Dungeon Sprint DCSS version 0.26-a0-606-g3c8f2f65f7 (webtiles) character file. Game seed: 6572974356926209132 0 voshxx the Chiller (level 1, -1/10 HPs) Began as a Gargoyle Ice Elementalist on Sept 2, 2020. Slain by a necrophage (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (13 turns). voshxx the Chiller (Gargoyle Ice Elementalist) Turns: 13, Time: 00:00:13 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: berserk cooldown, slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting * Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice ##.. 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice ##.... 13% 3 Ozocubu's Armour Ice ##...... 13% 3 Hailstorm Conj/Ice #....... 67% 4 Summon Ice Beast Ice/Summ #....... 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. The necrophage hits you. You feel terrible. There is an open door here. You closely miss the necrophage. The necrophage barely misses you. The necrophage closely misses you. You feel a strong urge to attack something. The necrophage hits you but does no damage. The necrophage hits you. There is an open door here. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. There is a staircase leading out of the dungeon here. You hit the necrophage but do no damage. The necrophage barely misses you. The necrophage closely misses you. You barely miss the necrophage. The necrophage closely misses you. x2 The necrophage hits you. Ouch! That really hurt! You die... ## ##.# #+# #...##n## #n.n@+ #...##n## ##.# #+# ## You could see 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Gargoyle Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 3 | D | Noticed a necrophage 3 | D | Noticed a necrophage 3 | D | Noticed a necrophage 3 | D | Noticed a necrophage 13 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 3 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts