vurker Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (3, -12, D:1) a +0 dagger (5, 7, D:1) a stone (11, 0, D:1) a +0 whip (15, 5, D:1) a +0 sling (18, -18, D:1) a +0 dagger (19, -10, D:1) 7 stones (23, 8, D:1) a +0 club (28, -1, D:1) a +0 dagger 2 stones (34, -35, D:1) a +0 short sword 3 stones (36, -27, D:1) a +0 hand axe (45, -1, D:1) a +0 club Level 2 of the Dungeon (6, -5, D:2) a +0 spear (12, -27, D:2) a +0 dagger (19, -20, D:2) a +0 dagger (21, -8, D:2) a +0 club (30, -13, D:2) a +0 dagger (34, -16, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Minor Magic (192 gold) a scroll of fog (48 gold) a scroll of identify (24 gold) a book of Dreams (288 gold) the Incunabulum of Decaying Kindling (576 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Dispel Undead Necromancy 4 c - Curse of Agony Necromancy 5 d - Haunt Necromancy/Summoning 7 Great Wizards, Vol. VII (360 gold) a book of Storms (312 gold) a scroll of identify (24 gold) a book of Air (264 gold) (0, 0, D:3) a +0 rapier (0, 31, D:3) a +0 robe (1, 20, D:3) a +0 club (7, 32, D:3) a book of Cantrips 4 stones (8, 12, D:3) a +2 dagger of electrocution a +0 short sword of venom a +0 robe (15, 37, D:3) a +0 robe (40, 10, D:3) a +0 short sword (48, 15, D:3) a +0 club Level 4 of the Dungeon [Shop] Zehupe Ower's Assorted Antiques a wand of paralysis (4) (268 gold) a +0 war axe (98 gold) a wand of paralysis (5) (336 gold) the +1 leather armour of Sagitu {^Drain rPois Regen+ Slay+3} (705 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. a +0 pair of gloves (126 gold) a scroll of identify (56 gold) a wand of light (5) (588 gold) (0, 0, D:4) 4 stones (6, 10, D:4) a book of the Tundra (12, -26, D:4) a beast talisman (12, 7, D:4) a +0 giant club (12, 12, D:4) a +0 barding (22, 8, D:4) a blade talisman (24, 13, D:4) 5 stones (31, 19, D:4) a +0 scythe a +0 robe (34, -8, D:4) a +0 war axe (35, 8, D:4) the +2 pair of boots "Omuonot" {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (41, -15, D:4) a +0 leather armour (43, 18, D:4) a +0 dagger (44, 15, D:4) a +0 whip (45, 18, D:4) a book of Air (58, -11, D:4) a +0 whip 2 poisoned darts (59, 8, D:4) 4 scrolls of enchant weapon Level 5 of the Dungeon (0, 0, D:5) 8 stones (1, -17, D:5) 5 stones (1, 8, D:5) a +0 scale mail (3, 8, D:5) a +0 trident (7, -12, D:5) a +0 whip (16, -14, D:5) 3 stones (17, -15, D:5) 6 boomerangs (20, -34, D:5) a +0 ring mail (22, 0, D:5) a +1 whip of flaming a +0 robe (23, -8, D:5) a book of Vapours (40, -19, D:5) a +3 quarterstaff of chaos (41, -16, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) 5 poisoned darts (23, 13, D:6) a +0 dagger (29, 15, D:6) a +0 dagger (32, 25, D:6) a +0 robe (33, 22, D:6) a +0 dagger (35, -4, D:6) a +0 chain mail (35, 18, D:6) a stone (38, 13, D:6) a +0 ring mail (39, 14, D:6) a +0 spear a +0 whip (39, 15, D:6) a +0 spear (40, 13, D:6) a +0 whip (41, -1, D:6) 3 stones (45, 1, D:6) a +0 whip (46, 26, D:6) 2 gold pieces (47, 27, D:6) a +0 great mace (48, 28, D:6) 15 gold pieces (53, -6, D:6) a scroll of amnesia an amulet of faith Level 7 of the Dungeon (5, -27, D:7) a +3 falchion a +0 leather armour (5, -11, D:7) a +0 robe (6, 2, D:7) the +0 helmet "Lakix" {Fly rF+ Int+4 Dex+5} Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. Fly: It grants you flight. (unseen) (6, 3, D:7) a +0 short sword (10, 18, D:7) a maw talisman (11, -4, D:7) a +0 robe (12, -28, D:7) 9 stones (24, -19, D:7) a +0 club (27, -33, D:7) a Trismegistus Codex (35, -17, D:7) a +0 chain mail (36, -21, D:7) 6 poisoned darts (48, 0, D:7) a +0 pair of boots (49, -21, D:7) 2 scrolls of enchant weapon Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a +0 whip (1, 0, D:8) a +0 whip a +0 club a +0 leather armour (9, -52, D:8) a +0 leather armour (12, -9, D:8) a +0 robe a +0 dire flail (12, -7, D:8) a +0 robe a +4 short sword (14, -19, D:8) a +0 giant club a +0 giant club (14, -6, D:8) a +0 robe a +2 morningstar a +0 robe a +0 flail (15, -19, D:8) 6 stones (17, -23, D:8) 3 stones (36, -42, D:8) a +0 flail (42, -28, D:8) a +0 flail (43, -8, D:8) a +0 mace a +0 dagger a +0 robe (45, -7, D:8) a +0 club a +0 leather armour (46, -11, D:8) 6 stones (46, -7, D:8) a +0 short sword (46, -6, D:8) a +0 dagger a +0 scale mail (47, -38, D:8) a +0 ring mail a +0 short sword (47, -33, D:8) a +1 leather armour of poison resistance 2 boomerangs a +0 hand axe a +0 robe a +0 dagger (49, 1, D:8) a scroll of noise (52, -29, D:8) a +6 ring of dexterity (59, -41, D:8) a +0 club (61, -43, D:8) a +0 hand axe a +0 leather armour (61, -42, D:8) a +0 mace a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, -16, D:9) an amulet of faith (6, 4, D:9) a +0 robe a +0 dagger (8, 5, D:9) a +0 flail of holy wrath a +0 chain mail a +0 scimitar (9, 16, D:9) a +0 flail a +0 robe a +2 battleaxe a +0 robe (9, 17, D:9) a +0 spear a +0 robe (9, 20, D:9) a +4 mace of freezing a +0 robe (11, 20, D:9) a +5 morningstar a +0 robe (12, -27, D:9) a +0 vampiric spear (13, -21, D:9) a +0 sling (13, -9, D:9) a +0 trident (24, -33, D:9) a +0 hand axe (24, -29, D:9) a +0 short sword a +0 club (28, -23, D:9) a +4 dire flail 3 stones a +0 chain mail a +0 trident a +0 leather armour (28, 12, D:9) 4 stones (29, -24, D:9) a +0 robe a +0 dagger (30, 11, D:9) a +0 shortbow (31, 6, D:9) a +0 ring mail (35, -5, D:9) a +0 shortbow (39, -9, D:9) a +0 cloak (40, -3, D:9) a +0 club a +0 plate armour a +0 mace (40, 0, D:9) a +0 flail (42, -16, D:9) a +0 long sword (52, -26, D:9) a +0 dagger a +0 cloak (52, -23, D:9) a scroll of noise (55, -34, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (4, 29, D:10) 5 boomerangs (6, -14, D:10) 2 stones (12, 14, D:10) a +0 halberd (13, 13, D:10) a +0 club (13, 14, D:10) a +0 spear (14, 12, D:10) a +1 spear of venom a +0 scale mail (16, -9, D:10) a +0 giant club a +0 giant club (28, 36, D:10) a +0 giant club a +0 giant spiked club (32, 30, D:10) a +0 quarterstaff (37, 8, D:10) an amulet of guardian spirit (42, -12, D:10) a book of Fire (46, -1, D:10) a +0 giant spiked club a +1 great mace of venom Level 11 of the Dungeon (0, 0, D:11) a +0 arbalest of draining (8, 5, D:11) 6 stones (10, 20, D:11) a +0 short sword a +0 chain mail (13, -2, D:11) a +0 chain mail (15, 7, D:11) a scroll of enchant weapon (15, 28, D:11) a +0 rapier (18, 7, D:11) 2 large rocks (25, 25, D:11) a +0 plate armour (33, 24, D:11) 3 stones (33, 31, D:11) a +0 whip (36, 6, D:11) a +1 dagger of venom a +0 leather armour (37, 5, D:11) a +0 dire flail a +0 orcbow a +0 plate armour (37, 6, D:11) a +0 flail (38, 5, D:11) a +0 flail (38, 7, D:11) a +0 dagger a +0 robe (40, 19, D:11) a +0 hand axe a +0 scale mail (43, 13, D:11) a +0 dagger a +0 robe (44, 0, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (2, -1, Lair:1) an amulet of faith (10, 24, Lair:1) a book of Battle (16, 4, Lair:1) a ring of poison resistance (25, -25, Lair:1) 5 poisoned darts (44, -24, Lair:1) a scroll of noise (51, -10, Lair:1) a scroll of brand weapon the +5 spear of Desperation {flame, ^Contam rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. 6 throwing nets the +4 spear of Cetogg {speed, rElec Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (55, -18, Lair:1) a +0 long sword (56, -15, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (8, 27, Lair:2) a +0 rapier (24, 28, Lair:2) a +0 robe (28, -11, Lair:2) a +0 long sword (37, 35, Lair:2) Niusumuewn's Codex of Fulmination Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Starburst Conjuration/Fire 6 d - Spellforged Servitor Conjuration/Summoning 7 (38, 6, Lair:2) 2 potions of might 4 potions of degeneration (38, 27, Lair:2) a staff of air (43, 5, Lair:2) 3 stones (43, 6, Lair:2) 3 stones (44, 6, Lair:2) 4 stones (45, -12, Lair:2) a +0 robe (45, 4, Lair:2) 3 stones (45, 5, Lair:2) 7 stones (47, 45, Lair:2) a +0 hand axe (66, 33, Lair:2) a +0 morningstar Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (20, -4, Lair:3) a scroll of brand weapon (25, 3, Lair:3) the +3 robe of Hopscotch {Rampage rElec rN+ Int+2 Stlth-} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. (28, -35, Lair:3) a +0 quarterstaff (31, -8, Lair:3) 3 stones (42, -35, Lair:3) 4 stones (42, 5, Lair:3) a +0 trident (43, 3, Lair:3) a potion of might Level 4 of the Lair of Beasts (39, 37, Lair:4) a +1 heavy hand axe (40, 25, Lair:4) a +3 longbow of flaming 4 stones a +0 barding (40, 36, Lair:4) a +0 great mace (48, 29, Lair:4) a +0 chain mail (51, 23, Lair:4) a ring of protection from fire (54, 24, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (skeletalised by now) (1, 18, Lair:5) a hydra corpse (8, 12, Lair:5) a polar bear corpse (10, 8, Lair:5) a yak skeleton (11, 0, Lair:5) 5 poisoned darts (12, 4, Lair:5) a yak corpse (skeletalised by now) (12, 6, Lair:5) a yak corpse (skeletalised by now) (15, -10, Lair:5) a +0 ring mail (17, -8, Lair:5) a blink frog corpse (skeletalised by now) (22, 21, Lair:5) a +0 spear (23, -11, Lair:5) a +0 pair of boots