Dungeon Sprint DCSS version 0.26-a0-501-g57170428f2 (webtiles) character file. Game seed: 13789508579315886758 7 voshxx the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on Aug 7, 2020. Slain by a worm (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:34 (91 turns). voshxx the Grave Robber (Vampire Necromancer) Turns: 91, Time: 00:00:34 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 0/3 EV: 13 Int: 17 God: Gold: 243 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: fangs 3, see invisible, unbreathing a: Exsanguinate You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: * Level 2.5 Dodging - Level 3.0 Stealth * Level 2.2 Spellcasting * Level 5.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr ###. 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr ###... 1% 1 Vampiric Draining Necr ###....... 5% 3 Animate Dead Necr ###....... 17% 4 Agony Necr ###..... 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You feel better. You see here a worm corpse. There is an open door here. You see here a worm corpse. There is a staircase leading out of the dungeon here. The worm bites you! Ouch! That really hurt! There is a staircase leading out of the dungeon here. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 86%) The worm writhes in agony. Unknown command. Unknown command. You hit the worm. The worm is severely wounded. The worm bites you. You die... ## .# ## .## #+# #.# ..# ##.####.#..# +.@w††##'..# ##.##...#....# #+###.##...§§.≈ ### ≈.....≈ ≈≈≈≈..≈ ≈≈≈≈≈§≈ ≈≈≈≈≈≈≈ §§≈≈≈≈≈ You could see a worm. Vanquished Creatures 2 worms (D) 2 creatures vanquished. Vanquished Creatures (others) Menkaure (D) A crocodile (D) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Vampire Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D | Reached skill level 5 in Necromancy 31 | D | Killed a crocodile 54 | D | Killed Menkaure 91 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.7 Dodging | | 2.5 Stealth | | 3.0 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 9 Bite || 1 Cast: Pain || 4 Use: Potion || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 70 | 0 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 70 | 0 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 105 daAuts