vuolankoinen the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +14 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a +10 plate armour of ponderousness (19, 1, D) 3 royal jellies (20, 0, D) a +1 plate armour of cold resistance (21, 0, D) the ring "Deups" {SustAt Int+7 Stlth-} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+7). It makes you less stealthy. (21, 1, D) a +6 short sword of protection (22, 1, D) the +1 plate armour of Light {SInv} It lets you see invisible. (22, 5, D) a polar bear corpse (22, 6, D) a +1 battleaxe of freezing (23, 0, D) a +3 ring of intelligence (23, 1, D) a lamp of fire (23, 6, D) an ice dragon corpse (24, 0, D) an uncursed ring of protection from cold (24, 6, D) a +0 battleaxe of freezing (unseen) (24, 7, D) an ice dragon corpse (25, 0, D) a book of Changes (25, 1, D) the +8 hand crossbow "Agunk" {freeze, Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). (25, 6, D) a +1 battleaxe of freezing (still there?) a rime drake corpse (still there?) (25, 7, D) a +0 battleaxe of freezing (unseen) (25, 8, D) an ice dragon corpse (26, 0, D) an uncursed staff of wizardry (26, 1, D) a +2 leather armour of cold resistance (26, 7, D) a rime drake corpse (27, 0, D) a +1 dagger of speed (27, 1, D) an uncursed amulet of harm (28, 1, D) the cursed +3 mace of Arrival {elec, rN+ MP+9 Str+5 Dex-5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your dexterity (-5). It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (29, 0, D) the Tome of Malediction Spells Type Level a - Corona Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Summon Mana Viper Hexes/Summoning 5 e - Invisibility Hexes 6 (29, 1, D) an uncursed staff of fire (34, 6, D) a +0 short sword (unseen) (34, 28, D) a +3 leather armour of cold resistance (35, 0, D) a +2 spear of flaming (35, 2, D) a +0 whip of flaming (unseen) (35, 14, D) a box of beasts (35, 15, D) the Reference Book on Necromancy Spells Type Level a - Corpse Rot Necromancy 2 b - Excruciating Wounds Charms/Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 (35, 28, D) an uncursed ring of resist corrosion (35, 29, D) a +3 ring mail of poison resistance (36, 0, D) an uncursed staff of wizardry (36, 1, D) a +2 scimitar of draining (36, 9, D) 2 arrows (36, 11, D) 2 arrows (36, 14, D) a book of the Earth (36, 15, D) 4 scrolls of enchant weapon (36, 20, D) a scroll of brand weapon a potion of lignification (36, 29, D) a plain deck of destruction (36, 35, D) the +6 dagger of Hyopn {pierce, rF+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from fire. (unseen) (37, 0, D) a +6 ring of strength (37, 1, D) a book of Air (37, 2, D) a +2 dagger of chaos (unseen) (37, 9, D) a +0 giant spiked club (unseen) (37, 15, D) a phantom mirror (37, 28, D) a plain deck of summoning (37, 29, D) a +2 robe of the Archmagi (37, 36, D) a +0 robe a spriggan corpse (skeletalised by now) (38, 0, D) a crystal ball of energy (38, 1, D) an ornate deck of defence (38, 7, D) a +3 scimitar of flaming a +0 robe an uncursed ring of poison resistance a +5 vampiric lajatang a +0 robe (38, 15, D) an uncursed staff of fire (38, 21, D) a very ugly thing corpse (skeletalised by now) (38, 28, D) a +0 short sword of draining (38, 29, D) a +2 long sword of holy wrath (39, 0, D) a +2 hunting sling of flaming (39, 1, D) an uncursed staff of cold (39, 7, D) a +2 short sword of speed (unseen) (39, 8, D) 10 arrows a sling bullet a throwing net (39, 15, D) a plain deck of changes (39, 19, D) a +6 ring of dexterity a wand of random effects (11/48) (39, 28, D) a book of the Dragon (39, 29, D) a +3 vampiric battleaxe (40, 1, D) a book of the Earth (still there?) 14 arrows (still there?) (40, 3, D) a throwing net (40, 4, D) a throwing net (40, 14, D) an uncursed staff of energy (40, 15, D) a +1 cloak of invisibility a wand of lightning (5/15) a +0 robe (40, 21, D) a +3 scale mail of cold resistance (40, 28, D) a manual of Stealth (40, 29, D) a +3 scale mail of positive energy (40, 34, D) a +0 robe (unseen) (41, 0, D) an uncursed staff of fire (41, 1, D) a book of Burglary (41, 6, D) a +0 broad axe (unseen) (41, 15, D) an uncursed staff of energy (41, 28, D) the cursed +1 short sword of Jitinihu {vamp, rC+ Str+3 Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. (41, 29, D) an uncursed ring of protection from cold (41, 38, D) a +0 robe (unseen) (42, 0, D) a book of Minor Magic (42, 4, D) a +1 longbow of flaming (unseen) (42, 14, D) a +1 cloak of magic resistance (42, 15, D) a +2 chain mail of cold resistance (42, 28, D) a +0 war axe of distortion (42, 29, D) a +0 arbalest of flaming (43, 2, D) a +2 hunting sling of flaming (unseen) (43, 6, D) an arrow (43, 28, D) an uncursed staff of summoning (43, 29, D) the ring of Shaolin {EV+8} [ring of evasion] It affects your evasion (+8). (43, 38, D) a cursed +0 robe (44, 28, D) the +5 glaive of the Depths {chop, rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. (49, 1, D) an uncursed staff of earth (49, 12, D) an uncursed staff of fire (49, 24, D) a crystal ball of energy (49, 36, D) an uncursed ring of stealth (50, 0, D) the +8 scimitar of Balance {venom, Str+5 SInv} It poisons the flesh of those it strikes. It affects your strength (+5). It lets you see invisible. (50, 1, D) a +3 morningstar of crushing (50, 12, D) a +0 dagger of holy wrath (50, 13, D) a book of Death (50, 37, D) an uncursed staff of wizardry (51, 0, D) the +2 chain mail of Soxefecy {rF+ Dex+6 SInv} It affects your dexterity (+6). It protects you from fire. It lets you see invisible. (51, 7, D) a +0 long sword a +2 chain mail of fire resistance (51, 12, D) the cursed +1 great sword of Flawed Execution {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (51, 13, D) a book of Misfortune (51, 24, D) an uncursed staff of air (51, 25, D) a +2 triple sword of electrocution (51, 37, D) a +5 great sword of slicing (52, 7, D) the cursed +3 hand axe "Arcanum" {chop, Str+4 Int+5} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+5). It has a curse placed upon it. (52, 13, D) the +5 chain mail "Setoyliu" {Str+9} It affects your strength (+9). (52, 24, D) the +2 leather armour "Iripnenn" {rF+ rCorr} It protects you from fire. It protects you from acid and corrosion. (52, 25, D) a +1 hand crossbow of flaming (52, 36, D) a disc of storms (52, 37, D) the +11 long sword of Wondrous Power {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. (53, 0, D) a box of beasts (53, 1, D) an uncursed ring of protection from magic (53, 7, D) a +0 robe (still there?) a cursed +3 war axe (still there?) (53, 13, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (53, 24, D) a +1 great sword of protection (53, 25, D) the +8 great sword "Iclimux" {slice, +Rage Str+3 Dex-2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (-2). It lets you see invisible. It lets you go berserk. (53, 30, D) a +2 mace a +0 robe a +0 trident (53, 37, D) a plain deck of war (54, 0, D) the +7 mace "Cekhiah" {crush, Str+7 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (-5). (54, 1, D) a +2 robe of magic resistance (54, 12, D) a +4 chain mail of cold resistance (54, 18, D) a +4 scimitar of flaming (54, 24, D) a book of Flames (54, 25, D) a plain deck of escape (54, 36, D) a book of Cantrips (55, 0, D) a +0 broad axe of flaming (55, 1, D) an uncursed ring of sustain attributes (55, 12, D) a +1 robe of positive energy (55, 13, D) the Collected Works on Captivating Protection Spells Type Level a - Repel Missiles Charms/Air 2 b - Confusing Touch Hexes 2 c - Ozocubu's Armour Charms/Ice 3 d - Summon Mana Viper Hexes/Summoning 5 e - Discord Hexes 8 (55, 24, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +2 spear (59, 37, D) a +2 scale mail of magic resistance (60, 36, D) a book of Conjurations (60, 37, D) an uncursed ring of magical power (60, 42, D) a +0 flail a +3 plate armour of magic resistance (61, 0, D) an uncursed staff of summoning (61, 8, D) a plain deck of wonders (61, 16, D) an uncursed staff of power (61, 36, D) a +2 robe (61, 37, D) a +4 double sword of electrocution (61, 43, D) a +0 broad axe of freezing (62, 0, D) a +0 flail of protection (62, 8, D) an uncursed amulet of faith (62, 9, D) a +3 blowgun (62, 16, D) a +0 hunting sling of freezing (62, 17, D) a +2 spear of piercing (62, 27, D) the +9 great sword "Zimube" {slice, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (62, 41, D) a +0 trident of flaming (62, 43, D) an uncursed ring of positive energy (63, 0, D) 4 scrolls of enchant weapon (63, 16, D) a disc of storms (63, 17, D) a sack of spiders (63, 26, D) a +4 ring mail of poison resistance (63, 27, D) a +3 falchion of holy wrath (63, 37, D) an uncursed staff of wizardry (64, 16, D) a +0 hand axe of freezing (64, 17, D) a +6 giant spiked club (64, 26, D) an ornate deck of changes (64, 31, D) a +0 trident a +0 robe (65, 26, D) a manual of Long Blades (67, 0, D) a +2 robe of positive energy (67, 3, D) a +0 trident (68, 0, D) an uncursed staff of poison (68, 3, D) a cursed -3 trident (68, 5, D) a throwing net (69, 0, D) a +0 trident (69, 3, D) a +4 spear of flaming (69, 36, D) a scroll of brand weapon (70, 8, D) an uncursed staff of summoning (70, 9, D) a +3 ring of strength (70, 12, D) a +2 scimitar of distortion (70, 36, D) a +3 scale mail of magic resistance (71, 8, D) a box of beasts (71, 11, D) a +0 long sword (71, 12, D) a +2 hand axe of flaming (71, 16, D) a plain deck of destruction (71, 17, D) a +0 mace of holy wrath (71, 27, D) a sack of spiders (71, 31, D) a +0 trident (71, 36, D) an uncursed ring of fire (71, 37, D) the cursed +0 robe of Grottiness {MR+ Regen+ rCorr Int-3} It affects your intelligence (-3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. (72, 8, D) a +3 chain mail of fire resistance (72, 9, D) an uncursed ring of magical power (72, 17, D) an uncursed staff of poison (72, 26, D) an uncursed amulet of the gourmand (72, 27, D) a manual of Bows (72, 31, D) a +0 trident a +0 trident (72, 36, D) a +0 rapier (72, 37, D) a +3 dagger of venom (72, 41, D) a cursed -2 spear a +0 buckler (72, 42, D) a cursed -2 rapier a +0 robe (72, 43, D) a +0 short sword a +0 robe a +0 buckler (73, 1, D) an uncursed ring of magical power (73, 13, D) a +0 short sword (unseen) (73, 16, D) a cursed amulet of inaccuracy (73, 17, D) a book of Dreams (73, 26, D) an uncursed staff of summoning (73, 27, D) a +2 chain mail of fire resistance (73, 31, D) a +0 trident (73, 36, D) an uncursed amulet of harm (73, 37, D) an uncursed amulet of rage (73, 42, D) a +2 lightning rod (14/14) (unseen) (74, 31, D) a +0 trident (unseen) (75, 1, D) Tela Otsa's Catalogue of the Glacier and Combat Magic Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Metabolic Englaciation Hexes/Ice 5 c - Iron Shot Conjuration/Earth 6 d - Bolt of Cold Conjuration/Ice 6