voronchuk Level 1 of the Dungeon (0, 2, D:1) a +0 leather armour (1, -1, D:1) a +1 dagger (12, 8, D:1) a +0 club (12, 9, D:1) a +0 dagger (29, -12, D:1) 5 stones (31, 21, D:1) a +0 short sword (47, 4, D:1) 9 stones (49, 4, D:1) a +0 club (49, 20, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 22, D:2) a +0 falchion (11, -32, D:2) a +0 spear (11, -18, D:2) a +0 ring mail (26, -27, D:2) a +0 scale mail (35, -3, D:2) a +0 mace Level 3 of the Dungeon [Shop] Ruzoess's Assorted Antiques a potion of curing (75 gold) a potion of lignification (75 gold) a +0 spear (75 gold) a potion of curing (75 gold) the +1 chain mail of Ubagump {rF+ Int+3} (745 gold) Int: It affects your intelligence (+3). rF: It protects you from fire. a +0 rapier (100 gold) a phial of floods (1000 gold) a wand of flame (4) (70 gold) a +0 robe (17 gold) [Shop] Jodezomn's Armour Emporium a +0 scale mail (52 gold) a +2 robe of cold resistance (230 gold) a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +2 robe of resistance (490 gold) a +0 plate armour (299 gold) a +0 leather armour (26 gold) [Shop] Kiecwuv's Weapon Boutique a +0 mace (30 gold) 4 stones (4 gold) a +0 spear (30 gold) a +0 war axe (35 gold) a +0 morningstar (40 gold) [Shop] Qoasch's General Store the +0 ring mail "Kacaufun" {rPois Regen+ Int-5 Stlth-} (52 gold) Int: It affects your intelligence (-5). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Stlth: It makes you less stealthy. 3 datura-tipped darts (35 gold) a +0 hand axe (39 gold) a +0 leather armour (26 gold) a potion of cancellation (104 gold) (0, 0, D:3) a +0 dagger 4 poisoned darts (18, 38, D:3) a +0 hand axe a +0 falchion a +0 leather armour (19, 38, D:3) a +3 flail a +0 ring mail a +0 leather armour (33, 29, D:3) 2 stones (50, 18, D:3) a +0 dagger (52, -5, D:3) a +0 scale mail (62, 47, D:3) a +0 pair of gloves Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 spear of Valiance {heavy, *Rage *Noise rN+ Dex+8} (7280 gold) Dex: It affects your dexterity (+8). rN: It protects you from negative energy. *Noise: It may make noises in combat. *Rage: It berserks you when you make melee attacks (+20% chance). the +1 robe of Reason {Harm Str+3 Int-2} (1480 gold) Str: It affects your strength (+3). Int: It affects your intelligence (-2). Harm: It increases damage dealt and taken. the +1 leather armour "Ulirovva" {Harm Regen+ Str+3} (2030 gold) Str: It affects your strength (+3). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. the +3 leather armour of the Clean God {+Blink rElec rCorr} (4360 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (17, 6, D:4) a +0 flail (18, 6, D:4) a +0 dagger a +0 scale mail (25, -38, D:4) a +0 ring mail (35, -8, D:4) a +0 whip (36, -27, D:4) a +0 club (54, 9, D:4) a +0 whip (59, 8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (13, -27, D:5) a +0 scale mail a +0 trident (15, 1, D:5) a +0 robe a +0 dagger a +0 hand axe (16, -27, D:5) a +0 trident (16, 1, D:5) a +0 leather armour a +0 club a +0 club (26, -31, D:5) a +0 morningstar a +0 chain mail (29, -31, D:5) a +0 long sword (30, 12, D:5) a +0 ring mail (35, -16, D:5) a +1 short sword of speed a +0 robe (36, 12, D:5) a +1 whip of flaming a +0 robe (48, -29, D:5) a +0 falchion a +0 leather armour (60, 2, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, 4, D:6) a +0 whip (12, 3, D:6) 6 stones (13, 22, D:6) 2 stones a +0 whip (13, 25, D:6) a +0 dagger (14, 21, D:6) a +0 dagger (14, 22, D:6) a +0 short sword (15, 21, D:6) 3 stones a +0 club a +0 dagger a +0 club a +0 dagger (16, 21, D:6) a +0 whip (21, 14, D:6) a +0 falchion (24, 22, D:6) a +0 hand axe (25, 32, D:6) a +0 dagger a +0 ring mail (26, 0, D:6) a +0 scythe a +0 robe (26, 22, D:6) a +0 club (26, 23, D:6) a +0 club a +0 leather armour (28, 25, D:6) a +0 dagger a +0 robe (28, 26, D:6) a +0 hand axe (32, 6, D:6) a +1 whip of holy wrath (35, 40, D:6) a +0 giant club (36, 15, D:6) a +0 mace a boomerang (37, 16, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (38, 13, D:6) a +0 whip a +0 war axe a +0 scale mail (44, 0, D:6) a +0 buckler (48, 23, D:6) a +0 dagger (49, 26, D:6) a +0 club (54, 19, D:6) a +0 flail (57, 19, D:6) a +0 short sword a +0 dagger 6 poisoned darts (58, 19, D:6) a +0 dagger (60, 8, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 3 potions of degeneration (12, -30, D:7) a +0 robe a +0 dagger (12, -29, D:7) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (13, -30, D:7) a +0 robe a +0 dagger a +0 dagger (17, -9, D:7) a +5 ring of evasion (21, -10, D:7) 5 stones (21, -9, D:7) a +0 rapier (21, -8, D:7) a +0 dagger (21, -6, D:7) a +0 falchion (32, -29, D:7) 5 stones (33, -27, D:7) a +0 sling (37, 4, D:7) a +0 giant club (43, 4, D:7) a +0 dagger (47, -9, D:7) 5 stones (48, -27, D:7) 3 stones (52, -9, D:7) 3 stones (64, -15, D:7) a +0 hand axe a +0 chain mail a +0 hand axe a +0 war axe a +0 leather armour (67, 2, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 6 stones (4, 30, D:8) 9 stones (16, -8, D:8) a +0 whip a +0 robe a +0 dagger 4 stones a +0 short sword (16, -7, D:8) a +0 dagger a +0 dagger a +0 dagger of pain 5 poisoned darts a +0 short sword a +0 short sword (16, -6, D:8) a +0 club a +0 robe a +0 dagger of draining 4 stones a +0 whip (17, -9, D:8) a +0 robe a +0 dagger (17, -8, D:8) a +0 falchion 5 stones a +0 dagger (18, -9, D:8) a +0 war axe (28, 0, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (5, -9, D:9) 2 poisoned darts (15, 16, D:9) a +0 short sword (15, 17, D:9) a +0 dagger a +0 robe (16, 17, D:9) a +0 mace a +0 dagger a +0 robe (18, 6, D:9) a +0 hand axe (18, 23, D:9) 3 poisoned darts (36, -20, D:9) a +0 dagger (40, -6, D:9) a +0 leather armour (41, -25, D:9) a +0 robe (41, 9, D:9) a +0 shortbow (41, 19, D:9) a +0 spear (47, 13, D:9) 5 stones (49, 4, D:9) 6 stones (53, 6, D:9) a +0 club (55, -7, D:9) a +0 robe (55, 11, D:9) the +6 plate armour of the Skies Above {Int+3 Slay+3 SInv} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Level 10 of the Dungeon (0, 0, D:10) 3 stones (1, -10, D:10) a +0 hand axe a +0 chain mail (14, -21, D:10) a +0 dagger a +0 robe (14, -20, D:10) a +0 short sword a potion of degeneration a +0 dagger a +0 robe (17, 14, D:10) a +0 robe (19, 9, D:10) a +0 leather armour (24, 10, D:10) 7 stones (38, 3, D:10) a +0 whip (38, 4, D:10) a +0 club 2 boomerangs a +0 leather armour a +0 falchion a +0 leather armour a +0 short sword a +0 ring mail (38, 5, D:10) a +0 trident (39, 4, D:10) a +0 hand axe a +0 mace a +0 war axe a +0 flail a +0 leather armour a +0 hand axe a +0 club a +0 leather armour a +0 hand axe of electrocution a +0 leather armour a +0 short sword (40, 4, D:10) a +0 dagger a +0 chain mail a +0 short sword a +2 hand axe of flaming a +0 hand axe a +0 chain mail a +0 flail a +0 leather armour a +0 mace a +0 hand axe a +0 club a +0 battleaxe 2 boomerangs a +0 plate armour a +0 plate armour a +0 falchion a +0 leather armour (43, 17, D:10) a +0 whip (45, -2, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 3 stones (6, 13, D:11) a +2 heavy trident (10, 32, D:11) a +0 giant spiked club (11, 31, D:11) a +0 giant spiked club (23, 30, D:11) a +0 short sword a +0 short sword (23, 31, D:11) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 30, D:11) a +0 whip (33, 8, D:11) a -1 glaive (33, 9, D:11) a +0 animal skin (34, -10, D:11) 2 large rocks (44, -11, D:11) a +0 flail (44, 15, D:11) a +0 spear a +0 ring mail a +0 kite shield (46, 15, D:11) a +0 spear a +0 spear (47, 15, D:11) a +0 flail a +0 halberd Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (0, 2, D:12) 4 large rocks (9, 2, D:12) 6 boomerangs (11, -2, D:12) 4 large rocks (11, 0, D:12) a +0 short sword a +0 leather armour (21, 23, D:12) a wand of iceblast (1) (24, 27, D:12) a potion of curing (40, 0, D:12) 5 poisoned darts Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour the Ecumenical Temple (13, -1, Temple) an amulet of guardian spirit an amulet of regeneration a ring of protection from fire a +6 ring of strength a +4 ring of slaying a ring of fire a ring of wizardry the amulet of Virtue {Faith rC++} [amulet of faith] It allows you to gain divine favour quickly. rC: It greatly protects you from cold. a ring of ice a ring of poison resistance a +4 ring of protection an amulet of magic regeneration a +6 ring of dexterity the amulet of Souff {Acrobat Int+2} [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+2). a ring of magical power a ring of willpower (13, 0, Temple) 6 scrolls of amnesia 4 scrolls of magic mapping 3 scrolls of enchant armour 3 scrolls of enchant weapon (13, 1, Temple) 3 potions of flight (14, -1, Temple) a +0 troll leather armour a Gauntlet (1, 7, Gauntlet) an orb of energy (unseen) (2, 7, Gauntlet) a +6 ring of intelligence (5, 7, Gauntlet) a potion of haste (17, -12, Gauntlet) a scroll of identify (17, -9, Gauntlet) 26 gold pieces (25, 7, Gauntlet) 2 potions of haste (28, 7, Gauntlet) the +2 pair of gloves of Cydin {rN+ Will+ MP+9 Str+4} Str: It affects your strength (+4). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It increases your willpower. (unseen) (29, -14, Gauntlet) a +0 battleaxe (29, 7, Gauntlet) an orb of guile (unseen) (33, 25, Gauntlet) the +1 quarterstaff of Law {flame, rElec rF+} (still there?) rF: It protects you from fire. rElec: It insulates you from electricity. a staff of cold (still there?) a +2 shortbow of flaming (still there?) 9 gold pieces (still there?) a Fen Folio (still there?) a +0 plate armour of fire resistance (still there?) a book of Fire (still there?) a wand of light (8) (still there?) a staff of air (still there?) a book of Alchemy (still there?) 13 gold pieces (still there?) (34, -13, Gauntlet) a wolf corpse (skeletalised by now) (38, 7, Gauntlet) a +1 helmet of intelligence (unseen) (40, 7, Gauntlet) a +0 falchion of protection (unseen) (41, 7, Gauntlet) a scroll of enchant armour (49, -12, Gauntlet) a potion of haste (49, -10, Gauntlet) a +4 scale mail of cold resistance (unseen) (49, 7, Gauntlet) a scroll of identify (50, 7, Gauntlet) 24 gold pieces (52, 7, Gauntlet) the amulet of Mumn {RegenMP rElec rPois rCorr Dex-4} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (61, 7, Gauntlet) a scarf of harm (unseen) (62, 7, Gauntlet) a +0 falchion (64, 7, Gauntlet) a potion of curing