vurker Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -2, D:1) a +0 hand axe (7, 7, D:1) a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a +0 dagger (9, 6, D:1) a +0 animal skin a +0 club (9, 7, D:1) a +0 dagger (18, -18, D:1) a +0 dagger (24, 8, D:1) a stone (24, 27, D:1) a +0 club 2 stones (25, 19, D:1) 5 stones (27, -5, D:1) a +0 dagger (46, 7, D:1) a +0 robe (48, 0, D:1) a +0 short sword (52, 20, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Kimairph's Book Shop a book of Air (220 gold) a book of Scorching (300 gold) a book of Alchemy (280 gold) a book of Conjurations (200 gold) Great Wizards, Vol. VII (300 gold) a book of Spectacle (400 gold) a book of Burglary (200 gold) an Inescapable Atlas (320 gold) a book of Weapons (280 gold) Sif Muna's Directory of Lethal Transformation (340 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Agony Necromancy 5 c - Alistair's Intoxication Transmutation/Poison 5 a book of Misfortune (360 gold) (0, 0, D:2) a +0 chain mail (12, 10, D:2) a +0 spear (14, -18, D:2) a +0 trident of holy wrath (14, 8, D:2) a ring of flight (16, -16, D:2) a +0 club (16, 14, D:2) a +0 ring mail (23, 12, D:2) a +0 leather armour (31, -3, D:2) a +0 dagger a +0 sling (32, -6, D:2) a +0 club a +0 sling (36, -10, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -9, D:3) a +0 short sword a +0 ring mail (16, -26, D:3) a +0 dagger (18, 18, D:3) the +11 mace "Leenirys" {venom, Contam *Rage rCorr Int+7} Int: It affects your intelligence (+7). *Rage: It berserks you when you make melee attacks (+20% chance). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +1 dagger 5 stones (35, 10, D:3) a +0 club (45, 5, D:3) a +0 trident Level 4 of the Dungeon (4, -2, D:4) a wand of light (6) (4, 23, D:4) an adder corpse (9, 1, D:4) a potion of resistance (17, 4, D:4) 2 boomerangs (17, 8, D:4) a hobgoblin corpse (19, 20, D:4) an adder corpse