voshxz Level 1 of the Dungeon (7, 34, D:1) a +0 leather armour (8, 21, D:1) a +0 club (8, 23, D:1) a stone a +0 short sword (8, 28, D:1) a +0 club (9, 27, D:1) a stone (14, 36, D:1) a +0 club (15, 34, D:1) a +1 mace of protection (20, 6, D:1) a +0 club (22, 8, D:1) 15 bolts (27, 0, D:1) 18 poisoned needles (28, 39, D:1) a +0 whip (35, 29, D:1) 17 stones (36, 22, D:1) a +0 hand axe (41, 24, D:1) a +0 club (41, 28, D:1) a +0 hunting sling (46, 10, D:1) 14 arrows (49, 0, D:1) a +0 ring mail Level 2 of the Dungeon (0, 1, D:2) a +0 hunting sling a +0 club 36 stones (2, 0, D:2) a stone (6, -1, D:2) a stone (9, -12, D:2) 14 stones (15, -8, D:2) a +0 hunting sling (16, -5, D:2) 13 arrows (20, -1, D:2) a +0 club (22, 19, D:2) a +0 dagger (26, -6, D:2) a stone (28, -6, D:2) a stone a +0 club (28, -5, D:2) 3 stones (31, -7, D:2) a +0 club 16 stones (34, -19, D:2) 25 bolts (37, 5, D:2) a +0 hand axe (38, -7, D:2) 30 stones (46, 11, D:2) 13 stones (50, 3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 club a +0 hand axe (1, 1, D:3) a stone (2, 0, D:3) a +0 hunting sling 23 sling bullets (15, 3, D:3) a +0 club (18, -26, D:3) a stone (18, -24, D:3) a +0 dagger (23, -25, D:3) 6 javelins of returning (28, -14, D:3) 27 stones (32, 21, D:3) a +0 club (34, 19, D:3) a +0 club (35, 12, D:3) 17 arrows (39, 6, D:3) a +0 club (46, -6, D:3) a cursed -1 club (46, -5, D:3) a +0 whip (48, 5, D:3) a +0 robe Level 4 of the Dungeon (5, -3, D:4) a +0 club (6, -7, D:4) a tomahawk (6, -3, D:4) a +0 war axe a tomahawk a +0 ring mail a +0 leather armour (7, -4, D:4) a +0 short sword (7, -3, D:4) a +0 club (21, -11, D:4) 16 stones (21, -7, D:4) 4 tomahawks (26, -1, D:4) 19 sling bullets (29, -24, D:4) a +0 giant club (32, -30, D:4) a +0 shield (33, -18, D:4) a +0 giant club (43, -37, D:4) the +7 short sword "Fonurying" {flame, MR+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (43, -19, D:4) the cursed +3 war axe "Wiesch" {antimagic, +Blink Int+2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It lets you see invisible. It lets you blink. It has a curse placed upon it. Level 5 of the Dungeon [Shop] Quh Jocs's Antique Armour Shoppe a +2 leather armour of cold resistance (361 gold) a +0 plate armour (437 gold) a +0 ring mail (76 gold) the +5 ring mail of the Old World {MR+ Str+4} (950 gold) It affects your strength (+4). It affects your resistance to hostile enchantments. a +0 scale mail (76 gold) a +0 ring mail (76 gold) a +0 robe (13 gold) a +0 plate armour (437 gold) a +0 ring mail (76 gold) the +3 robe "Ebuonyll" {*Contam rPois rCorr SInv} (590 gold) It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. (0, 1, D:5) a scroll of remove curse (0, 11, D:5) a wand of flame (17) (10, -20, D:5) a cursed +0 giant club (11, -10, D:5) 14 poisoned needles (25, -10, D:5) 30 arrows (25, 3, D:5) a +0 hand axe (27, 19, D:5) a +0 dagger a +0 robe (28, 19, D:5) a +0 dagger a +0 robe (29, 20, D:5) a +0 morningstar (31, 16, D:5) 14 stones (32, -10, D:5) 23 stones (37, -25, D:5) a +0 scale mail (44, -15, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 20 bolts (2, -20, D:6) 23 stones (3, -30, D:6) a +0 leather armour (28, -34, D:6) 10 poisoned needles (32, 2, D:6) 25 bolts (39, -2, D:6) 16 stones (42, -28, D:6) a +0 robe (50, 5, D:6) 24 sling bullets (58, -5, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse