voshxx Level 1 of the Dungeon (0, 0, D:1) 11 poisoned darts (3, 7, D:1) 26 arrows (4, 0, D:1) a +0 short sword (11, -6, D:1) a +0 dagger (17, -32, D:1) a +0 club (19, -22, D:1) 6 stones (26, -7, D:1) a +0 halberd (35, -7, D:1) a +0 dagger a +0 leather armour (36, -10, D:1) a +0 dagger (39, -4, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed -1 spear (6, -38, D:2) a +0 hand axe (8, 6, D:2) a +0 club (16, -10, D:2) a +0 ring mail (28, 18, D:2) a +0 mace (39, 10, D:2) a +0 dagger (39, 19, D:2) a stone (40, 19, D:2) a stone (52, -33, D:2) 20 sling bullets Level 3 of the Dungeon (8, -7, D:3) a +0 club a +0 leather armour a +0 mace (8, -5, D:3) a +0 dagger a cursed -3 flail a +0 chain mail (9, -7, D:3) a +0 dagger a +0 leather armour (24, -4, D:3) a +0 cloak (24, 1, D:3) a +0 dagger (26, 8, D:3) a +0 dagger (27, 8, D:3) a +0 morningstar (27, 9, D:3) a +0 leather armour (28, 8, D:3) a +0 club (28, 9, D:3) a +0 club (34, 26, D:3) a +0 club (44, 18, D:3) a +0 club Level 4 of the Dungeon [Shop] Acuida's Magic Scroll Shop a scroll of remove curse (42 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of enchant armour (105 gold) [Shop] Wachorr's Weapon Shoppe a +0 quarterstaff (40 gold) the +6 falchion of the Lesser Evil {flame, Int+2} (466 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). a +0 trident (35 gold) 19 stones (19 gold) 14 stones (14 gold) a +1 quarterstaff of speed (190 gold) a +0 rapier (40 gold) a +0 short sword (30 gold) 15 sling bullets (75 gold) a +0 hand axe (30 gold) [Shop] Foemp's Antique Weapon Shoppe a +2 spear of venom (265 gold) a +0 trident of flaming (141 gold) a +5 falchion of protection (520 gold) a +0 long sword (59 gold) a +0 rapier (68 gold) a +0 hunting sling (25 gold) the +0 staff of Battle (1360 gold) (0, 0, D:4) a +0 club (2, -9, D:4) 8 sling bullets (2, 27, D:4) a +0 leather armour (5, -7, D:4) a +0 plate armour (7, -1, D:4) a +0 leather armour a +0 club (14, 2, D:4) a +0 ring mail a +0 dagger (14, 3, D:4) a +0 club (15, 35, D:4) a +0 trident (16, -1, D:4) a +0 leather armour (17, 34, D:4) a +0 helmet (18, 1, D:4) 19 arrows (22, 1, D:4) a +0 leather armour a +0 flail a +0 dagger a +0 robe (23, 3, D:4) a +0 flail (23, 4, D:4) a +0 leather armour (32, 2, D:4) a +0 leather armour (33, 1, D:4) 4 large rocks (48, 37, D:4) the +1 leather armour of Uskayaw's Delight {*Contam rElec rC- Int+7} It affects your intelligence (+7). It makes you vulnerable to cold. It insulates you from electricity. It causes magical contamination when unequipped. (53, 11, D:4) a +0 arbalest Level 5 of the Dungeon (1, -1, D:5) a +0 scale mail (2, -21, D:5) a +0 shortbow 17 arrows a +0 whip (2, -20, D:5) an arrow (2, -19, D:5) an arrow (2, -18, D:5) an arrow (2, -17, D:5) 2 arrows (3, -5, D:5) a +0 flail (6, -39, D:5) 22 arrows (10, -35, D:5) a +0 scale mail a cursed +0 leather armour a +0 dagger a +0 robe (11, -6, D:5) a +0 robe (12, -35, D:5) a +0 robe a +0 dagger (12, -34, D:5) a +0 ring mail a cursed -2 club (13, -15, D:5) 6 arrows (16, 7, D:5) a +0 helmet (16, 15, D:5) 4 curare-tipped darts (23, 6, D:5) a cursed +0 ring mail (25, -38, D:5) a +0 short sword a +0 ring mail (25, -37, D:5) a cursed -3 spear (25, -36, D:5) a +0 buckler a +0 ring mail a +0 spear a +0 giant club a +0 whip (36, 6, D:5) a +0 leather armour (39, 9, D:5) a +0 mace (47, 7, D:5) a +0 kite shield (51, 19, D:5) 29 arrows (53, -17, D:5) a +0 dagger a +0 trident (54, -17, D:5) a +0 dagger a cursed -1 leather armour a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 spear a +0 ring mail a +0 buckler (1, 0, D:6) a +0 club (3, -3, D:6) a +1 flail of venom (11, -21, D:6) a cursed +0 giant spiked club (18, 3, D:6) a cursed -3 spear (19, 9, D:6) a +0 leather armour (21, 4, D:6) a +0 spear (49, 9, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 13, D:7) a +0 flail (4, 10, D:7) a +0 club (5, 6, D:7) a +0 flail a +0 chain mail (7, 22, D:7) a +0 chain mail a +0 shortbow 11 arrows a +0 flail a +0 leather armour a +0 club a +0 dagger of venom a +0 robe a +0 giant spiked club (9, 25, D:7) a +0 flail of holy wrath a +0 ring mail (19, 3, D:7) a +0 centaur barding (27, 35, D:7) a +0 rapier (30, 38, D:7) a +0 hand axe (31, 32, D:7) a +0 robe (36, 19, D:7) a +0 whip of electrocution Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -4, D:8) a +4 halberd (1, -2, D:8) a cursed +0 spear (2, -2, D:8) a +0 trident a +0 ring mail a +0 spear (8, 3, D:8) a +0 hand axe a +0 animal skin (8, 6, D:8) 20 bolts (17, -8, D:8) an uncursed ring of resist corrosion (26, -5, D:8) a +0 giant club (27, -5, D:8) a +0 hand axe a +0 leather armour an arrow (28, -4, D:8) an arrow (29, -3, D:8) an arrow (29, -1, D:8) 5 javelins (30, -1, D:8) a +0 shortbow 15 arrows (34, -2, D:8) a cursed -2 club 6 poisoned darts (36, -17, D:8) a +0 quarterstaff (37, -18, D:8) a +0 club (38, -17, D:8) a +0 hand axe a +0 plate armour (39, -16, D:8) a +0 short sword a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (7, 5, D:9) a +0 kite shield (12, 4, D:9) 4 boomerangs (17, -23, D:9) a +0 ring mail (19, -13, D:9) a +0 club a +0 chain mail (19, -12, D:9) a +0 mace (20, -18, D:9) a +0 robe (27, -25, D:9) a +0 long sword (29, 12, D:9) a +0 club (30, -27, D:9) a +0 ring mail (31, 4, D:9) a +0 hunting sling (36, 2, D:9) a +0 long sword (36, 12, D:9) a +0 robe (45, 4, D:9) a +0 dagger a +0 robe (45, 5, D:9) a +0 leather armour (46, 4, D:9) a +0 falchion (46, 6, D:9) a +0 war axe a +0 leather armour (49, -21, D:9) a +0 mace 5 boomerangs a +0 leather armour a +0 leather armour (50, -21, D:9) a +0 trident a +0 ring mail (50, -20, D:9) a +0 flail a cursed +0 leather armour (51, -21, D:9) a +1 trident of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 centaur barding (4, -1, D:10) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (9, -2, D:10) 19 poisoned darts (12, 8, D:10) 20 arrows (20, -23, D:10) a +0 club (26, 19, D:10) a +0 flail (26, 20, D:10) 25 arrows (27, 18, D:10) a +0 spear (27, 20, D:10) a cursed -2 club (30, 4, D:10) a +0 quarterstaff (32, -16, D:10) a cursed +1 dagger a +0 robe a cursed +0 mace a cursed +0 robe a +1 mace a +0 robe (38, 13, D:10) a +0 buckler Level 11 of the Dungeon (0, 0, D:11) an arrow a +0 mace a +0 ring mail (3, -1, D:11) a +0 shortbow 17 arrows (4, -12, D:11) a +0 giant club (unseen) (4, 0, D:11) a +0 great sword a +0 plate armour an orc corpse (6, 0, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (7, 3, D:11) a +0 giant club a +0 giant spiked club (12, 5, D:11) a +0 ring mail (13, 6, D:11) 22 sling bullets (13, 8, D:11) 14 sling bullets (19, 0, D:11) a +1 morningstar a +0 robe (21, 2, D:11) a cursed +0 short sword a +0 robe (23, -27, D:11) a +0 short sword a +0 cloak (23, 3, D:11) a +3 halberd a +0 robe (36, -7, D:11) 2 curare-tipped darts (39, 5, D:11) a +0 flail a +0 scale mail a +0 battleaxe a +0 plate armour (40, -8, D:11) a +0 dagger a +0 robe (40, 4, D:11) a +0 hand axe (41, -7, D:11) a +0 dagger a +0 robe (43, -26, D:11) a +0 flail (44, -20, D:11) 2 boomerangs (46, -35, D:11) a +0 dagger (53, -23, D:11) a +0 giant club a +0 giant spiked club the Ecumenical Temple