Dungeon Crawl Stone Soup version 0.30-a0-860-g512cf1e979 (webtiles) character file. Game seed: 5838375224832483862 47 voronchuk the Conjurer (level 3, -4/22 HPs) Began as an Octopode Conjurer on Mar 8, 2023. Slain by Grinder (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:44 (1482 turns). voronchuk the Conjurer (Octopode Conjurer) Turns: 1482, Time: 00:04:44 Health: -4/22 AC: 1 Str: 6 XL: 3 Next: 70% Magic: 0/6 EV: 13 Int: 22 God: Gold: 148 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . SeeInvis . b - +3 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . h - ring of protection from fire rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons b - a +3 whip (weapon) k - a +0 shortbow Jewellery h - a ring of protection from fire (left tentacle) Scrolls d - 5 scrolls of enchant weapon {unknown} e - a scroll of enchant armour {unknown} f - 3 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} m - a scroll of vulnerability {unknown} n - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of brilliance {unknown} g - a potion of mutation {unknown} l - a potion of might {unknown} Skills: * Level 0.5 Fighting + Level 0.4 Maces & Flails + Level 0.1 Ranged Weapons * Level 2.1 Dodging + Level 2.9 Stealth * Level 2.5 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 4% 1 Beastly Appendage Tmut 4% N/A 13% 1 Sandblast Erth 4% 2d4 13% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Passwall Tmut/Erth 1% N/A 21% 2 Wereblood Tmut 2% N/A 21% 2 Confusing Touch Hex 2% N/A 36% 3 Spider Form Tmut/Pois 2% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dispel Undead Necr 2% 3d7 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (fast, 75% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You shrug off the repeated paralysis! You can move again. You aren't carrying any items that you can evoke. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, fast, 75% to hit) The searing ray hits Grinder! Grinder is moderately wounded. (Press . to maintain the ray.) Grinder gestures at you. You shrug off the repeated paralysis! The searing ray hits Grinder. Grinder is moderately wounded. The searing ray hits Grinder. Grinder is heavily wounded. Grinder says, "Mostly I couldn't keep them alive." Grinder misses you. Grinder barely misses you. You closely miss Grinder. Your grab misses Grinder. Grinder is heavily wounded. Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Grinder. You grab Grinder. You squeeze Grinder. Grinder is heavily wounded. You constrict Grinder. Grinder hits you! You die... +....# #.#.# #.....# #.#..... +....#.# #.#.. ... #.....#.# #.#.# ...... .....#.#.#.#+... .... +...+#.#.#.#.. ....# #...#.#.#)#.#+#.#.#. +..5.#.#.#.#.#.#.#.# #..@#.#!#.#.#.#.#.# #.#)#.#.#.#.#.#.#.# #.#.#.#.#.#.#.#.#.# #.#.#.#.#.#.#.<.# #.#.#.#.#.#.......# #.#.#.#.#.#.#......+ #.# .#.#.#.#......)# ## .#.#.#.#.#.#.#.# .#.#.#.#.#.#.#.# You could see Grinder (fast). Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 bats 2 endoplasms (D:1) 2 giant cockroaches 2 goblins 2 hobgoblins (D:2) 3 jackals (D:2) 3 quokkas 3 ball pythons 2 frilled lizards (D:2) 4 kobolds 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voronchuk the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 131 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 134 | D:1 | Learned a level 2 spell: Searing Ray 774 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/6 1472 | D:3 | Noticed Grinder 1476 | D:3 | Paralysed by Grinder for 2 turns 1482 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a D:2: layout_loops_ring, minmay_quadrilaterals D:3: layout_basic, grunt_temple_overflow_open, serial_shops, shop, nicolae_goblin_pals, uniq_grinder Action || total ---------------------------++------- Melee: Whip || 38 Constrict || 10 Tentacles || 3 Fire: Shortbow || 3 Cast: Magic Dart || 22 Searing Ray || 3 Stab: Sleeping || 5 Armour: Skin || 1 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1484 | 1441 | 43 | 25 | 1097 | 3 | 494.7 | Dungeon | 1484 | 1441 | 43 | 25 | 1097 | 3 | 494.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 781 daAuts D:1: 682 daAuts D:3: 19 daAuts