voshxx the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 plate armour (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) the cursed +1 ring mail "Dola" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (35, 14, D) a book of the Tempests (35, 15, D) a large rock (still there?) an uncursed staff of death (still there?) (36, 0, D) an uncursed staff of wizardry (36, 14, D) an uncursed staff of air (36, 15, D) the ring "Idusaosh" {*Slow +Fly rElec rC+ Dex+3} [ring of flight] It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It lets you fly. It may slow you when you take damage. (37, 0, D) a +0 dagger of venom (37, 1, D) Qonkylio's Collected Works on Freezing Evil Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining Necromancy 3 d - Summon Ice Beast Ice/Summoning 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 Trog disapproves of the use of such an item. (37, 14, D) the +27 Lear's hauberk (37, 15, D) the +6 arbalest "Damnation" {damnation} (38, 0, D) a +1 hat of magic resistance (38, 1, D) a +2 hunting sling of freezing (38, 14, D) an uncursed staff of wizardry (38, 15, D) a +6 amulet of reflection (39, 0, D) an uncursed staff of fire (39, 7, D) a polar bear corpse (39, 8, D) a rime drake corpse (39, 14, D) a +4 ring of evasion (39, 15, D) a +6 ring of slaying (39, 20, D) a large rock (39, 22, D) a large rock (40, 1, D) a phial of floods (40, 7, D) a rime drake skeleton (40, 8, D) the +3 broad axe "Anat" {distort, rN++ Dex-2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (-2). It greatly protects you from negative energy. 7 silver javelins (40, 14, D) a +5 ring of strength (40, 15, D) a +0 rapier of holy wrath (40, 19, D) quicksilver dragon scales (unseen) (41, 0, D) a +0 trident of piercing (41, 1, D) the +1 dagger of Sloth {pierce, rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. (41, 7, D) a rime drake corpse (41, 14, D) a +0 hand axe of freezing (41, 15, D) a +2 scale mail of cold resistance (42, 0, D) a Grand Grimoire (42, 1, D) an uncursed staff of cold (42, 7, D) a polar bear skeleton (42, 11, D) an uncursed staff of power a +0 robe (42, 14, D) a Necronomicon (42, 15, D) a book of Battle (43, 11, D) 6 curare-tipped darts (43, 14, D) an uncursed amulet of faith (43, 15, D) a cursed ring of attention (48, 26, D) a +0 shortbow (still there?) an arrow (still there?) (49, 1, D) a book of Necromancy (49, 12, D) a book of Maledictions (49, 25, D) 2 arrows (49, 26, D) a bolt (49, 29, D) 2 arrows (49, 37, D) a +0 hand axe (49, 42, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (50, 0, D) a phantom mirror (50, 12, D) a +2 scale mail of cold resistance (50, 13, D) a +1 buckler of cold resistance (50, 25, D) 3 arrows (50, 27, D) a +0 shortbow 7 arrows (50, 29, D) a +0 arbalest 5 bolts a +3 amulet of reflection (50, 30, D) a large rock an arrow a bolt (50, 36, D) a +1 long sword of protection (50, 37, D) a Young Poisoner's Handbook (50, 42, D) a +0 long sword a +0 plate armour an uncursed amulet of magic regeneration a +0 giant club (51, 0, D) a +0 dagger (51, 1, D) a book of Death (51, 12, D) the Incunabulum of Transmigration Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Alistair's Intoxication Transmutation/Poison 5 Trog disapproves of the use of such an item. (51, 13, D) a phantom mirror (51, 24, D) a +1 plate armour of cold resistance (51, 25, D) 2 arrows (unseen) (51, 27, D) a +0 arbalest 26 bolts (51, 28, D) 2 large rocks (51, 29, D) 3 large rocks (51, 30, D) a large rock a cursed -1 arbalest a +6 great sword of freezing a +0 shortbow 23 bolts 16 arrows (51, 31, D) an uncursed staff of summoning a +2 shortbow of velocity 4 arrows 2 bolts (51, 32, D) an arrow (51, 37, D) a +1 dagger of venom (51, 41, D) a +0 glaive (unseen) (51, 42, D) a +2 short sword of draining a +0 plate armour (51, 43, D) a +3 battleaxe of flaming (52, 0, D) a phial of floods (52, 8, D) a +3 morningstar (unseen) (52, 12, D) the cursed +0 glaive "Pahof" {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It has a curse placed upon it. (52, 13, D) Koetrudi's Reference Book on the Supportive Compass Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Malign Gateway Summoning/Translocation 7 d - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. (52, 24, D) a +2 ring mail of fire resistance (52, 25, D) an uncursed staff of poison (52, 27, D) a +0 arbalest 10 bolts (52, 29, D) a +0 longbow (unseen) (52, 30, D) a bolt (still there?) an arrow (still there?) (52, 32, D) 2 arrows a large rock (52, 33, D) an arrow (still there?) a bolt (still there?) (52, 36, D) the ring "Gonavi" {MR+ Dex+4} [ring of protection from magic] It affects your dexterity (+4). It affects your resistance to hostile enchantments. (52, 37, D) a +2 spear of venom (52, 42, D) a +0 long sword (unseen) (53, 0, D) the ring "Qosiraga" {rN++ Str-2 Stlth-} [ring of attention] It affects your strength (-2). It greatly protects you from negative energy. It makes you less stealthy. (53, 1, D) a fan of gales (53, 7, D) a cursed +3 flail (unseen) (53, 13, D) the cursed +2 long sword of Dismay {slice, *Rage +Rage rPois Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It protects you from poison. It lets you go berserk. It may make you go berserk in combat. It has a curse placed upon it. (53, 25, D) a bolt (unseen) (53, 29, D) a large rock (still there?) an arrow (still there?) (53, 31, D) a large rock (unseen) (53, 42, D) a +2 great mace (unseen) (54, 0, D) the +1 morningstar of the Fox {crush, *Noise Str+6 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (+4). It may make noises in combat. (54, 1, D) a book of Alchemy (54, 12, D) a phantom mirror (54, 13, D) a scroll of brand weapon (54, 24, D) an uncursed staff of summoning (54, 36, D) the amulet "Giroteda" {Acrobat rElec rPois rC- Str+7} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+7). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (55, 0, D) the Papyrus of Boosts and Transformation Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Deflect Missiles Charms/Air 6 e - Hydra Form Transmutation 6 Trog disapproves of the use of such an item. (55, 12, D) an uncursed staff of poison (55, 13, D) an uncursed ring of resist corrosion (55, 24, D) a +4 hunting sling of freezing (57, 44, D) 2 arrows (58, 43, D) an arrow (59, 18, D) a bolt (59, 36, D) a +0 falchion (59, 37, D) a +3 trident of protection (60, 18, D) an arrow (60, 36, D) a book of Necromancy (60, 37, D) a phial of floods (60, 41, D) a +0 flail a +0 robe a +0 dagger a +0 robe a potion of mutation (60, 42, D) a +2 hat of see invisible (61, 0, D) a +1 double sword of holy wrath (61, 19, D) a +1 battleaxe of flaming a +0 arbalest 15 bolts (61, 26, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (61, 36, D) a Young Poisoner's Handbook (61, 37, D) the Collected Works on Supportive Attacks Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. (61, 40, D) a +1 longbow of flaming the +9 dagger of Imir {flame, Int-5 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It affects your dexterity (+7). 2 arrows a +0 centaur barding (61, 41, D) a +2 lajatang of venom a +0 robe (61, 42, D) a +1 antimagic battleaxe 2 arrows (62, 1, D) the Incunabulum of Frigorific Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Summon Ice Beast Ice/Summoning 4 d - Animate Dead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Trog disapproves of the use of such an item. (62, 8, D) a +2 ring mail of poison resistance (62, 9, D) an uncursed ring of wizardry (62, 18, D) an arrow (62, 19, D) 3 large rocks a bolt a +1 short sword of venom a +0 shortbow 13 arrows (62, 20, D) a +6 morningstar of protection a +0 shortbow 20 arrows (62, 26, D) the ring "Tidolaew" {rElec MR+ Stlth+} [ring of protection from magic] It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (62, 37, D) a book of Death (62, 41, D) a +3 dagger of flaming a +1 robe of magic resistance (62, 42, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. a +0 leather armour (63, 17, D) a large rock the Almanac of the Dusty Snowflakes Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Passwall Transmutation/Earth 2 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Cold Conjuration/Ice 6 e - Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. (63, 19, D) a +0 arbalest 8 bolts (63, 20, D) a bolt (63, 21, D) an arrow (63, 22, D) an arrow (63, 26, D) an uncursed staff of power (63, 27, D) the +8 trident of the Radish {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (63, 31, D) a +2 scimitar of flaming (63, 33, D) a +1 antimagic battleaxe (63, 36, D) a +3 scale mail of fire resistance (63, 37, D) a phial of floods (64, 16, D) a +1 ring mail of fire resistance (64, 17, D) a bolt a +0 robe of the Archmagi (64, 19, D) a +0 arbalest 16 bolts (64, 20, D) 4 large rocks (64, 26, D) a book of Power (64, 27, D) a book of Conjurations (65, 26, D) a +2 short sword of protection (68, 0, D) a +0 flail of draining (69, 0, D) a +2 chain mail of poison resistance (69, 36, D) +2 ice dragon scales (70, 36, D) a +0 dagger (70, 37, D) a +5 war axe of electrocution (70, 43, D) a +0 short sword (unseen) (71, 8, D) a +2 hunting sling of freezing (71, 16, D) a +1 short sword of venom (71, 17, D) the cursed +0 helmet of Disguise {+Inv} It lets you turn invisible. It has a curse placed upon it. (71, 26, D) a book of Frost (71, 30, D) a cursed +3 short sword (unseen) (71, 36, D) a +4 shortbow of velocity (71, 37, D) a +0 rapier (72, 2, D) a +0 mace (72, 17, D) an uncursed staff of poison (72, 26, D) a +0 halberd of protection (72, 27, D) a +3 battleaxe of electrocution (72, 31, D) a +4 hunting sling of flaming (72, 36, D) a +2 short sword of speed (72, 37, D) the +12 trident "Lazxavag" {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). (72, 39, D) a +4 trident of protection (unseen) (72, 41, D) a +2 antimagic hand axe (72, 42, D) an arrow (73, 16, D) a +5 trident of protection (73, 26, D) a cursed staff of fire (73, 36, D) the Reference Book on Stones and Beguiling Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Spectral Weapon Hexes/Charms 3 d - Portal Projectile Hexes/Translocation 3 e - Petrify Transmutation/Earth 4 Trog disapproves of the use of such an item. (73, 37, D) a manual of Translocations (73, 43, D) a +1 morningstar of holy wrath (74, 19, D) +5 storm dragon scales a +5 crystal plate armour a +0 shield a +0 scale mail (74, 37, D) a +3 large shield (75, 3, D) a +1 whip of venom (75, 36, D) an arrow (75, 37, D) an arrow (75, 38, D) the +9 rapier "Qoyda" {protect, rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. (unseen) (75, 42, D) an arrow (75, 43, D) a +5 antimagic broad axe 2 javelins