Dungeon Crawl Stone Soup version 0.30-a0-626-gd6a5dd7a1f (webtiles) character file. Game seed: 5242948255306488494 112 voshxx the Gusty (level 4, 0/21 HPs) Began as a Vine Stalker Air Elementalist on Jan 11, 2023. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:03:59 (2770 turns). voshxx the Gusty (Vine Stalker Air Elementalist) Turns: 2770, Time: 00:04:00 Health: 0/21 AC: 2 Str: 10 XL: 4 Next: 93% Magic: 0/9 EV: 12 Int: 17 God: Gold: 74 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn (no ring) @: sluggish, very slow A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} d - 2 scrolls of identify {unknown} e - 3 scrolls of poison {unknown} Potions c - a potion of attraction Skills: + Level 0.3 Fighting + Level 2.0 Dodging - Level 2.7 Stealth + Level 1.5 Unarmed Combat + Level 2.9 Spellcasting + Level 1.7 Conjurations + Level 3.9 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 2-3/arc 9% 2 c - Swiftness Air 15% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 7% 2d(2-18) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ogre is moderately wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 85% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 85% to hit) The zap hits the ogre. The ogre is heavily wounded. You start to feel a little slower. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is struck by an arc of lightning. The ogre is heavily wounded. You are struck by an arc of lightning. The ogre is struck by an arc of lightning. The ogre is heavily wounded. The lightning grounds out. The ogre closely misses you. You aren't carrying any items that you can evoke. Okay, then. You can't go up here! You feel sluggish. Your magical contamination has completely faded away. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 85% to hit) The zap hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######### #.# #.......# #.. #.# #.......######### #.. #.# #..........##.)). #... #.# #..........##.### #... #.# #..........##.# #...####.# #..........##.# ###......#.###..........##.### ............O@................ ....#.#.<#.................... #)....)##....#######......... ##.#..)......# ####...... # ###.##############......## #. #.#### #.............. ###.###....## #.#####........ ........##..### # #####.... ........###...##.# #.... You could see an ogre. Vanquished Creatures 3 gnolls 3 adders (D:2) 2 worms 2 ball pythons (D:1) 4 bats 5 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 6 kobolds 6 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voshxx the Vine Stalker Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 368 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 372 | D:1 | Learned a level 2 spell: Static Discharge 1314 | D:2 | Reached XP level 3. HP: 15/16 MP: 5/7 1318 | D:2 | Learned a level 3 spell: Swiftness 1353 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2284 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2284 | D:3 | Reached XP level 4. HP: 18/21 MP: 7/9 2302 | D:2 | Reached skill level 1 in Unarmed Combat 2515 | D:3 | Noticed an ogre 2770 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_loops_cross, basic_altar, kennysheep_path_1 D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 | 1.5 Dodging | 2 | 2.0 Fighting | | 0.3 Stealth | | 2.7 Spellcasting | | 2.9 Conjurations | | 1.7 Air Magic | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 96 | 21 || 117 Bite | 28 | 7 || 35 Punch | 1 | || 1 Cast: Shock | 18 | 24 || 42 Static Discharge | 18 | 6 || 24 Swiftness | | 1 || 1 Use: Potion | 3 | 1 || 4 Stab: Sleeping | 5 | || 5 Armor: Robe | 20 | 4 || 24 Skin | | 1 || 1 Dodge: Dodged | 77 | 32 || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2774 | 2714 | 60 | 185 | 2097 | 3 | 924.7 | Dungeon | 2774 | 2714 | 60 | 185 | 2097 | 3 | 924.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1282 daAuts D:2: 1246 daAuts D:3: 245 daAuts