Dungeon Sprint DCSS version 0.25-a0-860-gf695395b5c (webtiles) character file. Game seed: 162711184057853539, levelgen mode: deterministic 24 voshxx the Skirmisher (level 2, -5/25 HPs) Began as a Mummy Fighter on Apr 29, 2020. Slain by an ogre ... wielding a cursed +0 giant club (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:07 (169 turns). voshxx the Skirmisher (Mummy Fighter) Turns: 169, Time: 00:00:08 Health: -5/25 AC: 6 Str: 19 XL: 2 Next: 79% Magic: 2/2 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 kite shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls d - a scroll of blinking Skills: + Level 4.2 Fighting + Level 2.3 Long Blades + Level 3.5 Armour + Level 3.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You see here a +0 chain mail. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. Your shield and scale mail prevent you from hitting the ogre. You block the ogre's attack. You barely miss the ogre. The ogre closely misses you. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a cursed +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre but do no damage. The ogre is lightly wounded. You block the ogre's attack. You completely miss the ogre. The ogre is lightly wounded. The ogre hits you with a cursed +0 giant club! You die... ########## #<.#.@O..# #..'[.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 32 | D | Killed Ijyb 32 | D | Reached skill level 4 in Fighting 32 | D | Reached XP level 2. HP: 14/25 MP: 2/2 163 | D | Noticed an ogre 169 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Long Blades | 2 | 2.3 Armour | 3 | 3.5 Shields | 3 | 3.4 Action || total -------------------------++------- Melee: Long sword || 34 Armor: Scale mail || 18 Dodge: Dodged || 10 Block: Kite shield || 9 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------