vuolankoinen the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) a +0 ring mail a +2 falchion the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +13 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 12, D) a +0 battleaxe a +0 quarterstaff of draining (49, 24, D) a +3 chain mail of fire resistance (49, 37, D) a +2 chain mail of poison resistance (50, 12, D) an uncursed staff of energy a ball python corpse (50, 13, D) a +2 greatsling of velocity (50, 14, D) a ball python corpse (50, 24, D) a phantom mirror (50, 25, D) a sack of spiders (50, 37, D) an ornate deck of defence (50, 41, D) the +1 trident "Egaur" {holy, Fragile Int+7 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+7). It lets you see invisible. It will be destroyed if unequipped. (unseen) (50, 42, D) 4 large rocks (unseen) (50, 43, D) a +0 shortbow (unseen) (51, 13, D) a scroll of brand weapon (51, 24, D) a +0 trident (51, 25, D) a +4 great sword of holy wrath (51, 32, D) a +2 hand axe of chopping (unseen) (51, 33, D) the +3 battleaxe "Banisher" {freeze, *Noise +Inv rElec MR+++} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It may make noises in combat. a +0 dire flail (still there?) (51, 37, D) a +3 chain mail of poison resistance (51, 41, D) a +0 longbow (unseen) (51, 42, D) a +4 hand axe of venom (unseen) (51, 43, D) 4 large rocks (still there?) a large rock (still there?) 2 arrows (still there?) (51, 44, D) a bolt a large rock 7 arrows (52, 12, D) a +4 ring of strength (52, 13, D) an uncursed amulet of rage (52, 15, D) an adder corpse (52, 19, D) a +0 hand axe a naga corpse (52, 24, D) a +0 scimitar (52, 25, D) an uncursed staff of cold (52, 31, D) a +0 mace (52, 36, D) an uncursed staff of death (52, 37, D) a cursed -3 ring of intelligence (52, 41, D) a +2 spear of venom 3 javelins of penetration a +0 leather armour (52, 42, D) 21 arrows an uncursed staff of poison a +0 arbalest 16 bolts a yaktaur corpse (skeletalised by now) (52, 44, D) 11 javelins of penetration (53, 13, D) a +0 hand axe a plain deck of defence (53, 19, D) a +0 hand axe (unseen) (53, 24, D) an uncursed staff of wizardry (53, 25, D) a plain deck of summoning (53, 36, D) a plain deck of defence (53, 41, D) a +0 dagger of venom (unseen) (53, 42, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (54, 12, D) a Young Poisoner's Handbook (54, 13, D) the +11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (54, 15, D) a +0 dire flail (54, 24, D) a +0 long sword (54, 25, D) a +0 hand axe (55, 12, D) an uncursed staff of fire (55, 13, D) the +7 Sceptre of Torment (55, 14, D) a ball python corpse (55, 24, D) a +1 leather armour of magic resistance (59, 36, D) a +0 vampiric spear (60, 36, D) a +3 chain mail of fire resistance (60, 37, D) a book of Battle (61, 0, D) an uncursed ring of sustain attributes (61, 8, D) a +0 dagger of electrocution (61, 26, D) the cursed +0 giant spiked club of Earthquakes {drain, Str-5 Int+7 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your intelligence (+7). It lets you see invisible. It has a curse placed upon it. (61, 36, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (61, 37, D) the cursed +0 cloak "Uhuerr" {+Fly rCorr Str-3} It affects your strength (-3). It lets you fly. It protects you from acid and corrosion. It has a curse placed upon it. (62, 8, D) the ring "Piffisek" {+Blink EV+3} [ring of evasion] It affects your evasion (+3). It lets you blink. (62, 16, D) a book of Changes (62, 19, D) a +1 mace of crushing (62, 20, D) a +1 long sword of protection (62, 21, D) a +0 whip (62, 22, D) a +0 dagger of protection (unseen) (62, 27, D) a +3 quarterstaff of protection (62, 29, D) a +4 vampiric hand axe a +0 robe (62, 36, D) the Incunabulum of Calling and Translocation Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Call Imp Summoning 2 d - Gell's Gravitas Hexes/Translocation 3 e - Recall Summoning/Translocation 3 f - Force Lance Conjuration/Translocation 4 g - Summon Forest Summoning/Translocation 5 (62, 37, D) a +2 flail of crushing (63, 8, D) a +2 robe of magic resistance (63, 16, D) a book of Spatial Translocations (63, 20, D) a +0 long sword (63, 27, D) a +0 quarterstaff of pain (63, 36, D) a +4 trident of protection (63, 37, D) a +2 plate armour of magic resistance (64, 16, D) an uncursed ring of see invisible (64, 17, D) a +0 dagger (64, 20, D) a +0 flail (64, 21, D) a cursed -1 long sword (64, 26, D) a +0 shortbow of evasion (64, 27, D) an uncursed amulet of the gourmand (67, 0, D) a +1 great mace of venom (68, 0, D) a plain deck of changes (69, 36, D) Myphuydo's Almanac of Displacement Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Warp Weapon Charms/Translocation 5 (70, 9, D) a plain deck of changes (70, 17, D) a +0 shortbow 13 arrows (70, 37, D) a legendary deck of defence (70, 40, D) a +0 trident (unseen) (70, 41, D) a +0 trident (unseen) (71, 16, D) an uncursed ring of poison resistance (71, 26, D) 2 scrolls of brand weapon (71, 27, D) an uncursed staff of conjuration (71, 36, D) a +6 ring of strength a +6 ring of strength a wand of lightning (5/15) a wand of disintegration (7/24) (71, 37, D) a +1 scale mail of fire resistance (71, 41, D) a +0 trident 6 tomahawks (71, 43, D) 3 arrows 2 throwing nets a tomahawk (72, 8, D) an ornate deck of destruction (72, 9, D) a +3 plate armour of fire resistance (72, 16, D) a sack of spiders (72, 17, D) an uncursed staff of poison (72, 20, D) a +0 trident (unseen) (72, 21, D) 3 arrows (72, 22, D) a steel tomahawk 2 arrows (72, 23, D) 2 arrows (72, 27, D) an uncursed staff of death (72, 41, D) a +0 shortbow (unseen) (73, 1, D) a +10 giant club (73, 16, D) a +2 morningstar of protection (73, 17, D) a plain deck of changes (73, 19, D) a +0 trident 6 steel tomahawks (73, 26, D) an uncursed ring of protection from magic (73, 27, D) a sack of spiders (73, 37, D) a +3 spear of flaming (73, 39, D) a +0 shortbow of flaming (unseen) (73, 41, D) a +0 trident (74, 19, D) a +0 shortbow 5 arrows