Dungeon Crawl Stone Soup version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 1953775987182975101 177 voronchuk the Conjurer (level 5, 0/26 (29) HPs) Began as a Deep Elf Conjurer on Jan 31, 2023. Slain by a wight ... wielding a +2 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:17 (2436 turns). voronchuk the Conjurer (Deep Elf Conjurer) Turns: 2436, Time: 00:08:18 HP: 0/26 (29) AC: 4 Str: 4 XL: 5 Next: 31% MP: 0/14 EV: 13 Int: 25 God: Gold: 91 SH: 0 Dex: 17 Spells: 6/13 levels left rFire . . . SeeInvis . k - +2 dagger (venom) rCold . . . Faith . c - orb {*channel} rNeg . . . Spirit . o - +0 robe "Zotokkar" {rPois Dex+4} rPois + Reflect . h - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn (no ring) @: heavily drained A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons k - a +2 dagger of venom (weapon) Armour c - an orb of energy (worn) g - a +0 pair of boots (worn) h - a +0 helmet (worn) o - the +0 robe "Zotokkar" (worn) {rPois Dex+4} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+4). rPois: It protects you from poison. Scrolls e - 3 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} i - 2 scrolls of vulnerability {unknown} l - a scroll of teleportation {unknown} m - a scroll of brand weapon {unknown} n - a scroll of immolation {unknown} Potions a - a potion of heal wounds {unknown} b - 3 potions of magic d - 3 potions of haste {unknown} j - a potion of invisibility {unknown} Skills: * Level 1.3 Fighting + Level 0.3 Short Blades * Level 3.2 Dodging + Level 2.8 Stealth * Level 4.8 Spellcasting + Level 5.2 Conjurations * Level 1.5 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Sublimation of Blood Necr 6% N/A 13% 2 Wereblood Tmut 6% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Summon Lightning Spire Summ/Air 6% N/A 63% 4 Storm Form Tmut/Air 3% N/A 100% 7 Summon Hydra Summ 3% N/A 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 spear and wearing a +0 robe (moderately damaged, 79% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is almost destroyed. The wight hits you from afar with a +0 spear. The searing ray hits the wight. You destroy the wight! The searing ray misses the wight. You finish channelling your searing ray. You have reached level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 mace and wearing a +0 robe (81% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight but does no damage. The searing ray hits the wight but does no damage. The wight is moderately damaged. The wight barely misses you. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight but does no damage. You finish channelling your searing ray. The wight hits you with a +0 mace. The wight hits you with a +0 mace. You feel drained. The wight hits you with a +2 mace! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ...# ##.<.# ##### #....# ....# ##...# ..[<# ##....# ....# ##....# ...z# ##z..♣.# ...z## #.z@...## .....# #####.)##....# ...z.##....... ##...## ............# #..).# ............ ##.<†# .....#...... #...# ......#..... ##### ......#..... ....... .... You could see 2 wights. Vanquished Creatures A wight (D:3) 2 orc wizards (D:3) 3 adders (D:2) A worm (D:2) 2 orcs (D:3) 7 endoplasms 3 goblins 4 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 7 bats 3 frilled lizards 2 kobolds (D:1) 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voronchuk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 255 | D:1 | Learned a level 2 spell: Searing Ray 353 | D:1 | Found a faded altar of an unknown god. 1374 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 1737 | D:2 | Reached skill level 1 in Fighting 1896 | D:2 | Identified the +0 robe "Zotokkar" {rPois Dex+4} 1919 | D:2 | Reached skill level 5 in Conjurations 2062 | D:2 | Reached XP level 4. HP: 25/25 MP: 12/12 2191 | D:3 | Reached skill level 1 in Evocations 2341 | D:2 | Learned a level 4 spell: Fulminant Prism 2432 | D:3 | Reached XP level 5. HP: 27/29 MP: 4/14 2436 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_1, aquarium_window_2, aquarium_view_2b, aquarium_view_2c, aquarium_balcony_double_3, aquarium_pool_2, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_serial_rivers_room_a, dreamdust_princess_corridor, minmay_pentomino_t4 D:2: layout_loops_ring, chequers_mini_garden D:3: layout_rooms, kennysheep_vampire_church, grunt_ministairs_12, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.3 Conjurations | 5 | 5.2 Spellcasting | 4 | 4.8 Dodging | 3 | 3.2 Evocations | 1 | 1.5 Short Blades | | 0.3 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 17 | 8 || 25 Cast: Magic Dart | 44 | 14 || 58 Searing Ray | 7 | 5 || 12 Stab: Sleeping | 2 | || 2 Armour: Robe | 12 | 7 || 19 Dodge: Dodged | 32 | 7 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2440 | 2320 | 120 | 361 | 1379 | 3 | 813.3 | Dungeon | 2440 | 2320 | 120 | 361 | 1379 | 3 | 813.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1386 daAuts D:2: 932 daAuts D:3: 121 daAuts