vurker Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 3, D:1) a +0 dagger (15, 39, D:1) a +0 club (27, 26, D:1) a +0 club (27, 27, D:1) a +0 hunting sling a +0 dagger (29, 26, D:1) a +3 dagger (37, 22, D:1) a +0 robe (49, 10, D:1) a +0 spear (60, 18, D:1) a +0 whip (60, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 26 sling bullets (19, 0, D:2) a +0 club (19, 16, D:2) a +0 club (24, 11, D:2) 3 javelins (24, 13, D:2) 3 needles of sleeping (27, -5, D:2) a +3 vampiric dagger (28, 24, D:2) a +0 robe (35, 22, D:2) 28 bolts (44, -8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 dagger a cursed -3 quarterstaff (3, 1, D:3) a +0 flail a +0 ring mail (10, 18, D:3) 19 poisoned needles (14, 2, D:3) a +0 short sword (14, 32, D:3) a +0 mace a +0 ring mail (15, 31, D:3) a +0 falchion (16, 4, D:3) a +0 club (16, 33, D:3) a +0 dagger a +0 robe (16, 39, D:3) 20 poisoned needles (17, 4, D:3) 14 sling bullets (24, -7, D:3) a +0 club (30, 36, D:3) a cursed +0 club Level 4 of the Dungeon (0, 0, D:4) 13 arrows (1, 25, D:4) 8 javelins (5, 11, D:4) a +0 robe (10, 40, D:4) a +0 short sword (14, 32, D:4) a +0 scale mail (16, 6, D:4) a +0 glaive a +0 robe (17, 23, D:4) a +0 helmet (23, 17, D:4) 22 arrows (27, 40, D:4) a +0 animal skin a cursed -1 trident (32, 4, D:4) a +0 whip (32, 34, D:4) a +0 whip Level 5 of the Dungeon [Shop] Tyacreq's Antique Weapon Shoppe a +0 mace (72 gold) a +1 dagger of flaming (254 gold) a +3 blowgun (468 gold) a +0 scythe (72 gold) a +0 rapier (96 gold) a +4 mace of protection (614 gold) a +0 short sword (72 gold) a +0 club (24 gold) a +0 short sword (72 gold) the +7 long sword of Trog's Esteem {flame, *Slow rElec rF+ Int+8} (1764 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). It protects you from fire. It insulates you from electricity. It may slow you when you take damage. (0, 0, D:5) a +0 giant spiked club (1, -32, D:5) 21 arrows (2, -8, D:5) a +0 war axe a +0 hand axe (7, 11, D:5) a +0 leather armour (10, -4, D:5) a +0 leather armour (12, 8, D:5) 17 bolts (13, 11, D:5) a +0 long sword (28, -33, D:5) a +0 dagger of venom a +0 robe (29, -30, D:5) a +0 hand axe a +0 leather armour (30, -30, D:5) a +0 morningstar a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 21 sling bullets (2, -13, D:6) a +0 war axe (7, 8, D:6) 5 sling bullets (10, -7, D:6) a +0 war axe (10, 8, D:6) 25 sling bullets (19, -20, D:6) a +0 leather armour (19, -1, D:6) a +0 helmet (20, -12, D:6) a +0 giant club (30, 30, D:6) 13 arrows (31, 31, D:6) a +0 ring mail (47, 6, D:6) a +0 hunting sling (48, 20, D:6) 13 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (1, 0, D:7) a +0 leather armour (3, 4, D:7) a +0 robe (7, 28, D:7) 14 gold pieces (8, 29, D:7) a ration (8, 31, D:7) a potion of might (9, 30, D:7) a potion of resistance (29, 47, D:7) a +0 giant club (38, 10, D:7) a +0 flail a +0 ring mail a hound skeleton (39, 11, D:7) a +0 dagger (39, 12, D:7) a +0 trident (40, 22, D:7) a +0 dagger (46, 32, D:7) 2 tomahawks (47, 29, D:7) a +0 mace (47, 30, D:7) a tomahawk (47, 31, D:7) a cursed -3 giant spiked club a cursed -2 short sword a +0 scale mail (48, 9, D:7) a +0 flail a +0 robe an orc skeleton (50, 9, D:7) a +0 dagger a +0 robe of resistance a +0 dagger a +0 flail an orc skeleton (51, 9, D:7) a +0 short sword a +0 ring mail an orc skeleton (52, 25, D:7) 23 sling bullets