Dungeon Sprint DCSS version 0.25-a0-413-g3b4b6a4ccc (webtiles) character file. Game seed: 585834759039732502, levelgen mode: deterministic 24 voshxx the Shield-Bearer (level 2, -5/20 HPs) Began as a Vampire Fighter on Jan 17, 2020. Slain by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (96 turns). voshxx the Shield-Bearer (Vampire Fighter) Turns: 96, Time: 00:00:19 Health: -5/20 AC: 6 Str: 15 XL: 2 Next: 79% Magic: 2/2 EV: 7 Int: 10 God: Gold: 0 SH: 9 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis + - Unarmed rCold + + . Gourm . b - +0 shield rNeg + + + Faith . a - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, hasted, very quick A: no food, fangs 3, see invisible, unbreathing a: Revivify You were in the Dungeon. You were bloodless. You visited 1 branch Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls i - a scroll of blinking Potions c - a potion of might d - a potion of curing e - a potion of heal wounds g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.7 Fighting + Level 3.6 Armour + Level 0.4 Dodging + Level 3.7 Shields + Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is moderately wounded. Your shield and scale mail prevent you from hitting the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'[.#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Vampire Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 2 | D | Noticed Ijyb 35 | D | Killed Ijyb 35 | D | Reached XP level 2. HP: 11/25 MP: 2/2 90 | D | Noticed an ogre 96 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.7 Armour | 3 | 3.6 Shields | 3 | 3.7 Unarmed Combat | 3 | 3.1 Dodging | | 0.4 Action || total -------------------------++------- Melee: Unarmed || 37 Bite || 3 Abil: Exsanguinate || 1 Use: Potion || 1 Armor: Scale mail || 14 Dodge: Dodged || 8 Block: Shield || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------