Dungeon Sprint DCSS version 0.26-a0-497-g0187308201 (webtiles) character file. Game seed: 5754835097024707523 25 voshxx the Shooter (level 2, -13/16 HPs) Began as a Deep Elf Arcane Marksman on Aug 6, 2020. Mangled by an ogre ... wielding a +0 giant club (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:31 (204 turns). voshxx the Shooter (Deep Elf Arcane Marksman) Turns: 204, Time: 00:00:31 Health: -13/16 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 6/6 EV: 15 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . k - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 16 arrows (quivered) Armour k - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: - Level 0.7 Fighting * Level 5.8 Bows * Level 5.5 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ##..... 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex ##...... 6% 2 Inner Flame Hex/Fire #....... 26% 3 Portal Projectile Hex/Tloc #..... 26% 3 Cause Fear Hex ##........ 36% 4 Leda's Liquefaction Hex/Erth #......... 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. a - a +0 shortbow (weapon) You open the door. An ogre comes into view. It is wielding a +0 giant club. You shoot an arrow. The arrow hits the ogre. The ogre shouts! The ogre is lightly wounded. You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. You shoot an arrow. The arrow hits the ogre but does no damage. The ogre is moderately wounded. You shoot an arrow. The arrow hits the ogre but does no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#@O(..# #..'[.#((+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Deep Elf Arcane Marksman began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 5/5 4 | D | Noticed Ijyb 23 | D | Killed Ijyb 23 | D | Reached skill level 5 in Bows 23 | D | Reached skill level 5 in Dodging 23 | D | Reached XP level 2. HP: 10/16 MP: 6/6 199 | D | Noticed an ogre 204 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Bows | 5 | 5.8 Dodging | 5 | 5.5 Fighting | | 0.7 Spellcasting | | 1.5 Hexes | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 16 Fire: Shortbow || 4 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 178 | 0 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 178 | 0 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 208 daAuts