Dungeon Sprint DCSS version 0.25-a0-785-gb22c70e859 (webtiles) character file. Game seed: 18138479171765728100, levelgen mode: deterministic 25 voshxx the Grave Robber (level 2, -2/19 HPs) Began as a Mummy Necromancer on Apr 17, 2020. Slain by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:14 (341 turns). voshxx the Grave Robber (Mummy Necromancer) Turns: 341, Time: 00:01:15 Health: -2/19 AC: 2 Str: 11 XL: 2 Next: 82% Magic: 2/7 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 7/9 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 6.5 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 N/A b - Animate Skeleton Necr N/A 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 4% 3 N/A Animate Dead Necr N/A 13% 4 N/A Agony Necr ###..... 36% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to defeat MR: 80%) The ogre writhes in agony. The ogre barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to defeat MR: 80%) The ogre writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to defeat MR: 80%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #..'Z.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre and the friendly Ijyb the goblin skeleton. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D | Noticed Ijyb 47 | D | Killed Ijyb 47 | D | Reached skill level 6 in Necromancy 47 | D | Reached XP level 2. HP: 2/19 MP: 0/7 86 | D | Killed a gargoyle 322 | D | Learned a level 1 spell: Animate Skeleton 335 | D | Noticed an ogre 341 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Necromancy | 6 | 6.5 Dodging | | 1.5 Stealth | | 1.5 Action || total -------------------------++------- Cast: Pain || 12 Animate Skeleton || 1 Armor: Robe || 5 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------