vuolankoinen the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +14 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a book of Changes (19, 1, D) a box of beasts (20, 0, D) the +1 robe of Nemelex Xobeh's Regard {rPois Str+4} It affects your strength (+4). It protects you from poison. (20, 1, D) the ring of Motimops {+Inv rPois} [ring of poison resistance] It protects you from poison. It lets you turn invisible. (20, 3, D) a giant frog corpse (21, 0, D) a stone of tremors (21, 1, D) a +0 rapier of freezing (22, 0, D) the +7 blowgun "Mepeit" {evade, rPois rF+ rN+} It affects your evasion (+5 to EV). It protects you from fire. It protects you from poison. It protects you from negative energy. (22, 1, D) a book of Beasts (23, 0, D) an uncursed amulet of magic regeneration (23, 1, D) a book of Battle (23, 22, D) a glowing shapeshifter corpse (24, 0, D) an uncursed staff of poison (24, 1, D) a +1 battleaxe of freezing (24, 11, D) a black mamba corpse (24, 24, D) a glowing shapeshifter corpse (24, 25, D) a shapeshifter corpse (25, 0, D) a +2 short sword of draining (25, 1, D) an uncursed staff of conjuration (25, 11, D) a hydra corpse a water moccasin corpse (25, 24, D) a shapeshifter corpse (26, 0, D) an uncursed staff of wizardry (26, 1, D) a +0 plate armour of cold resistance (26, 3, D) an iguana corpse (26, 11, D) a hydra corpse (26, 26, D) a glowing shapeshifter corpse (27, 0, D) a +1 short sword of speed (27, 1, D) a +4 short sword of draining (27, 4, D) a hippogriff corpse (27, 6, D) a water moccasin corpse (28, 0, D) an uncursed staff of wizardry (28, 1, D) 4 scrolls of enchant weapon (28, 4, D) a river rat corpse (29, 0, D) a +2 plate armour of fire resistance (29, 1, D) an uncursed staff of wizardry (29, 5, D) a crocodile corpse (34, 28, D) an uncursed staff of cold (35, 0, D) a +3 antimagic spear (35, 14, D) the Handbook of Ice and Summoning Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Metabolic Englaciation Hexes/Ice 5 c - Summon Forest Summoning/Translocation 5 d - Spellforged Servitor Conjuration/Summoning 7 (35, 15, D) an uncursed ring of magical power (35, 28, D) a disc of storms (35, 29, D) the +1 rapier "Bimufam" {freeze, Str+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). (36, 0, D) a +3 leather armour of cold resistance (36, 1, D) an uncursed amulet of rage (36, 14, D) a +2 bardiche of protection (36, 15, D) the +1 scale mail "Ykoicu" {rCorr} It protects you from acid and corrosion. (36, 17, D) a +0 dire flail a +0 chain mail the human corpse of Edmund (36, 18, D) the elephant slug corpse of Gastronok (36, 19, D) a +0 rapier (unseen) (36, 29, D) an uncursed staff of wizardry (37, 0, D) a sack of spiders (37, 1, D) a book of Envenomations (37, 14, D) a plain deck of wonders (37, 15, D) a box of beasts (37, 28, D) a +0 flail (37, 29, D) the ring of Zin's Brutal Revenge {*Drain rPois MR+ Str+3} [ring of poison resistance] It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (38, 0, D) a Fen Folio (38, 15, D) a sack of spiders (38, 21, D) a +3 quarterstaff of chaos (unseen) (38, 22, D) a +1 eveningstar (unseen) (38, 29, D) a +1 helmet of see invisible (38, 35, D) a +0 flail (still there?) a black mamba corpse (still there?) (38, 36, D) a +0 flail (unseen) (38, 37, D) a +0 hand axe (unseen) (39, 0, D) an uncursed staff of air (39, 1, D) a +4 flail of venom (39, 7, D) a +2 scimitar of protection a +0 robe (39, 8, D) a +0 robe a spriggan corpse (skeletalised by now) (39, 11, D) the amulet "Mitemn" {+Rage rElec} [amulet of rage] It insulates you from electricity. It lets you go berserk. a +6 ring of strength a +6 ring of strength (39, 14, D) the +8 whip of Tension {slash, MR++ Str+3 Dex-2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (-2). It affects your resistance to hostile enchantments. (39, 15, D) the cursed +0 pair of boots of Imperfection {rC- MR++ rCorr Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. (39, 21, D) a +0 mace (unseen) (39, 22, D) a +3 scimitar of holy wrath (unseen) (39, 23, D) a curare-tipped needle (39, 28, D) a +0 plate armour of poison resistance (39, 29, D) a +0 halberd a +0 club a naga corpse (39, 30, D) a +0 hand axe (39, 31, D) an uncursed staff of death a +0 robe a naga corpse (39, 35, D) a +0 long sword of slicing an uncursed ring of stealth an anaconda corpse (39, 37, D) a +0 flail (40, 0, D) a +1 dagger of pain (40, 6, D) a wind drake corpse (skeletalised by now) (40, 14, D) an uncursed staff of energy (40, 15, D) an uncursed staff of cold (40, 21, D) a cursed -3 dagger a cursed +0 cloak the human corpse of Maurice (40, 22, D) a +2 vampiric lajatang a +0 robe the ogre corpse of Erolcha (40, 29, D) a +0 spear of venom (40, 32, D) a black mamba corpse (40, 34, D) a guardian serpent corpse (40, 35, D) a +2 morningstar of crushing (unseen) (40, 37, D) a cursed -3 club (unseen) (41, 0, D) an uncursed amulet of magic regeneration (41, 1, D) an uncursed staff of earth (41, 10, D) a storm dragon corpse (41, 14, D) a +2 hunting sling of flaming (41, 15, D) a book of Enchantments (41, 16, D) a +0 dagger of draining (unseen) (41, 20, D) a +0 dagger of freezing (unseen) (41, 21, D) a +0 blowgun (unseen) (41, 22, D) the +5 spear of Bodily Humours {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (unseen) (41, 28, D) a +1 hat of magic resistance (41, 29, D) an uncursed staff of air (42, 1, D) a box of beasts (42, 15, D) a +0 giant club (42, 28, D) an uncursed ring of flight (42, 29, D) a book of the Sky (42, 31, D) a water moccasin corpse (43, 14, D) an uncursed staff of energy (43, 15, D) a book of the Earth a phantom mirror (43, 28, D) an uncursed staff of cold (43, 29, D) a sack of spiders (44, 28, D) the +9 plate armour of Bupnomm {rN++ Str+4 Int-2} It affects your strength (+4). It affects your intelligence (-2). It greatly protects you from negative energy. (49, 1, D) an uncursed staff of power (49, 12, D) a +0 flail (49, 36, D) an uncursed staff of cold (49, 37, D) a +6 ring of intelligence a +6 ring of intelligence (50, 0, D) a +3 plate armour of fire resistance (50, 1, D) an uncursed staff of cold (50, 12, D) an uncursed staff of summoning (50, 13, D) a +2 plate armour of cold resistance (50, 24, D) an uncursed amulet of faith (50, 25, D) a plain deck of wonders (50, 36, D) a +1 quarterstaff of speed (50, 37, D) a book of Fire (51, 0, D) an uncursed staff of cold (51, 1, D) a +4 blowgun (51, 5, D) a sheep corpse (skeletalised by now) (51, 6, D) a porcupine corpse (skeletalised by now) (51, 12, D) a wand of lightning (4/15) 4 scrolls of amnesia (51, 13, D) a +2 shortbow of flaming (51, 18, D) a +0 antimagic broad axe a +0 animal skin a spriggan corpse (skeletalised by now) (51, 19, D) a +0 robe (51, 20, D) a +0 animal skin a spriggan corpse (skeletalised by now) (51, 24, D) a book of Frost (51, 25, D) the +2 morningstar of the Vulture {vamp, rC+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. (51, 32, D) a cursed -2 morningstar a +0 shield a ball python corpse (skeletalised by now) (51, 33, D) an adder corpse (skeletalised by now) (51, 36, D) an uncursed staff of death (51, 37, D) a +1 ring of evasion (51, 41, D) a +1 antimagic scythe (52, 0, D) a +2 arbalest of flaming (52, 1, D) Werchym's Volume of the Oath Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Slow Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 (52, 13, D) an uncursed staff of poison (52, 17, D) a +0 hunting sling (unseen) (52, 18, D) a +0 quarterstaff (unseen) (52, 19, D) a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) (52, 20, D) a stone (52, 24, D) a +6 mace of protection (52, 25, D) an uncursed staff of air (52, 31, D) a water moccasin corpse (skeletalised by now) (52, 33, D) an adder corpse (skeletalised by now) (52, 36, D) an uncursed staff of earth (52, 37, D) an uncursed staff of power (53, 0, D) a +4 amulet of reflection (53, 5, D) a porcupine corpse (skeletalised by now) (still there?) a spiny frog corpse (skeletalised by now) (still there?) (53, 6, D) a spiny frog corpse (skeletalised by now) (53, 12, D) an uncursed staff of wizardry (53, 19, D) a +5 falchion of protection (unseen) (53, 24, D) a +2 flail of holy wrath (53, 25, D) an uncursed staff of cold (53, 33, D) a guardian serpent corpse (skeletalised by now) (53, 36, D) a sack of spiders (53, 37, D) a phial of floods (54, 0, D) a +1 leather armour of poison resistance (54, 1, D) an uncursed ring of protection from magic (54, 6, D) a yak corpse (skeletalised by now) (54, 12, D) the Catalogue of the Enchanting Snowflakes Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Silence Hexes/Air 5 c - Summon Mana Viper Hexes/Summoning 5 d - Ozocubu's Refrigeration Ice 6 (54, 13, D) an uncursed staff of cold (54, 24, D) the cursed +3 scimitar of Itua {speed, Int+4 Dex+3} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+3). It has a curse placed upon it. (54, 25, D) an uncursed ring of flight (54, 36, D) a +4 lajatang of venom (55, 0, D) an uncursed staff of cold (55, 1, D) a +2 battleaxe of chopping (55, 12, D) an uncursed staff of cold (55, 13, D) a +0 rapier (55, 24, D) a crystal ball of energy (59, 37, D) a +1 rapier of freezing (60, 36, D) a +2 vampiric rapier (61, 0, D) a +0 dire flail (61, 8, D) an uncursed staff of air (61, 11, D) a +0 war axe a +0 robe (61, 16, D) a lamp of fire (61, 26, D) a +0 broad axe of venom (61, 29, D) a +0 trident (unseen) (61, 36, D) an uncursed ring of see invisible (61, 42, D) a +2 scythe of flaming (61, 43, D) a +0 war axe (unseen) (62, 0, D) an uncursed staff of fire (62, 1, D) a book of Envenomations (62, 8, D) a +2 flail of holy wrath (62, 9, D) a plain deck of summoning (62, 11, D) a +0 hand axe (62, 17, D) a book of Necromancy (62, 26, D) an uncursed staff of death (62, 27, D) an uncursed amulet of the gourmand (62, 29, D) a +0 trident (unseen) (62, 36, D) a +0 hunting sling of flaming (62, 37, D) a +2 ring of strength (62, 40, D) a +0 trident (63, 0, D) a +4 rod of shadows (11/11) (63, 4, D) a +3 great mace of crushing a +0 robe (63, 16, D) an Akashic Record (63, 17, D) an uncursed staff of energy (63, 26, D) an uncursed staff of power (63, 27, D) an Akashic Record (63, 29, D) a +0 trident (63, 36, D) a book of Maledictions (63, 37, D) an uncursed staff of death (63, 42, D) a +0 great sword (unseen) (64, 16, D) Nuceyta's Catalogue of Poison and Enhancements Spells Type Level a - Cure Poison Poison 2 b - Spectral Weapon Hexes/Charms 3 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (64, 17, D) a +0 halberd of chopping (65, 27, D) an arrow (65, 28, D) an arrow (65, 29, D) a +0 shortbow (unseen) (66, 25, D) an arrow (67, 0, D) a book of Cantrips (68, 0, D) a plain deck of defence (69, 36, D) the Incunabulum of Mutagenic Creation Spells Type Level a - Passwall Transmutation/Earth 2 b - Spider Form Transmutation/Poison 3 c - Summon Lightning Spire Summoning/Air 4 d - Irradiate Conjuration/Transmutation 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 (70, 8, D) a +2 robe of cold resistance (70, 9, D) a +2 battleaxe of distortion (70, 36, D) a +0 short sword (70, 37, D) the Reference Book on Air and Good Luck Spells Type Level a - Repel Missiles Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Deflect Missiles Charms/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (71, 16, D) a +2 flail of protection (71, 17, D) a +0 longbow of flaming (71, 26, D) an uncursed ring of fire (71, 27, D) a +2 war axe of flaming (71, 37, D) a book of Clouds (71, 41, D) an uncursed staff of fire a +0 robe (72, 8, D) an uncursed ring of flight (72, 16, D) an uncursed staff of energy (72, 17, D) an uncursed staff of fire (72, 26, D) a +0 robe a +2 mace a +1 steam dragon armour (72, 36, D) a +0 dagger (72, 38, D) a +2 short sword of speed a +0 robe a +0 buckler (73, 1, D) a +0 leather armour of poison resistance (73, 16, D) a +2 robe of resistance (73, 26, D) an uncursed staff of earth (73, 27, D) the ring "Kememom" {MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It affects your magic capacity (+9). (73, 37, D) a manual of Earth Magic