Dungeon Crawl Stone Soup version 0.31-a0-89-g637a80eef8 (webtiles) character file. Game seed: 405482401488969724 16 voshxx the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on May 25, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (410 turns). voshxx the Grave Robber (Demonspawn Necromancer) Turns: 410, Time: 00:00:58 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 41% Magic: 0/5 EV: 12 Int: 16 God: Gold: 11 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} h - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 8% 3 Animate Dead Necr 17% N/A 26% 4 Agony Necr 17% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is heavily wounded. Your jackal skeleton bites the jackal but does no damage. The jackal misses you. The jackal bites you. Your jackal skeleton barely misses the jackal. Your ball python skeleton barely misses the jackal. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Your jackal skeleton closely misses the jackal. The jackal bites you but does no damage. Your ball python skeleton misses the jackal. Your ball python skeleton completely misses the jackal. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton barely misses the jackal. Your ball python skeleton barely misses the jackal. Your ball python skeleton misses the jackal. The jackal attacks as you move away! The jackal bites you. You die... #. #. ##### ## ##.# ?..# .########## #...# ... #...[...... .....#... .######.### ......#.# #..## #.# ......ZZ####...#####.### ......hh##.............# ###5@##.#...#####.#.# #.#?#..##.##.# #.#.# #.Z?...##.##.# #.#.# #†#(#.###.##.# #...# ##.#####.###.##.#### ##..# ..............#....## #.)# .####..#####...†....# #.^# #.. #.#####..# #..# #.. #.# #..# #..# You could see 2 jackals, a friendly quasit (summoned), a friendly ball python skeleton and a friendly jackal skeleton. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A jackal (D:1) A quokka (D:1) 2 goblins (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voshxx the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 393 | D:1 | Reached skill level 5 in Necromancy 410 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, minmay_split_cup_small Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Necrotise || 17 Armour: Robe || 7 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 410 | 410 | 0 | 0 | 328 | 1 | 410.0 | Dungeon | 410 | 410 | 0 | 0 | 328 | 1 | 410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 410 daAuts