Dungeon Sprint DCSS version bcrawl-1.14 (webtiles) character file. Game seed: 7142884088873196278 0 voshxx the Sneak (level 1, -1/11 HPs) Began as an Octopode Fire Elementalist on Sept 11, 2019. Slain by a white imp (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:29 (70 turns). voshxx the Sneak (Octopode Fire Elementalist) Turns: 70, Time: 00:01:30 Health: -1/11 AC: 1 Str: 31 XL: 1 Next: 0% Magic: 0/3 EV: 14 Int: 53 God: Gold: 0 SH: 0 Dex: 24 Spells: 3/4 levels left rFire . . . SeeInvis . O - +6 Majin-Bo {vamp, *Drain Str+12 Int+24} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (cloak restricted) rElec . Reflect . (no amulet) rCorr . Harm . t - +6 ring of dexterity MR ..... NoTele + u - +6 ring of dexterity Stlth ++++...... v - +6 ring of intelligence HPRegen 0.03/turn w - +6 ring of intelligence MPRegen 0.08/turn x - +6 ring of strength y - +6 ring of strength (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons E - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. F - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) G - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. H - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. I - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. J - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. K - the +0 sword of Power (You found it in the Dungeon) L - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. M - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. N - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). O - the +6 Majin-Bo (weapon) {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. P - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. Q - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. S - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Armour R - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves D - an uncursed staff of energy Jewellery t - a +6 ring of dexterity (left tentacle) u - a +6 ring of dexterity (right tentacle) v - a +6 ring of intelligence (on tentacle) w - a +6 ring of intelligence (on tentacle) x - a +6 ring of strength (on tentacle) y - a +6 ring of strength (on tentacle) Wands A - a wand of disintegration (7) B - a wand of iceblast (7) C - a wand of acid (7) Scrolls h - 3 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify r - 5 scrolls of remove curse s - 2 scrolls of fear Potions a - 2 potions of brilliance c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of agility m - 5 potions of might Miscellaneous z - a lightning rod (4/4) Comestibles b - 6 rations {!d} Skills: + Level 2.0 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting * Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ####. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ####.... 2% 3 ##..... Inner Flame Hex/Fire N/A 2% 3 ##..... Sticky Flame Conj/Fire ####.... 7% 4 ####... Fireball Conj/Fire ####...... 21% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The white imp shouts, "Scamper hence, thou goatish two-tin-hat mule!" The shadow imp shouts, "Decamp, thou foppish doghearted barnacle!" Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (moderately wounded) The flame tongue hits the shadow imp. The shadow imp is moderately wounded. You hear a chilling moan. The shadow imp hits you. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (moderately wounded) The flame tongue hits the white imp. The white imp appears unharmed. The white imp is moderately wounded. The white imp hits you. The white imp freezes you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.=[|.▓.....▓ ▓..5..▓.c.c.▓ ▓..{..▓.....▓ ▓..5..▓.....▓ ▓..@..▓..§..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a white imp and a shadow imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Octopode Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found a transporter. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a burning altar of Makhleb. 5 | D | Found a shimmering blue altar of Sif Muna. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 34 | D | Found the +6 shillelagh "Devastator" {shatter} 34 | D | Found the +11 plutonium sword {*Contam Stlth-} 34 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 34 | D | Found the +9 sword of Zonguldrok {reap} 34 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 34 | D | Found the +0 sword of Power 34 | D | Found the +7 mace of Variability {chain chaos} 34 | D | Found the +7 Singing Sword {slice, sonic wave} 34 | D | Found the +7 longbow "Piercer" {penet, EV-2} 36 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 36 | D | Found the +10 dark maul {crush} 36 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 36 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 36 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 60 | D | Entered arena 2. 60 | D | Noticed a yaktaur 60 | D | Noticed a yaktaur 60 | D | Found a transporter. 62 | D | Entered arena 3. 62 | D | Found a transporter. 70 | D | Slain by a white imp Action || total -------------------------++------- Cast: Flame Tongue || 3 Use: Scroll || 1 Eat: Ration || 1