Dungeon Crawl Stone Soup version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 15925373014340256987 56 voronchuk the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on Jan 31, 2023. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:04:09 (1430 turns). voronchuk the Conjurer (Deep Elf Conjurer) Turns: 1430, Time: 00:04:10 Health: -3/20 AC: 2 Str: 10 XL: 3 Next: 71% Magic: 2/10 EV: 12 Int: 24 God: Gold: 66 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . e - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn g - +6 ring of strength MPRegen 0.12/turn (no ring) @: lethally poisoned (-3 -> -16) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of conjuration (weapon) Jewellery g - a +6 ring of strength (left hand) Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic h - a potion of ambrosia {unknown} i - a potion of degeneration {unknown} Skills: * Level 1.2 Fighting + Level 0.1 Staves * Level 2.8 Dodging + Level 2.9 Stealth * Level 3.5 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 48% 2-4/arc 5% 2 Dazzling Flash Conj/Hex 48% N/A 11% 3 Vhi's Electric Charge Tloc/Air 8% N/A 30% 3 Fulminant Prism Conj/Hex 12% 3d8 36% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 36% 4 Arcjolt Conj/Air 12% 1d22 71% 5 Lightning Bolt Conj/Air 12% 1d25 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Message History You feel a surge of power! The magic dart hits the goblin. You kill the goblin! You see here a +0 dagger. HP restored. Terence the Incautious comes into view. He is wielding a +4 flail of venom and wearing a +3 chain mail of cold resistance. Found a scroll labelled PEXTE DARCH. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +4 flail of venom and wearing a +3 chain mail of cold resistance (asleep, 100% to hit) You feel a surge of power! The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +4 flail of venom! Ouch! That really hurt! You are poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 flail of venom and wearing a +3 chain mail of cold resistance (moderately wounded, 87% to hit) You feel a surge of power! The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) You feel sick. Terence hits you with a +4 flail of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. The searing ray hits Terence! Terence is severely wounded. You die... #. ##.## #.# #...# #.# ##.## .. ##...## #.# #.....# ##?. ##...## #.. ####.....#### #@####.#.......#.# #@#.#............. #................. ###.#............. ####.#.......#.# ####.....#### ##...## # #.....# # ##...##### ##.## #.. You could see Terence. Vanquished Creatures An adder (D:2) 2 worms (D:2) 3 dart slugs 4 ball pythons (D:2) 3 endoplasms (D:1) A giant cockroach (D:2) 4 goblins 4 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds A quokka (D:1) 2 bats 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voronchuk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 219 | D:1 | Learned a level 2 spell: Searing Ray 665 | D:1 | Found Tino's Armour Emporium. 1009 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1054 | D:2 | Reached skill level 1 in Fighting 1424 | D:2 | Noticed Terence 1429 | D:2 | HP: 1/20 [Terence/+4 flail of venom (7)] 1430 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains D:2: layout_basic, nicolae_figureground_sparkle, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Staves | | 0.1 Dodging | | 2.8 Stealth | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 2 Staff || 43 Cast: Magic Dart || 45 Searing Ray || 5 Stab: Sleeping || 6 Armour: Robe || 6 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1437 | 1409 | 28 | 83 | 1041 | 2 | 718.5 | Dungeon | 1437 | 1409 | 28 | 83 | 1041 | 2 | 718.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 984 daAuts D:2: 452 daAuts