -8, D:10) a +0 hand axe (7, 5, D:10) a +0 long sword (10, -4, D:10) a +0 club (16, 3, D:10) 9 gold pieces (16, 4, D:10) 13 gold pieces (16, 6, D:10) 7 gold pieces (17, -18, D:10) a +0 dagger a +0 robe (17, 4, D:10) 21 gold pieces (17, 5, D:10) 11 gold pieces (18, 3, D:10) 15 gold pieces (19, -16, D:10) a +0 trident (19, 3, D:10) 21 gold pieces (19, 4, D:10) 12 gold pieces (19, 6, D:10) 15 gold pieces (20, -18, D:10) a +0 club 2 boomerangs a +0 chain mail (20, -17, D:10) a +0 dagger a +0 robe a +0 club (20, 3, D:10) 13 gold pieces (20, 4, D:10) 16 gold pieces (20, 5, D:10) 17 gold pieces (21, -18, D:10) a +0 chain mail (22, -36, D:10) a +0 long sword (33, -2, D:10) a +0 club Level 11 of the Dungeon (0, 9, D:11) a +0 giant spiked club (1, 7, D:11) a +0 giant club (1, 21, D:11) a +0 dagger a +0 robe (4, 6, D:11) 6 stones (6, 14, D:11) a +0 scale mail (11, 21, D:11) a +0 robe (12, 8, D:11) a +0 giant spiked club (13, 8, D:11) a +0 giant club (13, 19, D:11) 5 stones (14, 16, D:11) a +0 cloak (15, -7, D:11) 6 stones (15, -4, D:11) a +0 great sword (24, 17, D:11) a dream sheep corpse a water moccasin corpse (26, 17, D:11) a dream sheep corpse (45, 28, D:11) a +0 club a +0 flail a +0 scale mail a +0 mace (47, -5, D:11) 5 stones (49, 22, D:11) 6 stones (50, -4, D:11) the +6 chain mail "Pithris" {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (52, 18, D:11) a +0 robe (55, 26, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour