Dungeon Crawl Stone Soup version 0.25-a0-731-g0472a16d6a (webtiles) character file. Game seed: 17564865177095548664, levelgen mode: deterministic 301 voshxx the Magician (level 6, 0/41 HPs) Began as a Mummy Fire Elementalist on Apr 8, 2020. Shot with an arrow by a centaur (15 damage) ... on level 4 of the Dungeon. The game lasted 00:05:16 (3480 turns). voshxx the Magician (Mummy Fire Elementalist) Turns: 3480, Time: 00:05:17 Health: 0/41 AC: 3 Str: 11 XL: 6 Next: 14% Magic: 5/13 EV: 12 Int: 16 God: Gold: 178 SH: 0 Dex: 13 Spells: 7/15 levels left rFire x . . SeeInvis . d - +1 dagger (speed) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . h - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.13/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons d - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) f - a +0 ring mail of fire resistance h - a +0 helmet (worn) Jewellery g - an uncursed ring of poison resistance {unknown} k - a +6 ring of protection {unknown} Wands l - a wand of flame (13) Scrolls b - 2 scrolls of identify {unknown} c - 4 scrolls of remove curse {unknown} e - a scroll of enchant weapon {unknown} i - 2 scrolls of fear {unknown} j - 2 scrolls of blinking {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 5.2 Spellcasting * Level 2.8 Conjurations * Level 3.8 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire ##.. 3% 1 N/A b - Inner Flame Hex/Fire ##...... 21% 3 N/A c - Sticky Flame Conj/Fire ##...... 36% 4 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ##...... 12% 3 N/A Fireball Conj/Fire ##........ 71% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 3 runed translucent doors, voshxx's ghost, amateur VSFi Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Wisps of smoke drift from your hands. The centaur shoots an arrow. The arrow hits you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur shoots an arrow. The arrow hits you! The foxfire hits the centaur but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur but does no damage. The foxfire hits the centaur. Flame seeps out of the centaur. The centaur is lightly wounded. Your foxfire dissipates! The centaur is engulfed in blazing flames. Flame seeps out of the centaur. The centaur shoots an arrow. The arrow hits you! You die... ###.# ...# .#.####.#### ...........# ######.##.###### l..#####.##......# #...llc.#######.# c...####(# #.# . #@# #.# #§# #.# #§# #.# #§# #.# ... #.# #.. #.# .≈≈ #.# ....≈. #.# ≈ ≈.# #.# You could see a centaur (inner flame). Vanquished Creatures Sigmund (D:3) 4 gnolls (D:2) 3 adders 3 oozes A worm (D:3) 3 dart slugs 2 leopard geckos 3 orcs (D:3) 9 bats 11 goblins 3 hobgoblins 5 kobolds 4 quokkas A ball python (D:3) 3 frilled lizards (D:1) 8 rats 64 creatures vanquished. Vanquished Creatures (others) 133 foxfires 133 creatures vanquished. Grand Total: 197 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voshxx the Mummy Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 222 | D:1 | Reached skill level 3 in Spellcasting 222 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/6 559 | D:1 | Reached skill level 1 in Conjurations 837 | D:1 | Reached XP level 3. HP: 19/24 MP: 0/7 1248 | D:1 | Learned a level 3 spell: Inner Flame 1498 | D:2 | Reached XP level 4. HP: 12/30 MP: 3/9 1530 | D:2 | Reached skill level 4 in Spellcasting 2174 | D:2 | You fall into a shaft and drop 1 floor! 2543 | D:3 | Noticed Sigmund 2550 | D:3 | Learned a level 4 spell: Sticky Flame 2575 | D:3 | Killed Sigmund 2575 | D:3 | Reached skill level 5 in Spellcasting 2575 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/12 2575 | D:3 | Reached XP level 6. HP: 41/41 MP: 3/13 3412 | D:4 | Found a runed translucent gate. 3412 | D:4 | Found a runed translucent gate. 3413 | D:4 | Found a runed translucent gate. 3414 | D:4 | Noticed voshxx's ghost (amateur VSFi) 3480 | D:4 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_loops_ring, minmay_ruptured D:3: layout_loops_cross, first_ration, uniq_sigmund D:4: layout_loops_ring, minmay_temple_entry_proselytizer, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, gammafunk_ghost_nasty_kobolds, dk_vineyard_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 5 | 5.2 Conjurations | 1 2 | 2.8 Fire Magic | 3 | 3.8 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 84 | 61 || 145 Cast: Foxfire | 39 | 55 || 94 Inner Flame | 1 | 4 || 5 Stab: Sleeping | 1 | || 1 Armor: Robe | 31 | 5 || 36 Dodge: Dodged | 86 | 33 || 119 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 212 | 219 | 50.8 | 60 | 4 | 6.2 +---------+---------+-------+---------+---------+------- D:1 | 60 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 92 | 7 | 7.1 | 16 | 3 | 15.8 D:3 | 60 | 212 | 77.9 | 15 | 1 | 6.2 +---------+---------+-------+---------+---------+-------