Dungeon Sprint DCSS version 0.26-a0-1020-ge47f559bc5 (webtiles) character file. Game seed: 6127468553132665783 0 voshxx the Caller (level 1, 0/13 HPs) Began as a Barachi Summoner on Dec 8, 2020. Slain by a worm (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (18 turns). voshxx the Caller (Barachi Summoner) Turns: 18, Time: 00:00:13 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: berserk cooldown, slowed, very slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 2.1 Spellcasting * Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ ###. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ ###..... 4% 2 Call Canine Familiar Summ ###..... 9% 3 Summon Guardian Golem Hex/Summ #....... 24% 3 Summon Ice Beast Ice/Summ #....... 63% 4 Summon Lightning Spire Summ/Air #....... 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The worm barely misses you. You hit the worm but do no damage. The worm is moderately wounded. The worm barely misses you. You hit the worm but do no damage. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The worm bites you. You die... ## .## ##.. # #w. ##. #w# #$B.##@## #+.<.+ #..B##r## ##. #+# # You could see 2 worms and a friendly quokka (summoned). Vanquished Creatures (others) A water moccasin (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Barachi Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 10 | D | Killed a water moccasin 18 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Summon Small Mamm || 1 Use: Potion || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts