Dungeon Sprint DCSS version 0.26-a0-1020-ge47f559bc5 (webtiles) character file. Game seed: 53549544888080560 23 voshxx the Summoner (level 3, -3/24 HPs) Began as a Barachi Summoner on Dec 8, 2020. Slain by a worker ant (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (13 turns). voshxx the Summoner (Barachi Summoner) Turns: 13, Time: 00:00:19 Health: -3/24 AC: 2 Str: 9 XL: 3 Next: 0% Magic: 4/7 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: berserk cooldown, slowed, very slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 2.9 Spellcasting * Level 8.0 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ #### 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ ####.... 1% 2 Call Canine Familiar Summ ####.... 1% 3 Summon Guardian Golem Hex/Summ ###..... 11% 3 Summon Ice Beast Ice/Summ ###..... 34% 4 Summon Lightning Spire Summ/Air ###..... 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Your Summonings skill gained 4 levels and is now at level 8! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel sick. There is a staircase leading out of the dungeon here. You feel a strong urge to attack something. The worker ant completely misses you. Unknown command. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The worker ant barely misses you. Unknown command. Unknown command. You feel better. The worker ant bites you! * * * LOW HITPOINT WARNING * * * The worker ant completely misses you. The worker ant bites you. You die... # #. #+# #..##B## #†.B@+ #..##B## #. #+# # You could see 3 worker ants. Vanquished Creatures A worker ant (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Barachi Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 8 | D | Killed a worker ant 9 | D | Reached skill level 8 in Summonings 9 | D | Reached XP level 2. HP: 5/19 MP: 3/5 9 | D | Reached XP level 3. HP: 6/24 MP: 4/7 13 | D | HP: 1/24 [worker ant (8)] 13 | D | Slain by a worker ant Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Summonings | 8 | 8.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 6 Use: Potion || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts