voshxx Level 1 of the Dungeon (0, 0, D:1) 3 silver javelins (2, 33, D:1) 5 stones (14, 20, D:1) a +0 whip a +0 club (16, -5, D:1) 3 stones (16, 3, D:1) a Young Poisoner's Handbook (19, -4, D:1) a +0 dagger a +2 dagger of flaming (20, 9, D:1) a +0 whip (22, 38, D:1) a +0 club (23, 18, D:1) a +0 dagger (24, 4, D:1) a +0 leather armour (25, 5, D:1) a +0 dagger 4 stones (26, -8, D:1) a +0 whip (26, -6, D:1) a +0 dagger (28, -11, D:1) a +0 quarterstaff (35, 38, D:1) a +0 short sword (37, 26, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -14, D:2) a +0 hand axe (5, -10, D:2) a +0 battleaxe (8, -1, D:2) a +0 club (10, -20, D:2) a +0 robe (20, 6, D:2) a +0 robe (20, 7, D:2) 6 stones (22, -21, D:2) 6 poisoned darts (24, -19, D:2) a +0 dagger (24, 10, D:2) the +0 helmet of Serendipity {SInv} SInv: It lets you see invisible. (35, -21, D:2) a +0 club (36, -23, D:2) a +0 mace (37, -23, D:2) 3 atropa-tipped darts (39, -8, D:2) a +0 helmet (42, -22, D:2) a +0 pair of gloves (42, -10, D:2) a +0 club a +0 robe (46, -12, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -21, D:3) a +0 sling (12, -15, D:3) a +0 flail (14, 19, D:3) a +0 long sword (22, -1, D:3) a +0 falchion (22, 16, D:3) a +0 scythe a +0 robe (27, -20, D:3) a +0 scale mail (33, 3, D:3) a +0 leather armour (37, -2, D:3) a +0 scale mail (39, -18, D:3) 7 stones (39, 0, D:3) a +3 leather armour (39, 11, D:3) a +0 dagger 5 stones (51, 2, D:3) a +0 club Level 4 of the Dungeon (2, -12, D:4) a +0 scale mail (25, 5, D:4) a +0 dagger (26, 14, D:4) a +0 ring mail (27, 3, D:4) a +0 dagger a +0 robe (28, 2, D:4) a +0 morningstar (32, 13, D:4) a +0 chain mail (45, -6, D:4) a +0 antimagic flail (54, -11, D:4) a +0 helmet (55, 22, D:4) a +0 helmet (62, -29, D:4) a +0 short sword (62, -26, D:4) a +0 hand axe a +0 hand axe a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, 0, D:5) a +0 leather armour (8, 2, D:5) a +0 giant club (10, 3, D:5) a +0 dagger a +0 robe (21, -22, D:5) a +0 dagger of venom a +0 robe (22, 3, D:5) 3 stones (24, 1, D:5) 4 boomerangs (33, -25, D:5) a +0 flail (35, -26, D:5) a +0 flail a +0 leather armour (45, 16, D:5) 5 stones Level 6 of the Dungeon [Shop] Omaseb's Book Shoppe a book of Hexes (468 gold) a book of Debilitation (260 gold) a book of Cantrips (156 gold) a Young Poisoner's Handbook (260 gold) a book of Lightning (494 gold) a book of the Tundra (416 gold) Sif Muna's Discourse on Mutable Charms (364 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Anguish Hexes/Necromancy 4 c - Ice Form Ice/Transmutation 4 a book of Hexes (468 gold) a book of Geomancy (234 gold) a book of Weapons (364 gold) (3, -8, D:6) 6 stones (7, 5, D:6) 3 poisoned darts (13, 20, D:6) a +0 flail (14, 2, D:6) a +0 giant club (14, 19, D:6) a +0 whip (14, 20, D:6) a +0 flail (16, 19, D:6) a +0 mace a +0 club (23, 3, D:6) the +2 scale mail "Migrupeck" {Will+} Will: It increases your willpower. (23, 35, D:6) 5 stones (26, 13, D:6) 4 stones (27, 29, D:6) 5 stones (30, 19, D:6) the +2 robe of Bitterness {+Blink Str+8} Str: It affects your strength (+8). +Blink: It lets you blink. (31, 32, D:6) a +0 cloak (32, 19, D:6) a +0 war axe (39, 7, D:6) 8 stones (44, 25, D:6) a +0 halberd (45, -6, D:6) a +0 flail (45, 27, D:6) a +0 spear (48, 27, D:6) a +0 spear (48, 28, D:6) a +0 whip (48, 30, D:6) a +0 robe a +0 whip of freezing (62, -4, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 sling a +0 quarterstaff a +0 ring mail (0, 22, D:7) a +2 dagger of venom (3, 6, D:7) 5 stones (4, 13, D:7) a +0 whip a +0 robe (5, 13, D:7) a +1 whip of flaming a +0 club (5, 28, D:7) a +0 dagger a +0 robe a +0 mace a +0 flail a +0 leather armour (6, 13, D:7) a +2 flail of holy wrath (7, -12, D:7) a +0 dagger a +0 robe (9, 26, D:7) a +0 club (10, -12, D:7) a +0 dagger a +0 robe a +3 mace of freezing a +0 robe (11, -15, D:7) a +0 mace (11, -12, D:7) a +3 great sword a +0 robe (11, -11, D:7) a +2 vorpal scimitar a +0 robe (12, -11, D:7) a +4 dire flail a +0 robe (12, -6, D:7) a +0 dagger 2 boomerangs (13, -9, D:7) a +0 dagger of electrocution a +0 robe (13, -6, D:7) a +0 hand axe a +0 leather armour (14, -6, D:7) a +0 club (17, -14, D:7) a +0 dagger (17, 24, D:7) a +0 mace (20, 15, D:7) a +0 scimitar (24, 7, D:7) a +0 dagger a +0 robe (25, 5, D:7) a +4 rapier a +0 leather armour (27, 12, D:7) a +0 ring mail (30, 10, D:7) 4 poisoned darts (41, 16, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +4 war axe of flaming +0 steam dragon scales (6, -11, D:8) a +1 short sword of venom (6, -9, D:8) a +0 dagger (7, -12, D:8) a +0 short sword a +0 whip a curare-tipped dart a +0 leather armour a +0 whip a +0 spear a +0 club 4 stones (7, -11, D:8) a +0 rapier 2 stones (8, -20, D:8) a +0 short sword (8, -19, D:8) a +0 short sword 2 stones (9, -22, D:8) 3 poisoned darts a +0 short sword (9, -20, D:8) a +0 club 3 stones (9, 10, D:8) a +0 club a +0 club a +0 mace a +0 leather armour a +0 club a +0 scale mail (10, -14, D:8) a +0 club (35, -28, D:8) a +0 robe (38, -10, D:8) a +0 war axe (42, -32, D:8) a +0 helmet (42, -17, D:8) a +0 hand axe (44, -20, D:8) a +0 leather armour (46, -17, D:8) a +1 cloak a +1 dagger of speed (48, -36, D:8) a +0 chain mail (48, -33, D:8) a +0 scale mail (51, -27, D:8) a stone (56, -32, D:8) a +0 robe a +5 hand axe Level 9 of the Dungeon (0, 0, D:9) a boomerang (1, -2, D:9) a boomerang (1, -1, D:9) a boomerang (2, -2, D:9) a boomerang (2, -1, D:9) 2 boomerangs (8, 26, D:9) 8 stones (15, 30, D:9) a scroll of silence (still there?) a +0 robe (still there?) a +5 scimitar (still there?) 7 gold pieces (still there?) (16, -6, D:9) a +0 hand axe a +0 leather armour (16, 17, D:9) a +0 robe a +0 giant club (17, -6, D:9) a +0 short sword a +0 chain mail (17, -5, D:9) a +0 short sword a +0 chain mail (17, 17, D:9) a +0 giant club a +0 giant club (19, -3, D:9) a +0 falchion a +0 leather armour (20, 34, D:9) a +0 robe a +4 dagger (21, -6, D:9) a +0 club (21, 0, D:9) the +7 spear "Demonslayer" {pain, Fragile Will+ Int+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+7). Fragile: It will be destroyed if unequipped. Will: It increases your willpower. (21, 5, D:9) a +0 flail (21, 32, D:9) a +0 giant club a +0 giant club (22, 37, D:9) a +0 scale mail (23, -7, D:9) a boomerang of dispersal a +0 trident (24, -7, D:9) a +0 club (25, -8, D:9) a +0 club (25, -7, D:9) a +0 robe a +0 dagger a +0 hand axe (25, 31, D:9) a +0 ring mail a +0 club (26, -7, D:9) a +0 scale mail a +0 spear (26, 39, D:9) a +0 robe a +0 dagger (27, -7, D:9) a +0 flail a +0 hand axe (27, -6, D:9) a +0 club (28, -6, D:9) a +0 hand axe a +0 leather armour a +0 flail (29, -6, D:9) a +0 leather armour a +0 dagger (29, -5, D:9) a +0 hand axe (30, -5, D:9) a +0 club (31, -3, D:9) a +0 falchion (31, 0, D:9) a +0 leather armour a +0 whip (31, 36, D:9) a +0 leather armour a +0 club (31, 38, D:9) a +0 robe a +0 dagger (32, 5, D:9) a +1 ring mail of fire resistance a +0 trident (32, 35, D:9) a +0 robe a +0 dagger (32, 38, D:9) 3 poisoned darts a +0 dagger of venom (32, 39, D:9) a +0 hand axe (33, -1, D:9) a +0 chain mail a +0 flail a +0 plate armour a +0 trident (33, 2, D:9) a +0 robe a +0 dagger (33, 27, D:9) a +0 robe a +0 long sword (33, 36, D:9) a +0 short sword (34, 35, D:9) a +0 dagger (34, 36, D:9) a +0 club a +0 dagger (35, 33, D:9) a +0 whip (36, 32, D:9) 7 stones a +0 short sword (36, 34, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 1, D:10) a +0 flail a +0 chain mail (1, 1, D:10) a +0 war axe a +0 chain mail (3, -1, D:10) a +0 club (4, -1, D:10) a +0 flail (7, 48, D:10) a +0 club (18, 10, D:10) a +0 pair of gloves (33, 10, D:10) a +0 shortbow (67, 3, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Mun Kiun's Jewellery Shoppe a ring of fire (350 gold) a ring of magical power (280 gold) the ring of Secrets {Int+6 Slay+2} (719 gold) [ring of intelligence] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of fire (350 gold) an amulet of reflection (420 gold) the ring "Nynyff" {Str+6 Dex+3} (690 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). a +4 ring of protection (504 gold) [Shop] Vajouz Ubiu's Weapon Emporium a +2 vorpal arbalest (299 gold) a +3 rapier of protection (348 gold) a +2 rapier of flaming (307 gold) a +3 mace of protection (329 gold) a +0 morningstar of protection (108 gold) a +4 vorpal great sword (507 gold) a +3 falchion of holy wrath (358 gold) 6 stones (9 gold) the +7 halberd of Eye-covered Judgement {vamp, rF+} (976 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. (0, 0, D:11) a +0 quarterstaff (13, -16, D:11) a +1 scimitar of flaming (21, 12, D:11) 4 large rocks (26, -20, D:11) a +0 giant spiked club a +0 giant club (27, 17, D:11) a +0 spear (30, -18, D:11) a +2 battleaxe of freezing (33, -25, D:11) a +0 rapier (36, 6, D:11) a +0 dagger a +0 robe (36, 7, D:11) a +0 dagger a +0 robe (36, 16, D:11) a +2 mace of protection (37, 7, D:11) a +0 scimitar a +0 plate armour (46, -3, D:11) 4 large rocks a +0 longbow a +0 short sword a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour a +0 war axe a +0 chain mail (46, -2, D:11) a +0 giant club a +0 giant club (47, -19, D:11) a +0 whip 6 poisoned darts (47, -18, D:11) a +0 short sword 4 poisoned darts a +0 short sword (47, -17, D:11) a +0 whip a curare-tipped dart a +0 dagger a +0 robe a +0 short sword (47, -16, D:11) a +0 dagger a +0 robe (47, -4, D:11) 4 large rocks (48, -4, D:11) a +0 club a +0 longbow (49, -4, D:11) 4 large rocks (50, 3, D:11) a +0 shortbow a +2 halberd of venom a +0 leather armour (52, -6, D:11) the +6 long sword "Okyvadea" {protect, rC+ rCorr Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 ring mail a +0 kite shield (52, 10, D:11) a +0 helmet of intelligence (55, 0, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance (56, 17, D:11) a phial of floods (56, 20, D:11) a +0 robe (59, 5, D:11) a staff of death (60, -13, D:11) a +0 hand axe a +0 ring mail (60, 5, D:11) a +0 short sword of speed (61, -15, D:11) a +0 long sword a +0 plate armour (61, -13, D:11) a +0 dagger a +0 robe (64, 13, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (2, -12, D:12) 6 gold pieces (3, 3, D:12) a +0 robe (5, -12, D:12) a +0 robe (12, 7, D:12) a +0 ring mail (14, -27, D:12) a +0 rapier (14, 20, D:12) a +0 flail (15, -24, D:12) a +0 chain mail (21, -31, D:12) a staff of death (unseen) (24, -13, D:12) a +0 plate armour (24, -6, D:12) a +0 scale mail (26, 20, D:12) 4 stones (33, 4, D:12) a +1 hat of willpower (34, 0, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 buckler (3, 26, D:13) a +0 shortbow (22, -6, D:13) a +0 giant club a +0 giant club (27, 25, D:13) a condenser vane (34, 25, D:13) a +0 longbow 8 stones (34, 33, D:13) a +0 ring mail (44, 3, D:13) 5 stones (47, 0, D:13) 6 stones (56, 10, D:13) 3 stones (59, 29, D:13) 6 stones Level 14 of the Dungeon [Shop] Qaal Xax's Antique Armour Shop a +0 robe (20 gold) a +2 chain mail of poison resistance (536 gold) the +1 ring mail "Qitz" {rElec Regen+ Stlth+} (748 gold) rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. the +0 leather armour "Coxziesson" {rN+ Regen+ Dex+7} (809 gold) Dex: It affects your dexterity (+7). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. a +0 robe (20 gold) a +0 cloak (130 gold) a +0 scale mail (116 gold) (13, 5, D:14) a staff of death (16, -17, D:14) a +0 morningstar (16, -9, D:14) a +0 pair of boots (17, -24, D:14) a +0 ring mail (20, -23, D:14) a +1 shortbow of electrocution a +0 robe (22, -30, D:14) a +0 morningstar (25, -19, D:14) a +0 ring mail a +0 hand axe of venom (28, -31, D:14) 3 stones (31, 10, D:14) a +0 short sword (35, -25, D:14) 5 stones (35, -21, D:14) 5 stones (37, -22, D:14) 4 large rocks (37, -21, D:14) a +0 chain mail a +2 morningstar of protection (37, -12, D:14) a +0 scimitar of flaming (37, -11, D:14) a +0 shortbow (37, -10, D:14) a +1 scimitar of flaming (37, -8, D:14) a +0 war axe of venom a +0 chain mail (37, -7, D:14) a +2 long sword of venom a +0 chain mail (38, -4, D:14) a +3 shortbow (40, -6, D:14) a +3 war axe a +0 plate armour (40, -5, D:14) a +2 great mace a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 dagger 3 boomerangs (1, 1, D:15) a +0 battleaxe a +0 chain mail a +0 club (2, 0, D:15) a +0 glaive a +0 chain mail (3, -3, D:15) a +0 barding (6, -2, D:15) 2 poisoned darts (19, 1, D:15) a +0 rapier (28, 7, D:15) 2 large rocks (31, -17, D:15) 3 stones (32, -10, D:15) a +0 hand axe (39, 13, D:15) a +2 robe of positive energy (40, -23, D:15) a +0 dagger a +0 robe (40, -13, D:15) a +0 short sword (41, -14, D:15) a +2 whip of flaming a +0 short sword (42, -14, D:15) a +0 short sword a +0 leather armour (43, 11, D:15) a +0 dire flail (52, 2, D:15) 5 stones (56, -3, D:15) the +9 scimitar of Traps {protect, rF+ Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). rF: It protects you from fire. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +2 war axe of electrocution (1, -1, Orc:1) a +0 giant club (3, 0, Orc:1) a +0 plate armour a +0 halberd (3, 1, Orc:1) a +0 short sword (4, -4, Orc:1) a +0 leather armour a +0 whip (4, -3, Orc:1) a +0 chain mail a +4 halberd (5, -12, Orc:1) a +0 hand axe 3 boomerangs a +0 falchion (5, -11, Orc:1) a +0 robe a +4 dagger (5, -5, Orc:1) a +0 dagger (6, -12, Orc:1) a +0 ring mail a +0 dagger (6, -11, Orc:1) a +0 dagger a +0 plate armour a +0 flail (6, -2, Orc:1) a +0 hand axe (7, -10, Orc:1) a +0 trident (8, -10, Orc:1) a +0 chain mail a +0 war axe a +0 arbalest Level 2 of the Orcish Mines [Shop] Ashroi Woxe's Jewellery Emporium a ring of willpower (425 gold) the ring of the Stallion {Int+6 SInv} (802 gold) [ring of intelligence] Int: It affects your intelligence (+6). SInv: It lets you see invisible. a +6 ring of intelligence (612 gold) a +4 ring of slaying (1326 gold) an amulet of faith (680 gold) an amulet of reflection (510 gold) an amulet of magic regeneration (510 gold) a ring of poison resistance (340 gold) [Shop] Ameneego's Antique Armour Emporium a +0 chain mail (126 gold) a +0 pair of boots (126 gold) the +7 plate armour "Hifuef" {-Tele rElec rF+ Slay+2} (2251 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. a +0 robe (19 gold) a +0 scale mail (112 gold) the +0 gold dragon scales "Pesh" {Rampage rPois rF+ rC+ Will- MP+9} (2833 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower. a +0 helmet (126 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) [Shop] Dadghech's Book Emporium a book of Sloth (432 gold) an Inescapable Atlas (384 gold) the Grimoire of the Nimbus (552 gold) Spells Type Level a - Swiftness Air 3 b - Kindle Blastsparks Fire/Translocation/Air 3 c - Airstrike Air 4 d - Chain Lightning Conjuration/Air 9 a book of Fire (360 gold) a book of Touch (264 gold) an Everburning Encyclopedia (432 gold) the Codex of Frosty Bolts (336 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Frozen Ramparts Ice 3 c - Ozocubu's Refrigeration Ice 7 a book of the Spheres (648 gold) [Shop] Icyptaag's Distillery a potion of ambrosia (96 gold) a potion of berserk rage (60 gold) a potion of might (48 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of attraction (36 gold) (1, 2, Orc:2) a +0 giant club (2, 1, Orc:2) a +0 giant club (12, 16, Orc:2) a +0 short sword (15, 17, Orc:2) a +0 dagger a +0 robe (16, 17, Orc:2) a +0 dagger a +0 robe (17, 17, Orc:2) a +0 battleaxe a +0 chain mail (18, 16, Orc:2) a +0 short sword (18, 17, Orc:2) a +0 war axe a +0 chain mail (19, 16, Orc:2) a +2 trident of flaming a +0 plate armour a +0 short sword a +0 plate armour a +0 battleaxe a +0 chain mail (20, 15, Orc:2) a +0 scimitar a +0 chain mail (20, 16, Orc:2) a +0 short sword (20, 17, Orc:2) a +0 flail a +0 leather armour a +0 hand axe a +0 flail a +0 leather armour a +0 battleaxe a +0 chain mail a +0 short sword (20, 18, Orc:2) a +0 dagger a +0 robe (21, 13, Orc:2) a +0 flail (21, 14, Orc:2) a +0 dagger a +0 robe (21, 16, Orc:2) a +0 mace a +0 leather armour a +0 halberd a +0 arbalest a +0 plate armour (21, 17, Orc:2) a +0 short sword of venom (21, 18, Orc:2) a +0 short sword of speed (22, 16, Orc:2) a +0 whip a +0 leather armour a +0 flail a +0 plate armour (23, -9, Orc:2) a +0 flail (23, -8, Orc:2) a +0 robe a +0 dagger (23, 15, Orc:2) a +0 dagger a +0 scale mail (23, 19, Orc:2) a +0 arbalest a +0 glaive a +0 chain mail a +0 arbalest a +0 battleaxe a +0 chain mail (23, 20, Orc:2) a +0 dagger (24, -8, Orc:2) a +0 chain mail a +0 mace (24, 16, Orc:2) a +0 club a +0 scimitar a +0 plate armour (24, 17, Orc:2) a +0 hand axe a +0 dagger (24, 18, Orc:2) a +0 dagger a +0 robe (25, -23, Orc:2) a +0 war axe a +0 chain mail (25, -21, Orc:2) a +0 hand axe a +0 trident a +0 leather armour a +0 dagger a +0 robe (25, 16, Orc:2) a +0 whip a +0 leather armour (26, 18, Orc:2) a +0 flail (31, 16, Orc:2) a +0 mace (32, 15, Orc:2) a +0 club (32, 17, Orc:2) a +0 giant club (33, -2, Orc:2) a +0 flail a +0 leather armour (34, -4, Orc:2) a +0 whip a +0 ring mail (34, -3, Orc:2) a +0 club (34, -2, Orc:2) a +0 long sword a +0 long sword a +0 chain mail a +0 morningstar of holy wrath a +0 plate armour a +0 hand axe (34, -1, Orc:2) a +0 short sword (34, 8, Orc:2) a +0 short sword a +0 dire flail (34, 9, Orc:2) a +0 flail a +0 arbalest a +0 chain mail (34, 10, Orc:2) a +0 glaive a +0 chain mail a +0 great mace a +0 plate armour (34, 12, Orc:2) a +0 battleaxe a +0 plate armour (34, 13, Orc:2) a +0 glaive a +0 chain mail (34, 14, Orc:2) a +0 short sword (34, 17, Orc:2) a +0 short sword a +0 ring mail a +0 club a +0 hand axe (34, 19, Orc:2) a +0 hand axe a +0 leather armour (35, -2, Orc:2) a +1 great sword of protection a +0 plate armour (35, 2, Orc:2) a +0 battleaxe a +0 leather armour (35, 3, Orc:2) a +0 war axe a +0 chain mail (35, 5, Orc:2) a +0 mace a +2 chain mail of fire resistance (35, 9, Orc:2) a +0 arbalest a +0 battleaxe a +0 plate armour a +0 glaive a +0 chain mail (35, 11, Orc:2) a +0 battleaxe a +0 arbalest a +0 chain mail a +0 war axe a +0 chain mail a +0 dagger (36, -3, Orc:2) a +0 club (36, -2, Orc:2) a +0 hand axe a +0 plate armour a +0 war axe a +0 chain mail (36, 2, Orc:2) a +0 war axe a +0 plate armour (36, 8, Orc:2) a +0 short sword (36, 12, Orc:2) a +0 flail a +0 ring mail a +0 great mace a +0 plate armour Level 1 of the Elven Halls [Shop] Deydoxka's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of shadows (168 gold) an amulet of regeneration (420 gold) an amulet of magic regeneration (420 gold) (0, 0, Elf:1) a ring of ice a +6 ring of dexterity (0, 1, Elf:1) a +0 dagger (1, -21, Elf:1) a +4 long sword a +0 leather armour (5, -16, Elf:1) a +0 dagger (6, -15, Elf:1) a +0 short sword (6, -14, Elf:1) a +0 scimitar a +0 shortbow a +0 scale mail (6, -12, Elf:1) 8 stones (6, 3, Elf:1) a +0 spear (7, 5, Elf:1) a +0 short sword (8, 6, Elf:1) a +0 short sword (11, 2, Elf:1) a +0 dagger (14, -33, Elf:1) a +0 pair of boots (14, 18, Elf:1) a stone (18, 2, Elf:1) a +0 chain mail a +0 dagger (22, -7, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (25, -4, Elf:1) 4 javelins (28, 18, Elf:1) a +0 ring mail (29, -19, Elf:1) a +0 short sword (30, 1, Elf:1) a +0 chain mail a +0 short sword (35, 8, Elf:1) a +0 robe a +0 dagger (37, -26, Elf:1) a +0 cloak (37, 7, Elf:1) 3 stones (37, 8, Elf:1) a +0 robe a +0 dagger (39, 7, Elf:1) a +0 rapier (40, -8, Elf:1) 3 poisoned darts (41, 11, Elf:1) a +0 leather armour a +1 short sword of venom (43, 13, Elf:1) a +0 pair of gloves (47, -3, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (47, 16, Elf:1) a +0 ring mail a +0 rapier (49, 15, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow (51, 9, Elf:1) a +0 dagger (51, 10, Elf:1) a +0 dagger (54, 0, Elf:1) a +0 club Level 2 of the Elven Halls (0, 0, Elf:2) a +0 dagger a +0 ring mail (10, 42, Elf:2) a +0 dagger a +0 robe (11, 43, Elf:2) a +0 long sword (13, 45, Elf:2) a +0 dagger (16, 22, Elf:2) a +1 long sword of electrocution a +0 leather armour (16, 44, Elf:2) a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour (18, 22, Elf:2) a +0 dagger a +0 leather armour (19, 23, Elf:2) a +0 short sword a +0 ring mail (20, 19, Elf:2) a +0 short sword (20, 20, Elf:2) a +0 long sword a +1 rapier of venom a +0 long sword a +0 scale mail (21, 19, Elf:2) a +0 rapier (21, 20, Elf:2) a +0 scimitar a +0 buckler (21, 21, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (22, 20, Elf:2) a +0 shortbow a +0 scimitar (22, 21, Elf:2) a +0 shortbow a +0 long sword a +0 leather armour (22, 22, Elf:2) a +5 antimagic lajatang a +2 robe of willpower (23, 45, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (26, 44, Elf:2) a +0 rapier (26, 45, Elf:2) a +0 long sword of holy wrath (31, 31, Elf:2) a +0 dagger a +0 robe (33, 32, Elf:2) a +0 dagger of venom (33, 34, Elf:2) a +0 trident (34, 33, Elf:2) a +0 chain mail a +0 flail (38, 54, Elf:2) a +0 dagger (39, 29, Elf:2) a +0 leather armour of poison resistance a +0 short sword a +0 longbow a +0 leather armour a +0 short sword a +0 shortbow (40, 25, Elf:2) a +0 short sword (40, 26, Elf:2) a +0 ring mail a +0 long sword (40, 28, Elf:2) a +0 chain mail a +0 trident (41, 14, Elf:2) a +0 leather armour a +0 short sword of draining a +0 longbow (41, 26, Elf:2) a +0 rapier (42, 28, Elf:2) a +0 chain mail a +0 rapier (42, 46, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (43, 25, Elf:2) a +0 long sword (44, 26, Elf:2) a +0 long sword (46, 51, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (48, 5, Elf:2) a +0 dagger of flaming (48, 17, Elf:2) a +0 ring mail a +0 short sword (49, -2, Elf:2) a +0 long sword a +0 leather armour (49, 7, Elf:2) a +0 dagger a +0 scale mail (49, 8, Elf:2) a +2 short sword of flaming a +0 shortbow a +0 leather armour (49, 15, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (49, 39, Elf:2) a +0 leather armour (50, 18, Elf:2) a +0 long sword (51, 0, Elf:2) a +0 long sword a +0 ring mail (51, 20, Elf:2) a +0 short sword (52, 4, Elf:2) a +0 dagger (56, 45, Elf:2) a +0 long sword (56, 47, Elf:2) a +0 long sword (57, 44, Elf:2) a +0 short sword (62, 50, Elf:2) a +0 leather armour Level 3 of the Elven Halls [Shop] Wir Xoy's Antique Weapon Emporium a +2 flail of draining (603 gold) the +7 war axe of Shrieking Terror {protect, Fragile Int+5 Dex+3} (1894 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). Fragile: It will be destroyed if unequipped. a +0 morningstar (132 gold) a +0 flail (115 gold) a +0 hand axe (99 gold) the +9 flail "Racimnud" {venom, Contam rElec rF+++ Int-3} (2847 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +0 sling (49 gold) the +8 hand axe of Kogit {spect, Dex+7 SInv} (2422 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+7). SInv: It lets you see invisible. a +8 giant spiked club (1448 gold) [Shop] Yduasu's Weapon Emporium a +0 mace (51 gold) 7 stones (11 gold) a +0 war axe (59 gold) 5 stones (8 gold) a +0 flail (59 gold) a +0 lajatang (255 gold) a +7 arbalest (705 gold) [Shop] Nooxenka's Antique Weapon Emporium a +0 dire flail (136 gold) a +1 morningstar of protection (401 gold) a +1 arbalest of flaming (513 gold) a +0 war axe (119 gold) a +1 sling of freezing (329 gold) a +0 glaive of flaming (465 gold) a +0 club (34 gold) a +0 arbalest (153 gold) (0, 0, Elf:3) a +0 short sword (5, -22, Elf:3) the +4 mace of Sudden Death {vorpal, Fly rElec rPois Int-4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. a +0 leather armour an amulet of reflection (6, -23, Elf:3) a +1 long sword of protection a +0 shortbow a +0 robe (7, -21, Elf:3) a +1 long sword of holy wrath (7, 6, Elf:3) a +0 hand axe (8, -21, Elf:3) a +4 falchion of holy wrath a +0 chain mail (10, -29, Elf:3) a +0 rapier (10, -19, Elf:3) the +2 chain mail of Sait {rC+ rN++ Will+ Dex-2} Dex: It affects your dexterity (-2). rC: It protects you from cold. rN: It greatly protects you from negative energy. Will: It increases your willpower. (10, -11, Elf:3) a +0 rapier (11, -19, Elf:3) a ring of flight a +4 ring of protection (13, -6, Elf:3) a +0 ring mail a +0 leather armour a +0 rapier a +0 longbow 5 stones (14, -5, Elf:3) a +0 leather armour a +0 morningstar (15, -8, Elf:3) a staff of air (15, -7, Elf:3) Sif Muna's Directory of Silt Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Animate Armour Summoning/Earth 4 d - Statue Form Transmutation/Earth 6 (15, -3, Elf:3) a +0 long sword a +0 ring mail a +0 long sword (16, -8, Elf:3) a +0 long sword (16, -7, Elf:3) a +1 vorpal arbalest (17, -33, Elf:3) a +0 short sword (17, 5, Elf:3) 2 poisoned darts (18, -9, Elf:3) a staff of death (19, -8, Elf:3) a book of Geomancy (19, 18, Elf:3) a +0 dagger (20, -9, Elf:3) a +0 hand axe (20, -8, Elf:3) the +8 sling of Yeast {drain, Fly Str-5 Int+4 Dex+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-5). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). Fly: It grants you flight. (21, -26, Elf:3) a +0 mace a +0 scale mail (21, -10, Elf:3) a +4 ring of evasion a +6 ring of strength a +4 ring of protection (21, -9, Elf:3) a +1 short sword of protection (21, -8, Elf:3) a +0 long sword (22, -11, Elf:3) the +0 helmet of the Fiddle {Rampage rElec rN++} rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (23, -12, Elf:3) a +0 dagger (23, -9, Elf:3) a staff of cold (24, -19, Elf:3) a +0 longbow 6 stones a +0 chain mail a ring of fire (25, -19, Elf:3) a +0 short sword (25, -17, Elf:3) a +0 pair of gloves of stealth (25, -15, Elf:3) a staff of earth (25, -14, Elf:3) 6 boomerangs of dispersal (25, -13, Elf:3) a +3 spear of venom (25, -11, Elf:3) a +0 long sword (25, -10, Elf:3) Simple Spellweaving Spells Type Level a - Sublimation of Blood Necromancy 2 b - Call Imp Summoning 2 c - Wereblood Transmutation 2 (26, -19, Elf:3) a +0 dagger (26, -17, Elf:3) a +0 arbalest (26, -15, Elf:3) the +1 helmet of Altruism {Str+3 Int+4} Str: It affects your strength (+3). Int: It affects your intelligence (+4). (26, -13, Elf:3) a +0 long sword (26, 13, Elf:3) a +0 club (27, -22, Elf:3) a +2 falchion of holy wrath a +3 leather armour (29, -20, Elf:3) a +0 long sword (29, -19, Elf:3) a +0 longbow a +0 dagger 3 stones a +0 leather armour (30, -18, Elf:3) a +0 dagger a +1 leather armour of fire resistance (31, -21, Elf:3) a +2 leather armour of cold resistance a +1 scimitar of freezing (32, -20, Elf:3) a +0 ring mail a +0 long sword (33, -20, Elf:3) a +0 long sword a +0 shortbow (33, -19, Elf:3) a +0 rapier (34, -18, Elf:3) a +0 leather armour a +2 scimitar of pain a +4 ring of evasion (36, -17, Elf:3) a +0 rapier a +0 rapier a +1 ring mail of poison resistance (37, -17, Elf:3) a +0 long sword (37, -13, Elf:3) a +0 scale mail a +0 long sword (38, -16, Elf:3) a +0 short sword (38, -12, Elf:3) a +0 long sword (39, -28, Elf:3) a +0 dagger (39, -19, Elf:3) 3 stones (41, -5, Elf:3) a +2 rapier of speed (41, -4, Elf:3) a +2 quarterstaff of draining (41, 1, Elf:3) a +0 short sword a +0 rapier (42, -5, Elf:3) a +0 leather armour a +0 short sword (43, -24, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (44, -4, Elf:3) a +0 rapier (44, 10, Elf:3) a +0 dagger of pain (45, 11, Elf:3) a +0 rapier (45, 12, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (45, 13, Elf:3) a +0 long sword a +0 longbow a +0 scimitar a +0 leather armour (46, 11, Elf:3) a +0 long sword a +0 scale mail (47, 10, Elf:3) a +0 long sword (50, 11, Elf:3) a +0 scimitar (50, 14, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (51, 10, Elf:3) a +0 short sword (52, 14, Elf:3) a +0 dagger a +0 ring mail (66, 21, Elf:3) a +0 short sword a +0 chain mail (68, -17, Elf:3) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (20, -55, Lair:1) a +0 robe (22, -45, Lair:1) a +0 spear (22, -24, Lair:1) 2 stones (26, -47, Lair:1) a +0 trident (31, -41, Lair:1) 5 stones (34, -26, Lair:1) 2 stones Level 2 of the Lair of Beasts (3, -5, Lair:2) a +0 mace (10, -5, Lair:2) a +2 buckler (16, 7, Lair:2) a +0 ring mail (24, 17, Lair:2) a +0 whip (28, 5, Lair:2) a +0 whip (37, 10, Lair:2) a +0 robe (53, 29, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 poisoned darts (4, 13, Lair:3) a +0 leather armour a +0 war axe (9, 22, Lair:3) a +0 rapier (10, -22, Lair:3) a +0 long sword (15, 3, Lair:3) a +0 war axe (31, 16, Lair:3) 8 stones (49, -5, Lair:3) a +0 sling (62, 13, Lair:3) a +0 falchion of electrocution a +4 ring of slaying Level 4 of the Lair of Beasts (15, 6, Lair:4) a +0 scale mail (16, 9, Lair:4) a +0 mace a +0 robe (19, 30, Lair:4) 3 stones (23, -16, Lair:4) a +0 dagger (23, 11, Lair:4) a +0 leather armour (33, 25, Lair:4) a +0 pair of gloves (39, 26, Lair:4) a +1 dagger of venom 5 curare-tipped darts (41, -3, Lair:4) a +0 falchion Level 5 of the Lair of Beasts [Shop] Qemecem's Jewellery Emporium a +6 ring of strength (504 gold) the ring of the Soothsayer {rC- Dex+9 SInv Stlth-} (455 gold) [ring of see invisible] Dex: It affects your dexterity (+9). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth: It makes you less stealthy. a ring of fire (350 gold) a ring of protection from fire (350 gold) a +6 ring of intelligence (504 gold) a +4 ring of evasion (504 gold) the amulet "Doarghoo" {Harm Regen+} (518 gold) [amulet of regeneration] Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a ring of magical power (280 gold) [Shop] Seubel's Book Emporium Great Wizards, Vol. VII (510 gold) a book of Vapours (340 gold) Great Wizards, Vol. II (646 gold) the Teachings on Singed Permutations (680 gold) Spells Type Level a - Wereblood Transmutation 2 b - Passwall Transmutation/Earth 2 c - Kindle Blastsparks Fire/Translocation/Air 3 d - Inner Flame Hexes/Fire 3 e - Blade Hands Transmutation 5 a book of Alchemy (476 gold) Great Wizards, Vol. II (646 gold) a book of Spectacle (544 gold) the Folio of the Salvo (816 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Static Discharge Conjuration/Air 2 c - Lehudib's Crystal Spear Conjuration/Earth 8 d - Chain Lightning Conjuration/Air 9 [Shop] Ymashracw's Book Shop a book of Scorching (510 gold) a book of Cantrips (204 gold) a book of the Moon (680 gold) Sif Muna's Collected Works on Cunning Blasts (646 gold) Spells Type Level a - Slow Hexes 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Stone Arrow Conjuration/Earth 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Sticky Flame Conjuration/Fire 4 the Discourse on the Baleful Throng (612 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 c - Monstrous Menagerie Summoning 7 the Papyrus of Planar Dark Deeds (748 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Anguish Hexes/Necromancy 4 c - Agony Necromancy 5 d - Malign Gateway Summoning/Translocation 7 a manual of Staves (1360 gold) the Vellum of Lithic Ozone (782 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 3 b - Summon Lightning Spire Summoning/Air 4 c - Iron Shot Conjuration/Earth 6 d - Statue Form Transmutation/Earth 6 a book of the Wilderness (646 gold) the Secrets of Impurities and Excavation (646 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Animate Armour Summoning/Earth 4 d - Lee's Rapid Deconstruction Earth 5 (2, -27, Lair:5) 2 curare-tipped darts (18, -24, Lair:5) a +0 leather armour (24, 5, Lair:5) 6 gold pieces (25, 7, Lair:5) 12 gold pieces (27, -21, Lair:5) a +0 scale mail of poison resistance (27, -2, Lair:5) a potion of magic (30, -5, Lair:5) a +0 scimitar (30, 3, Lair:5) 5 javelins (36, -37, Lair:5) a +0 short sword a +0 robe (52, -26, Lair:5) a +0 leather armour (53, -17, Lair:5) the +8 sling of War {speed, rElec Str+6 Dex+3} Attacks with this weapon are significantly faster. Str: It affects your strength (+6). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (58, -23, Lair:5) a +0 rapier a +0 robe a +0 buckler (61, -31, Lair:5) a +0 leather armour (62, -4, Lair:5) a +0 dagger a +0 robe (64, -23, Lair:5) a +0 short sword a +0 robe a +0 buckler (64, -7, Lair:5) a +3 short sword of venom a +0 robe a +0 dagger a +0 robe (64, -6, Lair:5) a +0 dagger a +0 robe (64, -5, Lair:5) a +0 spear (67, -24, Lair:5) a +0 short sword a +0 robe a +0 buckler (67, -7, Lair:5) a +0 short sword a +0 robe a +0 buckler (68, -29, Lair:5) a +0 short sword a +0 robe (68, -28, Lair:5) a +2 short sword of venom a +0 robe (68, 3, Lair:5) a +0 dagger a +0 robe (68, 7, Lair:5) 8 stones (69, 6, Lair:5) a +0 chain mail (69, 8, Lair:5) 6 datura-tipped darts a +0 war axe Level 1 of the Swamp (1, 2, Swamp:1) a +0 buckler a +0 spear (2, 1, Swamp:1) +0 swamp dragon scales (10, 2, Swamp:1) a ring of protection from cold (15, -15, Swamp:1) +0 swamp dragon scales (22, -19, Swamp:1) a +0 spear (35, -19, Swamp:1) the +3 scale mail "Luzor" {Int+2 Dex+2} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). Level 2 of the Swamp (0, 0, Swamp:2) a +0 scale mail (6, -4, Swamp:2) 6 stones (9, 3, Swamp:2) a +0 whip (10, -13, Swamp:2) a +0 spear (10, -11, Swamp:2) 3 curare-tipped darts a +0 spear (10, -2, Swamp:2) a +0 flail (11, -14, Swamp:2) a +0 buckler a +0 spear (24, 2, Swamp:2) a +0 spear (29, -22, Swamp:2) a +4 ring of protection a +6 ring of dexterity a ring of flight (30, -25, Swamp:2) a +0 quarterstaff (30, -22, Swamp:2) a +0 robe (40, -11, Swamp:2) quicksilver dragon scales (43, 3, Swamp:2) a +0 chain mail (44, 6, Swamp:2) a +1 war axe of freezing (45, 7, Swamp:2) a +0 short sword (56, 8, Swamp:2) 6 stones a +0 robe a +0 quarterstaff (57, -6, Swamp:2) 6 stones Level 3 of the Swamp (5, -5, Swamp:3) a +0 spear 3 boomerangs a +0 ring mail (9, -13, Swamp:3) a phial of floods (32, -16, Swamp:3) 5 stones (40, -27, Swamp:3) the +1 robe "Nonabron" {Harm rC- MP+9 Archmagi} rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (44, -29, Swamp:3) a +0 robe a +0 quarterstaff a +0 spear Level 4 of the Swamp (0, 0, Swamp:4) a +0 ring mail (6, -25, Swamp:4) a +0 halberd (9, -24, Swamp:4) a +0 spear a +0 buckler a +2 spear of venom a +0 spear (9, -21, Swamp:4) 2 curare-tipped darts a +0 spear (9, -20, Swamp:4) a +0 robe a +0 quarterstaff (9, -19, Swamp:4) +0 swamp dragon scales (9, -18, Swamp:4) +0 swamp dragon scales (10, -23, Swamp:4) a +0 buckler a +0 spear (10, -21, Swamp:4) a +0 buckler a +0 spear (11, -23, Swamp:4) a +0 spear (11, -22, Swamp:4) a +0 robe a +0 quarterstaff (12, -21, Swamp:4) a +0 buckler a +0 spear a +0 spear (19, -20, Swamp:4) +0 swamp dragon scales (21, -21, Swamp:4) +0 swamp dragon scales +0 swamp dragon scales (22, -20, Swamp:4) a +3 rapier a +0 animal skin (22, -19, Swamp:4) +0 swamp dragon scales (23, -4, Swamp:4) an orb of mayhem (24, -27, Swamp:4) a +0 scale mail (25, -18, Swamp:4) +0 swamp dragon scales (27, -16, Swamp:4) a +0 robe Level 1 of the Spider Nest (1, -2, Spider:1) a wolf spider corpse (13, 9, Spider:1) a +0 buckler (14, 19, Spider:1) a +0 chain mail (15, 12, Spider:1) a +4 halberd of flaming (20, 17, Spider:1) a redback corpse (21, 15, Spider:1) 10 gold pieces (22, 16, Spider:1) 2 potions of attraction (25, 13, Spider:1) a jumping spider corpse (25, 19, Spider:1) a redback corpse