Dungeon Sprint DCSS version 0.26-a0-501-g57170428f2 (webtiles) character file. Game seed: 15321455228619556198 0 voshxx the Firebug (level 1, -11/10 HPs) Began as a Deep Elf Fire Elementalist on Aug 7, 2020. Mangled by a merfolk siren ... wielding a +0 spear (21 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (16 turns). voshxx the Firebug (Deep Elf Fire Elementalist) Turns: 16, Time: 00:00:16 Health: -11/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 1/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: mesmerised, very slightly contaminated A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: * Level 2.4 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting * Level 1.1 Conjurations * Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire ##.. 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ##...... 19% 3 Inner Flame Hex/Fire #....... 24% 3 Sticky Flame Conj/Fire ##...... 52% 4 Fireball Conj/Fire ##........ 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The merfolk siren completely misses you. Unknown command. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the merfolk siren. The merfolk siren is lightly wounded. The foxfire hits the merfolk siren but does no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... ##. .## .w .. # .#w #3 #+# #.##.## #+.<.+ ###.## ##ยง## #v@v# #.m#v.# ##. .## ## ## You could see a merfolk siren (mesmerising). Vanquished Creatures (others) 4 foxfires (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a neqoxec 5 | D | Noticed a tyrant leech 5 | D | Noticed a tyrant leech 9 | D | Noticed a merfolk siren 16 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Cast: Foxfire || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts