Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 15157738915841556444 2133 voronchuk the Conjurer (level 9, -17/58 HPs) Began as an Octopode Conjurer on Mar 15, 2023. Was a Follower of Vehumet. Demolished by a sleepcap (20 damage) ... on level 7 of the Dungeon. The game lasted 00:26:12 (6491 turns). voronchuk the Conjurer (Octopode Conjurer) Turns: 6491, Time: 00:26:13 Health: -17/58 AC: 1 Str: 7 XL: 9 Next: 30% Magic: 13/16 EV: 2 Int: 24 God: Vehumet [*.....] Gold: 424 SH: 0 Dex: 10 Spells: 5/18 levels left rFire . . . SeeInvis . j - +2 dagger (venom) rCold + . . Faith . K - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . w - amulet of magic regeneration rElec . Rampage . h - ring of ice rCorr + l - ring of resist corrosion Will ..... q - +5 ring of evasion Stlth ++++ z - ring of flight HPRegen 0.29/turn G - ring of protection from fire MPRegen 0.55/turn (no ring) (no ring) (no ring) @: sleeping, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 424 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) M - a +1 short sword of distortion Missiles E - 2 throwing nets Armour K - a +0 buckler (worn) L - an orb of mayhem Magical Staves J - a staff of conjuration Jewellery e - an amulet of reflection h - a ring of ice (left tentacle) l - a ring of resist corrosion (right tentacle) q - a +5 ring of evasion (on tentacle) s - an amulet of the acrobat w - an amulet of magic regeneration (around mantle) y - an amulet of regeneration z - a ring of flight (on tentacle) G - a ring of protection from fire (on tentacle) Wands A - a wand of digging (6) H - a wand of flame (22) O - a wand of acid (9) P - a wand of polymorph (6) Scrolls b - a scroll of immolation {unknown} c - 4 scrolls of identify {unknown} d - 3 scrolls of blinking {unknown} g - 2 scrolls of amnesia {unknown} i - a scroll of silence {unknown} k - 2 scrolls of teleportation {unknown} t - a scroll of noise {unknown} x - a scroll of summoning {unknown} B - a scroll of fog {unknown} D - 3 scrolls of vulnerability {unknown} F - a scroll of torment {unknown} I - a scroll of magic mapping {unknown} N - a scroll of poison {unknown} Q - a scroll of enchant weapon {unknown} R - a scroll of fear {unknown} Potions a - a potion of magic f - a potion of lignification {unknown} m - a potion of resistance {unknown} n - a potion of might {unknown} o - a potion of brilliance {unknown} p - a potion of cancellation {unknown} r - 3 potions of heal wounds {unknown} u - a potion of ambrosia {unknown} v - a potion of curing {unknown} C - a potion of degeneration {unknown} Skills: * Level 4.2 Fighting + Level 2.3 Short Blades * Level 4.5 Dodging + Level 6.1 Stealth + Level 1.1 Shields + Level 0.4 Unarmed Combat * Level 5.1 Spellcasting * Level 7.3 Conjurations * Level 3.7 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 26% 4 d - Blink Tloc 12% N/A 17% 2 p - Fulminant Prism Conj/Hex 16% 3d11 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 92% 2x1d8 2% 1 Slow Hex 96% N/A 2% 1 Dazzling Flash Conj/Hex 64% N/A 3% 3 Confusing Touch Hex 24% N/A 8% 3 Vampiric Draining Necr 6% 2d6 34% 3 Manifold Assault Tloc 6% N/A 75% 4 Blade Hands Tmut 3% N/A 97% 5 Iron Shot Conj/Erth 11% 9d3 98% 6 Storm Form Tmut/Air 3% N/A 100% 7 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Elyvilon Fedhas Nemelex Xobeh Okawaru Ru Sif Muna Vehumet The Shining One Portals: Abyss: D:3 Annotations: D:6 1 runed translucent door, kroki's ghost, novice DjFE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the sleepcap, but do no damage. The sleepcap is moderately damaged. You constrict the sleepcap, but do no damage. You feel sick. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. You feel sick. The sleepcap releases spores at you! You wake up. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) You feel sick. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap. The sleepcap is severely damaged. You feel sick. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap. The sleepcap is severely damaged. You feel sick. The sleepcap completely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. You finish channelling your searing ray. You feel sick. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You feel sick. You are no longer poisoned. The sleepcap releases spores at you!! You die... ..#####.#########.....# #.....# #.....# #.....# #.....' #.....# #.....# #.....# #.....# #./...# #.....# #.....# #.....# #.....# #.....# #...@f# #...... #..........# #(..... #..........# #...... #..........# #<..... ###+##.....# #...... .....# #...... .....# #...... .....