Dungeon Sprint DCSS version bcrawl-1.14 (webtiles) character file. Game seed: 736734142694665067 92 voshxx the Skirmisher (level 4, -3/41 HPs) Began as a Merfolk Fighter on Sept 6, 2019. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:22 (250 turns). voshxx the Skirmisher (Merfolk Fighter) Turns: 250, Time: 00:01:23 Health: -3/41 AC: 4 Str: 17 XL: 4 Next: 60% Magic: 4/4 EV: 11 Int: 7 God: Gold: 33 SH: 9 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold + . . Gourm . c - +0 shield rNeg . . . Faith . l - +2 robe {rC+} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: engulfed, very quick A: change form in water, swift swim, stealthy swim, claws 1, mutation resistance 1, MP-powered wands a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail c - a +0 shield (worn) l - a +2 robe of cold resistance (worn) Scrolls k - a scroll of blinking m - a scroll of holy word n - 4 scrolls of identify o - 2 scrolls of remove curse {unknown} p - a scroll of immolation {unknown} Potions d - a potion of might e - 2 potions of curing h - a potion of haste i - 2 potions of magic j - 2 potions of mutation q - 2 potions of flight Comestibles f - 3 rations {!d} Skills: * Level 6.9 Fighting * Level 6.6 Polearms + Level 3.4 Armour + Level 4.7 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have sharp fingernails. You are somewhat resistant to further mutation. You expend magic power (3 MP) to strengthen your wands. Message History The water elemental is heavily damaged. The water elemental hits you! You barely miss the water elemental. The water elemental is heavily damaged. The water elemental hits you. You hit the water elemental but do no damage. The water elemental is heavily damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You feel much better. You block the water elemental's attack. You barely miss the water elemental. The water elemental is heavily damaged. The water elemental hits you! You puncture the water elemental! The water elemental is almost destroyed. You block the water elemental's attack. You barely miss the water elemental. The water elemental is almost destroyed. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'.....♣ ♣.# ▓..#..#....♣♣♣ ♣.# ▓#'####....♣.♣ ♣.# ▓.†...#....≈.♣♣♣♣.# #+#+# ▓.....#...≈@E.....#...... ▓....(#..≈≈≈≈♣♣.♣.'.⌠.... ▓####†#..≈≈≈≈≈≈♣♣.#...### ▓(....#.≈≈≈≈≈≈....# ⌠.# ▓.....#.≈≈≈≈≈.....# .# ▓.....#.≈≈≈.......# # ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) A plant (D) 10 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Merfolk Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D | Noticed Jessica 18 | D | Killed Jessica 18 | D | Reached skill level 5 in Fighting 18 | D | Reached XP level 2. HP: 18/27 MP: 2/2 18 | D | Reached XP level 3. HP: 22/33 MP: 3/3 75 | D | Killed a hellion 98 | D | Killed a yaktaur 99 | D | Killed a hellion 99 | D | Killed a hellion 100 | D | Killed a hellion 138 | D | Noticed a scorpion 153 | D | Killed a scorpion 153 | D | Reached XP level 4. HP: 41/41 MP: 4/4 161 | D | Killed a hellion 163 | D | Killed a hellion 168 | D | Killed a white draconian scorcher 201 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 201 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [potion of mutation] 201 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 201 | D | Killed a white draconian scorcher 202 | D | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth) [potion of mutation] 202 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 202 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 202 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 203 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 203 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 228 | D | Noticed a water elemental 250 | D | Slain by a water elemental Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 6 | 6.9 Polearms | 4 6 | 6.6 Armour | 3 | 3.4 Shields | 4 | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 21 | 19 || 40 Tailslap | 1 | 3 || 4 Use: Potion | 1 | 4 || 5 Armor: Scale mail | 2 | || 2 Robe | 1 | 1 || 2 Dodge: Dodged | 2 | 3 || 5 Block: Shield | 5 | 7 || 12