Dungeon Sprint DCSS version 0.26-a0-1161-g0398aca569 (webtiles) character file. Game seed: 8258221139707170883 0 voshxx the Shield-Bearer (level 1, -5/20 HPs) Began as a Deep Dwarf Fighter on Dec 26, 2020. Slain by a merfolk siren ... wielding a +0 spear (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (11 turns). voshxx the Shield-Bearer (Deep Dwarf Fighter) Turns: 11, Time: 00:00:14 Health: -5/20 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: berserk cooldown, mesmerised, non-regenerating, slowed, very slow A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: * Level 2.6 Fighting * Level 2.1 Axes * Level 3.2 Armour * Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The merfolk siren closely misses you. You hit the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the merfolk siren. The merfolk siren is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Your shield and scale mail prevent you from hitting the merfolk siren. The merfolk siren is almost dead. You block the merfolk siren's attack. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... * * ,, , , ≈ *+* , ∩ ,* **, * * ,, * , , , ##* * * * ≈##.# #+# * #...##.## + #m@.<.+ + , ≈#...##.## ≈##.# #+# * ## ** , +, ≈≈ ≈ , *≈* , * ,* ≈ ≈ ≈≈ ≈ ≈ *+ You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed a merfolk siren 11 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: War axe || 8 Use: Potion || 1 Armor: Scale mail || 1 Dodge: Dodged || 1 Block: Kite shield || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts