Dungeon Sprint DCSS version 0.25-a0-860-gf695395b5c (webtiles) character file. Game seed: 1877021115185227014, levelgen mode: deterministic 27 voshxx the Skirmisher (level 2, -7/25 HPs) Began as a Mummy Fighter on Apr 29, 2020. Mangled by an ogre ... wielding a +0 giant spiked club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (158 turns). voshxx the Skirmisher (Mummy Fighter) Turns: 158, Time: 00:00:13 Health: -7/25 AC: 3 Str: 19 XL: 2 Next: 93% Magic: 2/2 EV: 9 Int: 7 God: Gold: 0 SH: 9 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 kite shield rNeg + + + Faith . e - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail c - a +0 kite shield (worn) e - a +0 leather armour (worn) Scrolls d - a scroll of blinking Skills: + Level 4.1 Fighting + Level 2.8 Long Blades + Level 3.2 Armour + Level 0.8 Dodging + Level 3.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You start resting. HP restored. There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 leather armour e - a +0 leather armour You start removing your armour. You continue taking off your +0 scale mail. x4 You finish taking off your +0 scale mail. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You slash the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 40 | D | Killed Ijyb 40 | D | Reached skill level 4 in Fighting 40 | D | Reached XP level 2. HP: 17/25 MP: 2/2 156 | D | Noticed an ogre 158 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.1 Long Blades | 2 | 2.8 Armour | 3 | 3.2 Shields | 3 | 3.4 Dodging | | 0.8 Action || total -------------------------++------- Melee: Long sword || 38 Armor: Scale mail || 18 Dodge: Dodged || 8 Block: Kite shield || 15 Rpst.: Long sword || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 39 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 39 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------