Dungeon Sprint DCSS version 0.25-a0-413-g3b4b6a4ccc (webtiles) character file. Game seed: 1682959568214114136, levelgen mode: deterministic 25 voshxx the Skirmisher (level 2, -10/25 HPs) Began as a Vampire Fighter on Jan 17, 2020. Mangled by an ogre ... wielding a +0 giant club (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (37 turns). voshxx the Skirmisher (Vampire Fighter) Turns: 37, Time: 00:00:24 Health: -10/25 AC: 6 Str: 15 XL: 2 Next: 82% Magic: 2/2 EV: 6 Int: 10 God: Gold: 0 SH: 9 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were in the Dungeon. You were alive. You visited 1 branch Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Wands j - a wand of random effects (6) Scrolls i - a scroll of blinking Potions c - a potion of might d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.9 Fighting + Level 3.6 Armour + Level 3.7 Shields + Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your shield and scale mail prevent you from hitting the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You die... ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Vampire Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 2 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached XP level 2. HP: 21/25 MP: 2/2 32 | D | Noticed an ogre 36 | D | HP: 1/25 [ogre/+0 giant club (24)] 37 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.9 Armour | 3 | 3.6 Shields | 3 | 3.7 Unarmed Combat | 3 | 3.1 Action || total -------------------------++------- Melee: Unarmed || 18 Bite || 3 Armor: Scale mail || 4 Dodge: Dodged || 3 Block: Shield || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------