# #...).. #...... You could see a sleepcap. Vanquished Creatures Grinder (D:6) A black bear (D:5) 2 water moccasins A sky beast (D:6) 3 ogres The ghost of Sheero the Chopper, an amateur MiGl (D:3) A phantom (D:5) A centaur (D:6) 2 kobold brigands A scorpion (D:6) A gnoll sergeant (D:6) 2 jellies A crimson imp (D:3) 3 hounds (D:6) 4 orc priests A sleepcap (D:4) 2 iguanas Natasha (thrice) (D:4) 12 gnolls 2 adders 3 white imps (D:6) 2 ufetubi 2 worms 5 dart slugs 25 orcs 8 bats 5 endoplasms 4 giant cockroaches 10 goblins 9 hobgoblins 5 jackals 2 quokkas (D:2) 6 ball pythons 12 frilled lizards 10 kobolds 6 rats 159 creatures vanquished. Vanquished Creatures (others) A hound (D:6) 19 fulminant prisms 8 plants (D:1) 28 creatures vanquished. Grand Total: 187 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voronchuk the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 155 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 158 | D:1 | Learned a level 2 spell: Searing Ray 418 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 1216 | D:2 | You fall into a shaft and drop 1 floor! 1238 | D:3 | Reached skill level 1 in Fighting 1238 | D:3 | Reached XP level 4. HP: 28/28 MP: 4/7 1580 | D:2 | Reached skill level 5 in Conjurations 1910 | D:3 | Found a transporter. 1928 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 1929 | D:3 | Noticed Sheero's ghost (amateur MiGl) 2082 | D:3 | Found a transporter. 2140 | D:3 | Noticed a kobold brigand 2185 | D:3 | Reached XP level 5. HP: 31/33 MP: 8/8 2461 | D:4 | Learned a level 4 spell: Fulminant Prism 2559 | D:4 | Reached skill level 1 in Short Blades 2618 | D:4 | Reached XP level 6. HP: 39/39 MP: 4/9 2836 | D:4 | Noticed Natasha 2847 | D:4 | Killed Natasha 2896 | D:4 | Noticed Natasha 2902 | D:4 | Killed Natasha 3282 | D:4 | Reached skill level 1 in Shields 3282 | D:4 | Reached skill level 1 in Hexes 3423 | D:4 | Noticed Natasha 3427 | D:4 | Killed Natasha 3428 | D:4 | Reached XP level 7. HP: 37/45 MP: 7/11 3535 | D:5 | Entered Level 5 of the Dungeon 3579 | D:5 | Reached skill level 5 in Stealth 3717 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4065 | D:5 | Found a staircase to the Ecumenical Temple. 4074 | Temple | Entered the Ecumenical Temple 4083 | Temple | Became a worshipper of Vehumet 4911 | D:6 | Reached XP level 8. HP: 51/51 MP: 9/13 4932 | D:6 | Reached skill level 6 in Conjurations 5195 | D:6 | Noticed Grinder 5207 | D:6 | Paralysed by Grinder for 5 turns 5221 | D:6 | Paralysed by Grinder for 3 turns 5225 | D:6 | Killed Grinder 5314 | D:6 | Reached XP level 9. HP: 57/57 MP: 12/16 5323 | D:6 | Reached * piety under Vehumet 5323 | D:6 | Offered knowledge of Foxfire by Vehumet. 5630 | D:6 | Found a runed translucent door. 5631 | D:6 | Noticed kroki's ghost (novice DjFE) 6034 | D:3 | Killed Sheero's ghost 6035 | D:3 | Reached skill level 7 in Conjurations 6040 | D:3 | Reached skill level 5 in Spellcasting 6052 | D:3 | Learned a level 2 spell: Blink 6396 | D:7 | Found a white marble altar of Elyvilon. 6491 | D:7 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, minmay_lizard_king D:2: layout_loops_cross, kennysheep_generic_room_12 D:3: minmay_angry_zag, layout_rooms, gammafunk_ghost_abyssal_escape D:4: layout_rooms, uniq_natasha D:5: layout_basic, lemuel_temple_firewalk_b, kennysheep_boxes D:6: layout_basic, ebering_ghost_reflecting_pool, lemuel_flamethrower_2, uniq_grinder D:7: minmay_chambers_of_sixes, layout_gridville, nicolae_dithmenos_through_a_glass_darkly, nicolae_elyvilon_peaceful_grove, serial_shops, shop, uniq_joseph Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 | 4.2 Stealth | 3 4 5 6 | 6.1 Conjurations | 5 6 7 | 7.3 Short Blades | 1 2 | 2.3 Shields | 1 | 1.1 Hexes | 1 2 3 | 3.7 Dodging | 3 4 | 4.5 Spellcasting | 3 4 5 | 5.1 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 23 | | || 23 Tentacles | 13 | 14 | 12 || 39 Constrict | 15 | 16 | 6 || 37 Dagger | 33 | 65 | 29 || 127 Punch | | 1 | 1 || 2 Cast: Magic Dart | 18 | 6 | 26 || 50 Searing Ray | 7 | 16 | 28 || 51 Fulminant Prism | | | 19 || 19 Iskenderun's Myst | | | 1 || 1 Stab: Sleeping | 11 | 9 | 5 || 25 Distracted | | 1 | || 1 Armour: Skin | 5 | 3 | || 8 Dodge: Dodged | 24 | 41 | 44 || 109 Block: Other | 5 | 16 | || 21 Buckler | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6490 | 6050 | 440 | 1275 | 3017 | 8 | 811.2 | Dungeon | 6472 | 6046 | 426 | 1275 | 3017 | 7 | 924.6 | Temple | 17 | 3 | 14 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1373 daAuts D:4: 1198 daAuts D:6: 1126 daAuts D:1: 1048 daAuts D:3: 784 daAuts D:2: 681 daAuts D:7: 259 daAuts Temple: 17 daAuts