voshxz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 21, D:1) 2 potions of curing (4, 3, D:1) 11 poisoned needles (6, 6, D:1) a +0 short sword (7, 16, D:1) 4 stones (7, 20, D:1) a +0 club (8, 16, D:1) 3 stones (13, 6, D:1) a potion of flight (28, 23, D:1) 25 bolts (29, 9, D:1) 27 stones (30, 23, D:1) a +0 club (31, -2, D:1) a +0 whip (33, 40, D:1) a +0 whip (34, 27, D:1) 24 sling bullets (35, 40, D:1) a stone (38, 39, D:1) a stone (38, 40, D:1) a stone (39, 21, D:1) a +0 whip 4 stones (41, 12, D:1) 2 tomahawks (41, 21, D:1) a potion of might (48, 14, D:1) a +0 whip (52, 3, D:1) a +0 pair of gloves (55, 18, D:1) a +0 club (58, 8, D:1) a +0 dagger Level 2 of the Dungeon (6, 22, D:2) 19 stones (8, -5, D:2) a +0 club (12, -3, D:2) a bat corpse (skeletalised by now) (12, 1, D:2) a potion of mutation (18, -11, D:2) a +0 club (23, 8, D:2) a cursed +0 club a +0 spear a +0 hunting sling 17 sling bullets a hobgoblin corpse a goblin corpse a goblin corpse (23, 9, D:2) a +0 dagger a sling bullet (23, 10, D:2) a sling bullet (24, 10, D:2) a hobgoblin corpse (25, 10, D:2) a +0 club a hobgoblin corpse (26, 10, D:2) a goblin corpse (29, -11, D:2) 6 needles of confusion (37, -14, D:2) a quokka corpse (skeletalised by now) (37, -10, D:2) a potion of haste (38, -10, D:2) a stone (38, 1, D:2) 13 stones (42, 0, D:2) a potion of cancellation (46, 4, D:2) a quokka corpse (skeletalised by now) (47, 5, D:2) a +0 dagger a goblin corpse (47, 6, D:2) a +0 club Level 4 of the Dungeon [Shop] Ficvyvezorgh's Antique Weapon Emporium (Shop contents are unknown) (0, 0, D:4) a scroll of noise (2, -2, D:4) a +0 dagger (10, -4, D:4) 19 stones (19, -18, D:4) a potion of ambrosia (19, -4, D:4) the +4 mace "Wolelig" {freeze, rC- rN+ MR+ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (21, -10, D:4) a potion of heal wounds (25, -10, D:4) a +0 leather armour (unseen)